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Frequently Asked PvP Questions

STAR WARS: The Old Republic > English > PvP
Frequently Asked PvP Questions
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Aehgo's Avatar


Aehgo
03.20.2014 , 10:21 AM | #31
Quote: Originally Posted by mclammitys View Post
Well..

Time to abandon sinking ship looks like

If there ever was a post or time to make you fell like it i think this just did it =)
Agreed,Pvp,atleast competitive play is never going to get any focus in comparison to what pvers get.
I used to think PVP was apart of endgame in swtor,I was wrong its a mini-game that has less dev attention then ingame houses.....
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cycao's Avatar


cycao
03.20.2014 , 10:24 AM | #32
Quote: Originally Posted by TonyDragonflame View Post
Only one thing can save pvp in this game - its ranked solo and 8-man team Huttball League.

But since you have not plans for it, nothing cannot save pvp future. RIP...
The only thing? I would imagine cross server first and then work from there.

Spaceheart's Avatar


Spaceheart
03.20.2014 , 10:35 AM | #33
Thanks for posting this Eric. I just unsubbed because of it. Since I dont play Pokemon, which next expansion feels like, I bid farewell.
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johnnyreece's Avatar


johnnyreece
03.20.2014 , 10:37 AM | #34
Quote: Originally Posted by ericmusco View Post

why is bolster in ranked pvp? Why not just require a high level of pvp gear?

this is a great question, and one we put a lot of thought into when the decision made to keep bolster in ranked pvp. As many of you likely know, in the past we had an entry level set of pvp gear called the recruit set. Wearing this set into a warzone would put you at an “entry level” for pvp. However, having recruit gear in the game created two important factors:

1. The player needed to know that this is how pvp at max level worked.
2. The player needed to then get the gear and actually equip it.

Although this may seem like something which is obvious to many of you who are more seasoned and hardcore pvpers, these factors being missed led to many players first experience being that they got completely stomped in pvp. Although we understand that there are certainly “dues to be paid” when you play pvp, they shouldn’t come right at the beginning of someone’s pvp career. We also want the ranked population to be as high as possible within the level 55 bracket so we have bolster in place so more players can participate in the system.

The best solution for this situation was a systematic approach which puts all players on an even footing when they enter the system. We know that some feel the best solution is to simply make everyone have the same gear and stats when in pvp so that it is purely a measure skill and skill alone. However, we feel that as an mmo, gear progression is a major cornerstone of its long term gameplay. We feel that bolster takes both of those ideas into account and lands as a nice middle ground.

It is very unfortunate that bolster has experienced issues since its implementation which certainly created pain points for our pvp community. However we will continue to work to ensure that bolster is working as intended! I think we can all agree that having the first time you pvp be a positive experience will go to great lengths to ensuring that those folks stick around and continue to pvp!
I can appreciate the thought behind this, but this is ranked...To me, that's comparable to NiM ops; you can't walk in with Rakata gear and hope to clear everything. You go in, get your face smashed, then you figure out why. I may be in the minority, but it might actually be a positive to discourage the casual PvP'er from ranked. I see a full 72 geared teammate in regs; no big deal. Ranked, though? C'mon. Bolster gives them the illusion that they're competitive, but it just isn't the case.

Am I great at PvP? I think anyone who's played with me will say no. I still would like to think that folks would rather see me in my 2018 expertise rather than a PvE hero with 1500. Unless they're on the other team...
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LyndaeshaFreykaa's Avatar


LyndaeshaFreykaa
03.20.2014 , 10:38 AM | #35
Quote: Originally Posted by Capt_Beers View Post
There for you lazy folks I made a TL;DR
The meme potential of yellow posts is so tragically big.
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I ramble on wordpress.com

Carter_Mathis's Avatar


Carter_Mathis
03.20.2014 , 10:38 AM | #36
Quote: Originally Posted by Spaceheart View Post
Thanks for posting this Eric. I just unsubbed because of it. Since I dont play Pokemon, which next expansion feels like, I bid farewell.
http://i.imgur.com/pitKVJD.gif

PvECarebear's Avatar


PvECarebear
03.20.2014 , 10:42 AM | #37
Quote: Originally Posted by Carter_Mathis View Post
You should care, this game keeps bleeding subs...

Neoforcer's Avatar


Neoforcer
03.20.2014 , 10:44 AM | #38
Thanks Eric for taking the time to answer are questions to those posting your whine you all are acting like spoiled children. I have fun pvping every night and could care less about any of the not at this time answers from Eric. Just relax and stop being so spoiled and play the game the only issue i like them to work on is the amount of CC in warzone less CC more game play other then that the rest is just that not an issue end of story.

Carter_Mathis's Avatar


Carter_Mathis
03.20.2014 , 10:49 AM | #39
Quote: Originally Posted by johnnyreece View Post
I can appreciate the thought behind this, but this is ranked...To me, that's comparable to NiM ops; you can't walk in with Rakata gear and hope to clear everything. You go in, get your face smashed, then you figure out why. I may be in the minority, but it might actually be a positive to discourage the casual PvP'er from ranked. I see a full 72 geared teammate in regs; no big deal. Ranked, though? C'mon. Bolster gives them the illusion that they're competitive, but it just isn't the case.

Am I great at PvP? I think anyone who's played with me will say no. I still would like to think that folks would rather see me in my 2018 expertise rather than a PvE hero with 1500. Unless they're on the other team...
While I'd love to agree with you, the ridiculously active solo ranked on our server on Monday would have been even more painful if bolster wasn't implemented. It's just that there's a couple key differences between the NiM ops and Ranked.
The first is that progression PvE doesn't rely on other teams doing the same content, in general a server could only have 8 people in one raid team and those 8 people would be content, whereas population is much more highly valued in PvP. Making it more inclusive to people who actually know how to make gear bolster is a nice thing.

The second is that you can choose not to take a person along with your for a raid, but we, unfortunately, cannot stop people who either are horrible and/or have horrible gear from queuing for ranked. As much as I wanted to, I had no way from stopping the 27k hp/1.5k exp sent, 24k hp/1.2 exp vig guardian in shii-cho form, the 25k hp/1.2k slinger, or the 40k hp/900 exp mando from queuing. Even though they were all so horrible that no team with them won a match, they would have been even worse if they weren't bolstered.

AdamLKvist's Avatar


AdamLKvist
03.20.2014 , 10:50 AM | #40
Quote: Originally Posted by AlixMV View Post
But a customizable gimmick a large portion of the playerbase has asked for since the game dropped.

Your response seems to discount and dismiss the complexity of the coding likely involved with implementing the strongholds system into the existing game--which might be equivalent to the level of coding for your desired feature.

"The resources we can devote to a minority of players isn't great, but I imagine to those players it's quite worth it... and I would hope that some folks could be sensitive enough to be happy for those players, at the very least out of the selfish notion that they may one day end up in the minority of some content issue and receive the same consideration if nothing else." -- David Gaider, Bioware
I never said anything negative about the actual implementation of capital ships or housing - its a casual game and its a sought after feature so of course they will do well in implementing it. But capital ships and housing could be launched into a dead game whereas the other cant.

Our ship has sailed, all I'm saying. Please, read before jumping on the first train to lecture someone.
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