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Have an idea for a Warzone? Share it with a Dev!

STAR WARS: The Old Republic > English > PvP
Have an idea for a Warzone? Share it with a Dev!
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L-RANDLE's Avatar


L-RANDLE
04.03.2014 , 09:50 AM | #601
Quote: Originally Posted by Joesixxpack View Post
Because they're trying to placate PVPers after Nogate.
Now this thread is gaining steam. I like it.

I actually have a "relevant" question now...

Alex,
Since you guys are trying this approach to open the proverbial door to the community, how about you share some of the PVP team's ideas?
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

cycao's Avatar


cycao
04.03.2014 , 09:58 AM | #602
Quote: Originally Posted by Elfa View Post
Awwww, are us carebears ruining the game for you man? I'm sorry bro.

Hang in there trooper.
You're not technically ruining the game...yet.

Elfa's Avatar


Elfa
04.03.2014 , 10:00 AM | #603
Quote: Originally Posted by TUXs View Post
Again, I think NPCs are fine in world PvP, but they are 100% non-desirable by me in WZ PvP. We have fixed 8v8 teams...why the hell would you want NPCs? I believe their only value in PvP is to balance imbalances...they would serve zero purpose in a WZ environment.
Imbalance is what I want. There is no balance to the game anyways TUX, you know that.

What I'm hoping is that the imbalance added by NPC's will actually serve to balance what is currently imbalanced in classes. Sure, it could work badly in the other direction, but I'm willing to give it a shot.

See, the current issue with class balance is the variety of classes themselves. Devs are constantly trying to take grapes, oranges, bananas and apples and make them equally good. However, it will never be complete. Bananas peel faster than apples, but aren't as tasty as oranges or easy to pop into your mouth at once as a grape. Plus, a different person may actually peel an orange faster than a banana or chop up an apple in a way you never thought about before.

They don't just have to make the classes the same but try and make them work with every kind of play style and still be balanced. No, like any PVP in any game where classes and play styles are as different as they are here, there will never be balance, especially when the biggest imbalance in the game are the players themselves.

Hell, Vader brought balance to the force and it still didn't work.

So why not try and balance things in other ways? It's not like we're saying to shove NPC's into every warzone, just to try one with a few for once.
I'd like to sit down with the guy responsible for having Busta Rhymes fight Michael Myers in HALLOWEEN RESURRECTION. Then, before he could speak, I would slap him so hard his face would explode and his dog would die." - Jim Law

Elfa's Avatar


Elfa
04.03.2014 , 10:06 AM | #604
Quote: Originally Posted by cycao View Post
You're not technically ruining the game...yet.
...and we don't want to. We love this game, every bit as much as you do and we'll do whatever we can to see it survive. Dude, we don't want any of you guys to leave, we don't want anyone to leave. But we are also aware that if what currently exists isn't working, then try something new or if we already have enough of one thing, try something new.

You can already murder/death/kill to your heart's content in current warzones. why not try something brand new? Do you really want just another background to pew pew in? The same old thing? at least in each new FP or OP, we get new story, but in warzone, its just spawn and kill. What few mechanics exist are weak. There are people that think huttball sucks and some that think its the best warzones around.

All I'm suggesting is a new type of warzone, not just another huttball arena or capture the flag or deathmatch. I'm saying there are many more ways to do PVP that doesn't just involve killing. No, I'm not talking about Go-Fish or Monopoly which are bad straw man arguments, but PVP that involves a team being better rather than just players being a bunch of Rambos all the time.
I'd like to sit down with the guy responsible for having Busta Rhymes fight Michael Myers in HALLOWEEN RESURRECTION. Then, before he could speak, I would slap him so hard his face would explode and his dog would die." - Jim Law

Joesixxpack's Avatar


Joesixxpack
04.03.2014 , 10:18 AM | #605
Quote: Originally Posted by Elfa View Post
...and we don't want to. We love this game, every bit as much as you do and we'll do whatever we can to see it survive. Dude, we don't want any of you guys to leave, we don't want anyone to leave. But we are also aware that if what currently exists isn't working, then try something new or if we already have enough of one thing, try something new.

You can already murder/death/kill to your heart's content in current warzones. why not try something brand new? Do you really want just another background to pew pew in? The same old thing? at least in each new FP or OP, we get new story, but in warzone, its just spawn and kill. What few mechanics exist are weak. There are people that think huttball sucks and some that think its the best warzones around.

All I'm suggesting is a new type of warzone, not just another huttball arena or capture the flag or deathmatch. I'm saying there are many more ways to do PVP that doesn't just involve killing. No, I'm not talking about Go-Fish or Monopoly which are bad straw man arguments, but PVP that involves a team being better rather than just players being a bunch of Rambos all the time.
I get exactly what you're saying and why. Here's exactly what I'm saying and why:

More PVEish stuff like NPC groups and bosses should not be in WZs. For the same reasons that PVP should not be in Ops and FPs. If there is to be a blend of the two it needs to be bifurcated from the main game types or incorporated into daily areas.

I (and those with the same frame of mind) want to compete directly with and against each other. An NPC would be nothing but a giant turd in the punchbowl. Tell me, how much would retentive Op types enjoy their run if me and a few others dropped in and started wiping their group? You want PVE in PVP? I want PVP in instanced PVE, it's only fair.
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Sangrar's Avatar


Sangrar
04.03.2014 , 10:19 AM | #606
ok, new idea:
Prison Break!!

