Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Making armormech and synthweaving fun

STAR WARS: The Old Republic > English > Crew Skills
Making armormech and synthweaving fun

Telos's Avatar


Telos
03.29.2014 , 06:16 PM | #1
Add a full color pallet to both so that the crafter can choose the armor's primary, secondary, and glow color. This feature would drastically increase the number of players choosing to master these crew skills, as well as making crafted gear as valuable to sell as cartel market items.
SOONERS

thomasbaxter's Avatar


thomasbaxter
04.01.2014 , 08:11 AM | #2
Wouldn't sell as many dye packs on the cartel market tho so they'll no likey that

Cotlu-Hunlon's Avatar


Cotlu-Hunlon
04.01.2014 , 04:22 PM | #3
Make it more fun by improving the UI as per this thread's good idea: http://www.swtor.com/community/showthread.php?t=711037

My gripe with armormech is the several minutes it takes trying to make sense of the jumbled list of schems before I can actually choose the right thing to make.

The Nostalgia Thread - Come live in December 2011 with me

psandak's Avatar


psandak
04.01.2014 , 04:39 PM | #4
Quote: Originally Posted by Cotlu-Hunlon View Post
Make it more fun by improving the UI as per this thread's good idea: http://www.swtor.com/community/showthread.php?t=711037

My gripe with armormech is the several minutes it takes trying to make sense of the jumbled list of schems before I can actually choose the right thing to make.
While I FULLY support (cannot be emphasized enough) the suggestion in that thread, I have come to realize that the list is not as much a "jumbled list" as I once thought.

The two filters and the sorting options at the top of the window, plus the knowledge that the second sorting option is always alphabetical is usually sufficient to locate the schematic I want to craft. i.e. I want a heavy armor blue quality helmet for a level 25 character; set the first filter to Prototype, the second to Head, and the third to Level and then scroll down to level 25, I'm done).

That being said, the ability to KEEP those filters in place would be a good step in the right direction if the above is too "technically challenging."
The Ortzid Legacy on The Harbinger
Car'beerd (Guardian) Dalkery (Scoundrel) Blairnah (Sage) Ulunnes (Commando)
Zaggema (Sin) Daellia (Merc) Carrud (Marauder) Quith'edi'ata (Operative)


high end schematics * best crew skills * crew skill money making * Probability 101

Khevar's Avatar


Khevar
04.01.2014 , 06:21 PM | #5
Quote: Originally Posted by psandak View Post
That being said, the ability to KEEP those filters in place would be a good step in the right direction if the above is too "technically challenging."
Zakly.

Every single time I open a crafting list, I sort by level. Every. Single. Time. Honestly, if there are technical difficulties changing the system to "remember" the sort selection, why not have "sort by level" first, and have it default to that option.

Telos's Avatar


Telos
04.02.2014 , 08:35 PM | #6
Quote: Originally Posted by thomasbaxter View Post
Wouldn't sell as many dye packs on the cartel market tho so they'll no likey that
so make the crafter's color pallet a cartel unlock.
SOONERS

Loc_n_lol's Avatar


Loc_n_lol
04.02.2014 , 10:45 PM | #7
Would be good enough if they could RE just about any green/blue armor for an orange version. Far too many armors in the game that still don't have any custom equivalent.
While we're at it, same for armstech and artifice with weapons.

MaximilianPower's Avatar


MaximilianPower
04.03.2014 , 12:45 PM | #8
Quote: Originally Posted by Telos View Post
so make the crafter's color pallet a cartel unlock.
Or offer a very basic standard palette to begin with (at no charge), then allow crafters to expand those options via the CM. No black/black in the starter palette, obviously.
Hey, Barsen'thor Bill
What did you kill
Barsen'thor Bill

Zuckerkorn Zuckernaut Spiderzuck Bøbløblaw EddieBrøck SylvesterMcbean Zuck-srw'i
TøbiasFünke MaebyFünke MaximilianPower MaxPower-srw
Jedi Covenant / Shadowlands / Harbinger / The Ebon Hawk / Bastion / Begeren Colony /The Red Eclipse / Progenitor


Shadowlands Reconnaisance Wing / Retrocide / Imperial Entanglements