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Calling all MMO players! Please read!

STAR WARS: The Old Republic > English > General Discussion > Off-Topic
Calling all MMO players! Please read!

Meshky's Avatar


Meshky
03.27.2014 , 04:23 PM | #11
Quote: Originally Posted by lhuniellertxundi View Post
Oh my god. Just---oh my god. I cannot love your explanation and your theories enough.

You seemed to hint at the simple truth that there are literally hundreds, if not thousands, of different variables which can dictate the direction of the correlation between online gaming and social anxiety. I like how you mentioned social media and such. It sort of manages to inadvertently drive home what I've been saying for a long time: the world is no worse than it was a hundred years ago, there is simply an unprecedented level of transparency with the advent of internet presence. There is also this vicious thing that happens online--and I've witnessed it firsthand--where people honestly feel safer behind their computer screens, where they can say and do awful things...and then log out and those things are all gone. I've seen it happen in chat rooms, on forums, and yes, even in online games. It lends a very scary glimpse into the average human psyche because (arguably) as a whole, we're seeing more people engage in "cyber-bullying" than face-to-face bullying.

I'm very, very interested in seeing what your results ultimately are and your analysis of that data. Please do keep me posted, this is one of the most excellent social experiments I've ever seen to date.
Thank you! I'm glad you like it! :-)

Yes, you're absolutely right. More information, more sources and more factors doesn't necessarily mean there is more of the problem now compared with the past. It's like saying there are more cancer cases in London than in Paris; well, maybe there is more/better diagnosis in London than in Paris! But that's a slightly different issue. I think the issue here is mostly one of 'blame'. For too long, it's been easy for parents [particularly bad ones] to blame everything on games. It was an industry with a smaller voice and one that they couldn't/can't really understand. But I think as the industry gets bigger and more parents play Farmville on Facebook and Angry Birds on their phones, and indeed as they see more of the risks associated with the social media that they themselves use, they'll stop blaming games as much as they once did and will find something else to pick on!

Quote: Originally Posted by Red_rocks View Post
You need to a question in there to ask if you had social anxiety issues before you started playing online games. I know I did. Its why I socialize online and not in person.
I couldn't and wouldn't do that for two main reasons:

Determining how long the user has had social anxiety is not one of the aims of this pilot study, and more importantly, I would not be able to verify that information unless I could refer to a past diagnosis. The questions you answer are indeed carefully selected clinical questions that have been tested and verified before, but will only tell me IF you have been showing signs of social anxiety in the past 6 months, which is the period in which this pilot study is interested in! :-)

Saix's Avatar


Saix
03.27.2014 , 10:38 PM | #12
Mine are inborn. I'm a high-functioning autistic with high I.Q. I don't look at it as a disability, though. I've always told people, in my own words, that my condition to me is a liberation from the status quo, and I like to bask in it. I don't medicate either. As an aspiring journalist, I feel it would alter the chemicals in my brain a bit too much, and I would lose that creative "flow" in my own mind, and also with my partner.
Qorthon Lertxundi- Corellian Jedi Master - Guardian
Doctor Jurric Lertxundi - Sawbones Scoundrel
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Lt. Aitor Lertxundi - Helix Squad - Vanguard

Meshky's Avatar


Meshky
03.28.2014 , 08:08 PM | #13
Quote: Originally Posted by Saix View Post
Mine are inborn. I'm a high-functioning autistic with high I.Q. I don't look at it as a disability, though. I've always told people, in my own words, that my condition to me is a liberation from the status quo, and I like to bask in it. I don't medicate either. As an aspiring journalist, I feel it would alter the chemicals in my brain a bit too much, and I would lose that creative "flow" in my own mind, and also with my partner.
One of my favourite lecturers always stressed that there's nothing 'wrong' with autism; rather, the autistic brain just happens to function differently! :-)

