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Opt-out of DOUBLE XP


SteelPiranha's Avatar


SteelPiranha
04.30.2014 , 10:32 AM | #51
Quote: Originally Posted by SammyGStatus View Post

* The main issue with having a "Double XP on / off" button is that some silly players will inadvertantly click it and ruin their weekend, causing a headache. There is no reason to invest what limited time and resources BW has into developing something like this.
I think a solution to this would be to have a buff applied to your characters upon logging into the game. If you don't want to have 2xp, simply right-click the buff off your buff bar. If you happen to accidentally remove the buff, just log out>in to reapply said buff.
Win/win?

SethMorganaa's Avatar


SethMorganaa
04.30.2014 , 10:53 AM | #52
Quote: Originally Posted by SteelPiranha View Post
I think a solution to this would be to have a buff applied to your characters upon logging into the game. If you don't want to have 2xp, simply right-click the buff off your buff bar. If you happen to accidentally remove the buff, just log out>in to reapply said buff.
Win/win?
I like the sounds of this.

Also, you could make it so that to remove the buff, you would actually have to go into Preferences, and then click on an option there. That way, you cant even accidentally take the buff off.

LeJarC's Avatar


LeJarC
04.30.2014 , 10:56 AM | #53
it never ceases to amaze me how many folks there are who feel they have the right to dictate how anyone else should experience a game...

So what if someone wants to have the option to turn off or opt out of 2XP. ?!

Who gives a ****?!

It's not your 2XP that's getting turned off is it?

And yes, I would love the option. It's pretty boring grinding dailies as it is, so please allow me that last bit of challenge left in regular class quests instead of causing me to end up way overleveled, causing you to just blast through without so much as blinking. Not everyone has 26 alts to choose from to avoid it.

Thoronmir's Avatar


Thoronmir
04.30.2014 , 11:00 AM | #54
Personally, I really appreciate Double-XP Weekends and always make sure I have the entire weekend free for them. As others have said, the bonus xp is a godsend for those us leveling new classes just to see the stories. It allows me to bypass grinding the same planetary missions I’ve already done on other characters. And, yeah, I use rest XP and XP buffs on most alts, but they don’t come close to matching the benefit of Double-XP Weekend.

I’ve played five of the eight class stories to completion so far. I started leveling the last three … all classes I really don’t like … during the previous Double-XP Weekend. I expect to get all three close to done this weekend. In the process, I will take my time, smell all the roses, enjoy the journey rather than the destination, etc. … as all that relates to the class stories. And that also includes all the Companion convos and missions. But I do not need to slow down and sniff the now stale flowers of side missions I’ve done over and over already just to keep pace with the levels of the class stories. If anything, Double-XP Weekend allows me to skip the distraction of side missions and focus my attention, time, rose-smelling, and journey-enjoying to the fun (for me) part of SWTOR: Class stories and Companions.

That said, I support the request to allow players to opt out of Double-XP Weekend. Surely someone can figure out a way. I get that sending us Double XP items we can use whenever convenient to our respective schedules defeats one of the purposes of Double XP Weekend: Getting players online at a specific time. For example, oh, say, just out of the blue … during the release of a highly anticipated new game or expansion of a currently popular rival game.

So, yeah, sending out Legacy-bound Double XP items won’t work. You know what would? Selling us Legacy-bound Half XP items (which would offset the Double in Double XP Weekend). In LOTRO, players whine about how easy it is to level and how fast characters level and how being over-leveled for regional content ruins everything and will lead to fall of what we currently call civilization. Turbine’s response? They sell … SELL, mind you, in their Store … an item you can equip that prevents you from gaining any XP. And the damn thing (called Stone of the Tortoise) sells like hotcakes.

EA is missing out on a money-maker. Give the anti-Double XP Weekenders what they want (and, hence, stop their whining … on this issue at least … they will soon find some other cause to trumpet), make money, let the rest of us enjoy the boon of Double XP Weekend, and everyone wins!

Kaphik's Avatar


Kaphik
04.30.2014 , 11:07 AM | #55
Quote: Originally Posted by LeJarC View Post
it never ceases to amaze me how many folks there are who feel they have the right to dictate how anyone else should experience a game...

So what if someone wants to have the option to turn off or opt out of 2XP. ?!