The Empire has sent a high skill team to Belsavis to free an important Imperial prisoner. Intel has leaked and now the Republic has dispatched a team of their own to guard this prisoner long enough for a prison transport to arrive (from hte other side of the planet) and transfer the prisoner to a more secure location.

And alternatively after the first round: The Empire has located the prisoner but needs to guard him long enough for the fallback shuttle to break through Belsavis defenses. The Empire keeps the prisoner behind the cell forcefield to keep him safe.

The scenario could also likewise be altered to be a same faction training exercise


Ok here is how this would work: 2 8v8 teams, one team is composed of defenders, the other of attackers for the first round. The round lasts 12 minutes, long enough for the defenders shuttle or transport to arrive for them to win IF THEY KEEP THE PRISONER. The teams engage in front of a prison cell near the attackers landing zone. First to break out the prisoner the team must fire a bazooka at the force field generator over a standard 8 second cast. But its not that easy. Once the cast is successful, the prisoner starts following a random attacker who will be marked by a buff and a light shining like what you see on the ball carrier in Huttball. This random attacker is now the VIP and must be protected long enough for him to get to the attackers landing zone. However if he dies first the prisoner goes to the defender who killed him and is now VIP who can put him back in the prison cell if that player can manage to get back there alive, but if the VIP defender dies the prisoner goes back to the attackers making the killing attacker VIP and so on and so forth. If time runs out while the prisoner is not in a cell and is just attached to a random player, then the team with the VIP (who has the prisoner) wins by default. If the attackers get the VIP to the landing zone, they win, and if the defenders keep the prisoner in the cell long enough for the shuttle or transport to arrive at the end of the 12 minutes, they win.


I will get pictures and update more as I go on, I just want to know some peoples thoughts on this idea. Keep in mind that the prisoner is not usable in combat at all and acts like a non damageable pet and pretty much has the same usage as a huttball, except of course he cannot be passed and will not affect combat in any way shape or form.
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Neoforcer's Avatar


Neoforcer
04.03.2014 , 10:22 AM | #607
Quote: Originally Posted by Elfa View Post
...and we don't want to. We love this game, every bit as much as you do and we'll do whatever we can to see it survive. Dude, we don't want any of you guys to leave, we don't want anyone to leave. But we are also aware that if what currently exists isn't working, then try something new or if we already have enough of one thing, try something new.

You can already murder/death/kill to your heart's content in current warzones. why not try something brand new? Do you really want just another background to pew pew in? The same old thing? at least in each new FP or OP, we get new story, but in warzone, its just spawn and kill. What few mechanics exist are weak. There are people that think huttball sucks and some that think its the best warzones around.

All I'm suggesting is a new type of warzone, not just another huttball arena or capture the flag or deathmatch. I'm saying there are many more ways to do PVP that doesn't just involve killing. No, I'm not talking about Go-Fish or Monopoly which are bad straw man arguments, but PVP that involves a team being better rather than just players being a bunch of Rambos all the time.

What he wants is cross server que's or bust and any thing other then that he got to be a buzz kill on. Since that is the big issue to the pvpers in this game. Hate to burst his bubble but the few unhappy players that are leaving wont make a dent. As they leave more come and play hell i got a lot of friends just coming back because of housing. So it fun and games as usual but just don't tell him that he might get his care bare feelers in a bunch.

TonyDragonflame's Avatar


TonyDragonflame
04.03.2014 , 10:23 AM | #608
There is nice brand new idea: "Boss queue mode". In this mode, PvP'ers can play Bosses for FP and Operations.

Sure, Bosses under managemant of player brings much more fun and brand new fight mechanics for standard PvE content!
May the Force be with you!
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L-RANDLE's Avatar


L-RANDLE
04.03.2014 , 10:24 AM | #609
Quote: Originally Posted by Elfa View Post
...and we don't want to. We love this game, every bit as much as you do and we'll do whatever we can to see it survive. Dude, we don't want any of you guys to leave, we don't want anyone to leave. But we are also aware that if what currently exists isn't working, then try something new or if we already have enough of one thing, try something new.

You can already murder/death/kill to your heart's content in current warzones. why not try something brand new? Do you really want just another background to pew pew in? The same old thing? at least in each new FP or OP, we get new story, but in warzone, its just spawn and kill. What few mechanics exist are weak. There are people that think huttball sucks and some that think its the best warzones around.

All I'm suggesting is a new type of warzone, not just another huttball arena or capture the flag or deathmatch. I'm saying there are many more ways to do PVP that doesn't just involve killing. No, I'm not talking about Go-Fish or Monopoly which are bad straw man arguments, but PVP that involves a team being better rather than just players being a bunch of Rambos all the time.
And this is exactly what Cycao is talking about. The point is that this game is based on weak mechanics, until you change that "different" PvP will still be built on top of, what you say are, weak mechanics.

You can't build a brick house with pillows, and its ashamed some members here are providing all the feathers for free, instead of advocating them to use actual bricks.. This is why the "old guard" is irritated with you and the lot.
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

cycao's Avatar


cycao
04.03.2014 , 10:26 AM | #610
Quote: Originally Posted by TonyDragonflame View Post
There is nice brand new idea: "Boss queue mode". In this mode, PvP'ers can play Bosses for FP and Operations.

Sure, Bosses under managemant of player brings much more fun and brand new fight mechanics for standard PvE content!
Someone in our Facebook group suggested this. Queue for 4's and if no pops you get thrown into an operation as a boss fight. Would pay for a lifetime sub if this was a feature.