Sangrar's Avatar


Sangrar
03.28.2014 , 09:26 PM | #14
already filled out the study, just felt like adding this as it goes through my head. I admit I do have anxiety a lot but that was actually before I even started gaming. As a kid, I was beat up a lot, ever had a first grade experience where 2 third graders called you short and threw you into the concrete? I felt alone at times, barely anyone wanted to be even involved with me, I was short, I was weak, and all I felt was that it was my fault, that I was not good enough, that I was worthless. But over time I made one or two friends who had it as bad as I did or who actually cared about me. and I was grateful. But for some reason I always wanted the other kids to like me too. I became smart, learned all this stuff, and either one of two things happened: either A they called me a nerd when they saw me and made fun od me, or B they let me latch on because I was smart enough to get them through school stuff, group projects for example everyone picked me. They needed help on their homework, they went to me. I felt special, but then when I wasn't helping them most treated me like crap. It took me a long time to realize I was being used. It was around that time I got into science fiction. I was watching tv and saw Star Trek Voyager reruns on Spike, and months later I was a full blown trekkie. Star Wars, Transformers, and Pokémon came soon after, I don't know I guess they helped me escape, escape reality, escape from the crap I went through day to day. I only got my first ps2 in middle school, by then it was just another escape. I only started playing mmo's with this game at its launch, it was just another release from reality, one that I could afford, especially since that night I was up til 2 am and in the morning I had finals, both of which I got 100 percent on so I could definitely afford to escape. Eventually though, I made friends, I became more accepted, there are still some people who I don't like and definitely do not like me, but I try to ignore that. I find I still want to please people though, make myself center of attention, make up for all that time people wanted nothing to do with me, but I also get nervous and anxious around people sometimes, whenever I have to do like a speech or something I shake. But mmo's, gaming, and fandom helped me, I get to vent, to release, to express myself, and in the end it helped me by making me more comfortable around people than I was before.
I am sorry I took up so much space but I don't know I guess I wanted to contribute in my own way.
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Meshky's Avatar


Meshky
04.01.2014 , 08:18 AM | #15
Quote: Originally Posted by Sangrar View Post
already filled out the study, just felt like adding this as it goes through my head. I admit I do have anxiety a lot but that was actually before I even started gaming. As a kid, I was beat up a lot, ever had a first grade experience where 2 third graders called you short and threw you into the concrete? I felt alone at times, barely anyone wanted to be even involved with me, I was short, I was weak, and all I felt was that it was my fault, that I was not good enough, that I was worthless. But over time I made one or two friends who had it as bad as I did or who actually cared about me. and I was grateful. But for some reason I always wanted the other kids to like me too. I became smart, learned all this stuff, and either one of two things happened: either A they called me a nerd when they saw me and made fun od me, or B they let me latch on because I was smart enough to get them through school stuff, group projects for example everyone picked me. They needed help on their homework, they went to me. I felt special, but then when I wasn't helping them most treated me like crap. It took me a long time to realize I was being used. It was around that time I got into science fiction. I was watching tv and saw Star Trek Voyager reruns on Spike, and months later I was a full blown trekkie. Star Wars, Transformers, and Pokémon came soon after, I don't know I guess they helped me escape, escape reality, escape from the crap I went through day to day. I only got my first ps2 in middle school, by then it was just another escape. I only started playing mmo's with this game at its launch, it was just another release from reality, one that I could afford, especially since that night I was up til 2 am and in the morning I had finals, both of which I got 100 percent on so I could definitely afford to escape. Eventually though, I made friends, I became more accepted, there are still some people who I don't like and definitely do not like me, but I try to ignore that. I find I still want to please people though, make myself center of attention, make up for all that time people wanted nothing to do with me, but I also get nervous and anxious around people sometimes, whenever I have to do like a speech or something I shake. But mmo's, gaming, and fandom helped me, I get to vent, to release, to express myself, and in the end it helped me by making me more comfortable around people than I was before.
I am sorry I took up so much space but I don't know I guess I wanted to contribute in my own way.
Not at all! It's great! I'm sure many of us have experienced some or all of these issues to varying degrees! :-)

Arkerus's Avatar


Arkerus
04.01.2014 , 09:54 AM | #16
I did take your survey but I think you are heading in the wrong direction.

Intense gaming is more likely a result of a personality and not a driver. Someone with deep seeded social anxiety may choose to game more often because they enjoy the "alone" time and it helps them express themselves.