Who gives a ****?!

It's not your 2XP that's getting turned off is it?

And yes, I would love the option. It's pretty boring grinding dailies as it is, so please allow me that last bit of challenge left in regular class quests instead of causing me to end up way overleveled, causing you to just blast through without so much as blinking. Not everyone has 26 alts to choose from to avoid it.
You can ALWAYS dismiss your companion if you feel that you are not being challenged enough.

TravelersWay's Avatar


TravelersWay
04.30.2014 , 11:26 AM | #56
Quote: Originally Posted by DarthTHC View Post
And that's where you effectively lose the argument. If the only argument you have against 2xp is that you want the game to be "challenging" as you play it, you know you have a way to make it be that. You might choose not to do it, but that choice is on you, not the developers.

In other words, you are capable of solving the problem for yourself, and it's a very, very simple solution. So solve it and stop complaining that others aren't solving your problems for you.
Well, it isn't for me personally (though it is on the developers as the game was designed to be played without double XP, otherwise we would have double XP implemented permanently from the beginning). Like I said in my previous post - it's also about the "atmospere" of reading that book by candlelight. Double XP ruins that, no matter what spin you put on it.

Quote: Originally Posted by SammyGStatus View Post
LMAO!!! Exactly. These threads are BEYOND ridiculous given the alternatives. Game or not, the double salary anaology is spot on. Why the heck would you have an issue with something that makes your life so much more enjoyable AND DOES NOTHING TO DETRACT FROM THE REST OF THE GAME (You have options!!!)? This is like asking to dig a hole with a spoon and refusing to use a shovel when a buddy offers you one. There are much bigger and more important matters than this, especially because of the lack-of increases in BW's bottom line by giving you this option.
Because it is not spot on. There is a difference between being able to live and pay bills in real life and how one gets enjoyment out of a game, as I mentioned in my previous post. Some people like to have a challenging experience that they work for in a game. Others get enjoyment by continually pressing the easy button in a game. Neither one is right nor wrong, because how one gets enjoyment out of a game is a completely personal and intimate experience and feeling.
Level Syncing Compromise
Legacy Skills Suggestion to eliminate the need for Legacy Datacrons]

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DarthTHC's Avatar


DarthTHC
04.30.2014 , 11:39 AM | #57
Quote: Originally Posted by TravelersWay View Post
Well, it isn't for me personally (though it is on the developers as the game was designed to be played without double XP, otherwise we would have double XP implemented permanently from the beginning). Like I said in my previous post - it's also about the "atmospere" of reading that book by candlelight. Double XP ruins that, no matter what spin you put on it.
So you pretty much let your mind play tricks on you, just like the crowd that requires the word "class" in front of the word, "story" before their minds let them enjoy the story?

Still not BioWare's problem. Still eminently solvable by you / the player.

Arkerus's Avatar


Arkerus
04.30.2014 , 12:48 PM | #58
Quote: Originally Posted by DarthTHC View Post
So you pretty much let your mind play tricks on you, just like the crowd that requires the word "class" in front of the word, "story" before their minds let them enjoy the story?

Still not BioWare's problem. Still eminently solvable by you / the player.
I agree. This whole conversation about an "opt out" is ridiculous. Its is exactly the same thing as people who say they want class stories when really its not about that at all. They just want a decent story they can interact with personally. But since they had a "class" story from 1-50 they are convinced that is what they need. No one can see the bigger picture.

The same applies here. People mask their argument under the guise that they "want more challenge". That whole premise is ridiculous when the challenge is, mostly, controlled by the player. Ignore your skill upgrades. Ignore the newest armor upgrade.

The only reason they want out of double xp is because they THINK its making the game easier. Its a perception issue. Its like when people ranted and cried about double XP not happening in KDY when in reality...IT WAS HAPPENING THE WHOLE TIME. Duing normal XP I can totally trivialize the game in any number of ways.

You can control your own challenge. Its not Bioware's responsibility to slow you down. Bioware obviously WANTS people using double XP. If they didn't, they would offer a toggle or an opt out. But they don't want you opting out. They want us using it.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Andryah's Avatar


Andryah
04.30.2014 , 02:35 PM | #59
Quote: Originally Posted by SteelPiranha View Post
I think a solution to this would be to have a buff applied to your characters upon logging into the game. If you don't want to have 2xp, simply right-click the buff off your buff bar. If you happen to accidentally remove the buff, just log out>in to reapply said buff.
Win/win?
What devs generally try to do is to make things they put into the game impervious to an absence of gray matter on the part of the player.

While your idea sounds good on the surface, it's going to result in a lot of wasted CS cycles.. you know.. the CS team that players love to come to the forum and complain about them taking too long to respond to real in game issues.

How so you ask? Simple..... any mechanism for "opting-out" of double XP will be misused (through carelessness, or ignorance, or overdose of booze, etc. etc.) such that a player will "inadvertently" opt-out for the gaming session....but did not mean too... and did not notice it until 3 hours into the gaming session. Said person will clog the CS ticket system with a ticket about this and demanding Bioware reinstate those lost three hours of double XP nao.

But I digress here as to the natural conflict between a players gray matter and the way Bioware actually designed the game to be played. You DO have an opt-out now..... if you don't want to earn double XP.... then don't do things that earn you XP on that particular character for the weekend. Most smart players are able to grasp and manage constraints inside video games and do so to their advantage. This would be a perfect example of applying smartness in the context of temporary constraints such as double XP against your will.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

TravelersWay's Avatar


TravelersWay
04.30.2014 , 03:36 PM | #60
Quote: Originally Posted by DarthTHC View Post
So you pretty much let your mind play tricks on you, just like the crowd that requires the word "class" in front of the word, "story" before their minds let them enjoy the story?

Still not BioWare's problem. Still eminently solvable by you / the player.
Quote: Originally Posted by Arkerus View Post
I agree. This whole conversation about an "opt out" is ridiculous. Its is exactly the same thing as people who say they want class stories when really its not about that at all. They just want a decent story they can interact with personally. But since they had a "class" story from 1-50 they are convinced that is what they need. No one can see the bigger picture.

The same applies here. People mask their argument under the guise that they "want more challenge". That whole premise is ridiculous when the challenge is, mostly, controlled by the player. Ignore your skill upgrades. Ignore the newest armor upgrade.

The only reason they want out of double xp is because they THINK its making the game easier. Its a perception issue. Its like when people ranted and cried about double XP not happening in KDY when in reality...IT WAS HAPPENING THE WHOLE TIME. Duing normal XP I can totally trivialize the game in any number of ways.

You can control your own challenge. Its not Bioware's responsibility to slow you down. Bioware obviously WANTS people using double XP. If they didn't, they would offer a toggle or an opt out. But they don't want you opting out. They want us using it.
Ahh, so both of you are mind readers, or even worse - psychologists. So you and others who think like you know what is best for all other gamers, and if other gamers actually have different ways of enjoying something, well then, there must be something wrong with them. I guess the fact escapes you that some people just don't like broccoli. Doesn't matter what the benefits of eating broccoli are, some people just don't like - and it doesn't matter the reason, that's just the way they are. It appears to me that you are the ones attempting to put reasons on to someone's desire not to eat broccoli, and can't fathom why anyone would feel such a way.

In the end, yes, it is on us who do not desire to participate in double XP weekends to not play the game during those events. However, we are in every right to make a forum post requesting BioWare provide an option so we can continue to play the game but still not participate in the double XP boosts. The reasons, ultimately do not matter. Just as the reasons for players wanting group finder, wanting customizable UI, wanting expanded space options, wanting player housing, wanting more planets, wanting more species, wanting SGR, and so on and so on are within their rights to ask for the things they want, reasons notwithstanding. It is within other players rights to say that they don't want said systems in game, but it is within no one's right to determine what, why, and how any player should feel when asking for said things, or decide that a personal thing such as enjoyment for a game is wrong.

I actually enjoy reading a good book by candlelight. It enhances my experience of reading the book. I happen to like story. I also happen to like class stories. They enhance my enjoyment of the game. Amazingly enough I can actually enjoy both types of stories, and both types of stories enhance my enjoyment of the game, so I most certainly will ask for class stories because having both enhances my enjoyment of the game more than just having one. Shocking to the simple minded I know, but there it is!!
Level Syncing Compromise
Legacy Skills Suggestion to eliminate the need for Legacy Datacrons]

Wretched Hive Recap - the SWTOR forum (and more) discussion show!