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Swtor has nothing to fear from Wildstar!

STAR WARS: The Old Republic > English > General Discussion
Swtor has nothing to fear from Wildstar!

NickM's Avatar


NickM
05.13.2014 , 03:30 PM | #241
The handling of the name registration is pretty awful. Name reservations being worldwide, and their server not being able to handle the load are red flags. I can only imagine what we'll see on launch day, as anyone new to the game will have a hard time finding any name in those first two weeks.

Of course, that's assuming anyone will even be able to log in on those first days. Knowing NCSoft, no one will be able to.

MiaRB's Avatar


MiaRB
05.13.2014 , 03:52 PM | #242
Quote: Originally Posted by DarthMaulUK View Post
As a fan boy, this is going to hurt you - SWTOR holds the current record for the fastest subscription decline in MMO history. Sales 2 million at launch, subs around 1.7 million - after 8 months, fell below 1 million (around 750k).

SWTOR has better PvE and story, WIldstar slaps SWTOR in the face for PvP, humour, Cross server, raids, fluid combat.

If Wildstar after 8 months loses those kind of numbers, then you can jump up and down.

And just compare WIldstars community activities to what goes on around here. A HUGE difference.
BW made some mistakes, no doubt. but TOR had two things to fall back on that kept the game alive long enough for BW to turn things around and end up with a successful and profitable game. 1: the base game is great. 2: Star Wars IP.

even ESO, with all the problems it has, still has its IP and pretty big Elder Scrolls fanbase to fall back on that will give them some time to fix the problems and roll out a FTP model.

STO, again, had its IP to fall back on which gave them time to better their game and roll out a FTP model which saved the game. same deal for DC Universe online...

what does wildstar have to fall back on? nothing. no IP, no built in fanbase. and if we take carbine at their word, they have no F2P plan B ready or even thought of.

even in those other MMO's, the pre-launch hype usually lasted until the game launched. wildstars hype is already fading based on what so many are saying after playing closed and now open beta. so unlike some previous big name MMO's, wildstar has the most potential to be a total flop.
can't wait for this game to come out!

illgot's Avatar


illgot
05.13.2014 , 04:00 PM | #243
Quote: Originally Posted by MiaRB View Post
what does wildstar have to fall back on? nothing.
The lack of an IP is an advantage when creating a game. The developers are free to do what ever they want.

So far they have done a lot of things better than SWTOR when it first released. One of my biggest gripes about SWTOR when it was being developed was the devs hardcore idea that they know better than the players what the players should look like. After a while even the hardcore fans of Star Wars were getting sick of looking like clowns. The Cartel Market only proves how arrogant that line of thought was.

Sadly the SWTOR developers are now stuck with a make shift appearance system which doesn't even come close to what Wildstar offers.

If you think completely failing as an MMO but at least having an IP save your *** is a good thing...

Sangrar's Avatar


Sangrar
05.13.2014 , 04:06 PM | #244
Quote: Originally Posted by DarthMaulUK View Post
SWTOR has better PvE and story, WIldstar slaps SWTOR in the face for PvP, humour, Cross server, raids, fluid combat.
humor!? I saw the adds for Wildstar, that is not humor that is attempting to appeal to 10 year olds. I was actually briefly considering trying out Wildstar before I saw commercials such as this. I can handle light jokes like what you see ingame sometimes but I like some kind of maturity in games I play, and what I have seen in this from first impressions if I did not know better makes it look like the main demographic being appealed to are preteens.
Click this REFFERAL LINK for free character transfer, free inventory slot, and one week free sub time for preferred and subscribed accounts! You can read more about it HERE

Sangrar's Avatar


Sangrar
05.13.2014 , 04:08 PM | #245
Quote: Originally Posted by LordArtemis View Post
I would tend to agree, at least in it's current ridiculously buggy state. The game is a hot mess.