I highly doubt it is the other way around.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Meshky's Avatar


Meshky
04.01.2014 , 10:45 AM | #17
Quote: Originally Posted by Arkerus View Post
I did take your survey but I think you are heading in the wrong direction.

Intense gaming is more likely a result of a personality and not a driver. Someone with deep seeded social anxiety may choose to game more often because they enjoy the "alone" time and it helps them express themselves.

I highly doubt it is the other way around.
I never said it was, and on the last page of the survey I have specifically stated that "this is not an issue of cause and effect".

Loftys's Avatar


Loftys
04.06.2014 , 12:33 AM | #18
Hi! Very interesting post. I tried to take the survey, but it was closed. I wish you luck with this study of MMO's and the human condition.

I personally think perhaps I appear to have an odd profile for an mmo player. I started playing MMO's over nine years ago at the suggestion of my son. We as a family had been playing video games together so I would be able to monitor and more importantly understand what our son was doing and how he was developing personally. Best way to understand someone and what is important to them is to stand on common ground in my opinion.

This approach, not only to games but pretty much to everything, has served me well with regard to my son. He of course wandered on to other interests. However I continued to play. We all started in WOW and I quickly found my in-game calling of progression raiding. My son was long gone from the mmo scene other than occasionally, but my husband and continued quite happily for years. Many epic raid experiences occurred and I was hooked.Now it is just me playing which my son brags and laughs about to his friends.

So what in the world am I doing playing MMO's as a progression raider 9 years after my son recommended it? What type of gamer or personify profile do I have? Does it fall in with the motivational profile of most other mmo players? I've thought about this some as it is such a very tough thing to explain to non-players both in my personal and professional circles. And believe me, I am the rare exception in both of those groups.

I'm very extroverted and outgoing at work. I'm not particularly private with friends or co-workers. However, I dislike forced social situations like happy hours, company picnics and large gatherings. I enjoy change and challenges. I'm a manager at work and pretty much within the family. Probably with my friends as well, though I don't like to admit it and they probably don't always like it.

However, in game, I am most definitely different. I am generally pretty private as a rule in my in-game social interactions. I am very quiet in chat, to the point it is an ongoing joke in my guild raids. I am most definitely a follower as a healer and always seek out strong, confident raid leaders I can follow with quiet confidence and support. I do not desire or even like guild or especially raid leadership positions. In a nutshell, I am as introverted in game as I am extroverted at work and personally.

All that said, I don't believe I am all that unusual as gamers go. MMO's fulfill a need I have in my life. It's tough to be a leader all the time. As a professional, a wife, a friend, a mother, the challenges we face are not as easily overcome as the challenges in MMO's. Even though some raid bosses take weeks to defeat at times, that is nothing compared to most real life challenges. What I am saying is many of us play simply for the sense of satisfaction, closure and self-affirmation that it offers.

Bottom line for me personally is I play MMO's because they make me a better follower. I have learned to lead others better in all aspects of life simply by following and being the best support player I can possibly be. Not such a bad reason to play in my opinion.

Not sure if this helps your academic assessment, but I wanted to offer an alternative motivation. MMO players are as varied as anyone in real life. After all, we are all real people behind those avatars. The unfortunate part of surveys like this is you are receiving input from only a tiny fraction of the population - those that read the forums and play this paricular game. However, a great majority of the players even in this small population of the mmo community rarely, if ever, read the general section of the forums, or any section at all.

Best of luck! It would be fascinating to read your findings.
Loftus, Sage Healer on Shadowlands
Member of Exiles of the Jedi
Formerly of Stoic

Arkerus's Avatar


Arkerus
04.08.2014 , 07:50 AM | #19
Quote: Originally Posted by Meshky View Post
I never said it was, and on the last page of the survey I have specifically stated that "this is not an issue of cause and effect".
Then your experiment is not really set up to capture what you want. It certainly reads and feels as if that is the goal. And if you are not looking for cause and effect, what are you looking for? A relationship?

You've picked two end points and are trying to connect them. wish you all the best with this but not sure what you are going to gather from the data except a correlation that could quite possibly mean nothing.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY