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[Artifice] Crafting Broken in 2.7

STAR WARS: The Old Republic > English > Crew Skills
[Artifice] Crafting Broken in 2.7

Leafy_Bug's Avatar


Leafy_Bug
04.08.2014 , 02:23 PM | #1
Dear BW,


As someone who has been crafting since the servers have come back online, I can tell you the following :

10. Adept 34 : No crit
10 Initiative 34 : No Crit , 1 Crit
10 Might 34 : No crit
10 Bastion 34 : No crit


I am using maxed companions with legacy perks and this is kind of a joke, excuse my engineering parlance.

OmenQ's Avatar


OmenQ
04.08.2014 , 03:40 PM | #2
Small sample size is small.
Squadron 157

<Your Companion> / <Unhinged>

Genghistwelve's Avatar


Genghistwelve
04.08.2014 , 11:09 PM | #3
Yeah, I really hate to be "that one." I just logged on earlier this evening, purchased an offhand. Re'ed the hilt and got the Advanced Might Hilt 34 schematic on that first try. I then began crafting advanced might hilt 34's using Scourge. First, no crit. Second, critted. Third, no crit. And here we are.

I thank your poor RNG fate for my good fortune.

But, in reality, the truth is that "small sample size is small."
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nightsproull's Avatar


nightsproull
04.09.2014 , 04:05 AM | #4
I'd say the system is broken more because armoring, mods, and enhancements use the same materials as hilts, which are a far better way for a buyer to spend their cash.

I was seeing some 2-3 million credit mods last night, and I couldn't help but laugh. But hey, if you're finding nutjobs who think that one enhancement is going to add 3 million credits worth of usefulness to their character, more power to them I suppose.

Never_Hesitate's Avatar


Never_Hesitate
04.09.2014 , 06:52 AM | #5
I built 5 Reflex Barrel 34 yesterday and had 2 crits

Sometime you get lucky and sometimes the rng gods don't like your sacrifice
waiting for ...

psandak's Avatar


psandak
04.09.2014 , 09:19 AM | #6
Quote: Originally Posted by Never_Hesitate View Post
Sometime you get lucky and sometimes the rng gods don't like your sacrifice
This.

Last weekend I crafted ten augments on my JK synthweaver (that's two +5 crit companions: Kira and ship droid). I got ten augments (that's zero crits). Was I upset? A little. Did I come to the forums to gripe? No. Because when you craft as much as I do, you see plenty of lows and highs (last night I crafted five augments and got nine ).
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TheRandomno's Avatar


TheRandomno
04.09.2014 , 10:06 AM | #7
Think I got no critical crafts from 21 belts in Armormech.

Weird.
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bobo_fett's Avatar


bobo_fett
04.09.2014 , 11:31 AM | #8
I just want to make sure, you got your Companion affection maxed out right? Sometimes a story conversation will put them below 10,000 max. Also if you unlock HK or Treek (they have +1 to craft), and get the "Legacy of Crafting" unlock, that adds an extra 4% chance to crit.

watermelonfan's Avatar


watermelonfan
04.10.2014 , 07:14 PM | #9
Quote: Originally Posted by nightsproull View Post
I'd say the system is broken more because armoring, mods, and enhancements use the same materials as hilts, which are a far better way for a buyer to spend their cash.

I was seeing some 2-3 million credit mods last night, and I couldn't help but laugh. But hey, if you're finding nutjobs who think that one enhancement is going to add 3 million credits worth of usefulness to their character, more power to them I suppose.
3 million credits is a bit much for me. On my server many of them cost 5 million credits. but I would be willing to pay 2 million for them. I make about 1 million credits a day. Its not a huge deal. I'm currently saving up so I can buy rating 180 gear for all my armor shells and the earpiece, implants, and relics.

Gyronamics's Avatar


Gyronamics
04.10.2014 , 07:20 PM | #10
A whole 40 crafts

You put more value on those items than some green bits so you care about the bad dice rolls more. Broken it is not.
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