There are some ways it is superior, others inferior. I think that Bioware should take a LONG HARD LOOK at Wildstar's character creation system. They have the right mix of standard and optional appearance adjustments available. Not too much (SWG, STO, CoH), not too little (WoW, errr....this game).
this game!? I know we do not have as many options as some other games but still its not like we are working off of nothing either...
Click this REFFERAL LINK for free character transfer, free inventory slot, and one week free sub time for preferred and subscribed accounts! You can read more about it HERE

LordArtemis's Avatar


LordArtemis
05.13.2014 , 04:16 PM | #246
Just a clarification....as to records for subscription losses.

Based on time against a percentage of players, the winners are:

SWG
SWTOR
EQ


Based on a pure percentage of the playerbase:

SWTOR
SWG
Warhammer Online


Based on total loss of players:

WoW
SWTOR
EQ


So SWTOR is in the top three of those lists, but not the top record holder in all of them. In fact the largest loss of pure players has been had by WoW for a traditional MMO, at 4.4 million players, down from it's peak of 12 million players in Oct of 2010.

Scyphon_'s Avatar


Scyphon_
05.13.2014 , 04:17 PM | #247
im guessing most of you noobs werent here for the swtor launch, top 3 worst mmo launches in history...
Wildstar will survive and thrive, and wont delve into cash shops that destroy a game as the cartel market has..

yes its kept the game afloat and breathing, but thats all it has done, noobs with armor / mount fashion shows, who have no damn clue how to play there classes..


༼ つ ◕_◕ ༽つ WRONG TURN SPACE COWBOY ༼つ ◕_◕ ༽


if any of you were part of the hot naming mess earlier you will chuckle at that...
Referal link, clicky if you want.. you get free stuffs
http://www.swtor.com/r/263TZM

illgot's Avatar


illgot
05.13.2014 , 04:19 PM | #248
Quote: Originally Posted by LordArtemis View Post
Just a clarification....as to records for subscription losses.

Based on time against a percentage of players, the winners are:

SWG
SWTOR
EQ


Based on a pure percentage of the playerbase:

SWTOR
SWG
Warhammer Online


Based on total loss of players:

WoW
SWTOR
EQ


So SWTOR is in the top three of those lists, but not the top record holder in all of them. In fact the largest loss of pure players has been had by WoW for a traditional MMO, at 4.4 million players, down from it's peak of 12 million players in Oct of 2010.
Sad when an MMO can lose 4.4 million subs and still destroy other MMOs when it comes to revenue.

Darth_Wicked's Avatar


Darth_Wicked
05.13.2014 , 04:22 PM | #249
Quote: Originally Posted by LordArtemis View Post
Just a clarification....as to records for subscription losses.

Based on time against a percentage of players, the winners are:

SWG
SWTOR
EQ


Based on a pure percentage of the playerbase:

SWTOR
SWG
Warhammer Online


Based on total loss of players:

WoW
SWTOR
EQ


So SWTOR is in the top three of those lists, but not the top record holder in all of them. In fact the largest loss of pure players has been had by WoW for a traditional MMO, at 4.4 million players, down from it's peak of 12 million players in Oct of 2010.
Quite a drop. Then again, if TOR manages to survive as long as WoW has, I'll be happy.

EDIT:

And when you think of it, WoW didn't exactly "survived" in its heyday, it thrived.

LordArtemis's Avatar


LordArtemis
05.13.2014 , 04:31 PM | #250
Before I say this, I hope folks do not view me as a fanboi....I try to remain as unbiased as I can. I have been a VERY vocal critic of this game in the past, and rightly so IMO.

That said, I'm not sure I would classify this game as "only surviving" at this point, if that is said. I would say it is in a reasonably healthy state, though I would add the disclaimer that considering GSF probably did not pull in the kind of numbers they were expecting (due to poor design decisions IMO) this next feature addition....strongholds....could boost or reverse fortunes.

It's pretty easy to be considered healthy when you come back from almost certain death.