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The cartel market is sucking the fun out of this game

STAR WARS: The Old Republic > English > General Discussion
The cartel market is sucking the fun out of this game

Lugosi's Avatar


Lugosi
03.10.2014 , 01:32 PM | #141
Quote: Originally Posted by Andryah View Post
Nonsense.

They continue to release item content in game that can only be obtained in game. So stop with the hyperbole if you want to be taken seriously IMO.

example: http://dulfy.net/2014/03/09/swtor-ni...the-architect/
Wow, talk about hyperbole. You give one example of an item that probably less than 2% of the games population will actually see. While you where on Dulfy's site did you happen to see how many items where only attainable through the CM? Lol, you link one item, I don't think you know what hyperbole means.
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anesvik's Avatar


anesvik
03.10.2014 , 01:35 PM | #142
I love the CM. But as another part of the "GTN Game". Every week I blow 4-7mil on a crate...take 3-5 things i want, then sell the rest (and horde all the mats and exp boost...lol)
I like it, its basically a little gambling feature....and I dont need to spend real money to do it...
Death to all whom oppose us!

Andryah's Avatar


Andryah
03.10.2014 , 01:41 PM | #143
Quote: Originally Posted by Lugosi View Post
Wow, talk about hyperbole. You give one example of an item that probably less than 2% of the games population will actually see. While you where on Dulfy's site did you happen to see how many items where only attainable through the CM? Lol, you link one item, I don't think you know what hyperbole means.
No, actually what I did was pick Dulfy's LATEST post for one piece of content on the PTS right now.. that is clearly not some reskin.. and NOT going to be a CM item. You know.. to sight one real time example to combat the hyperbole ------> "that all desirable content comes only from the CM".

It is by no means the only such item entering the game in this manner since launch.

But see... here's the thing.. it's clear from the OPs posts that he is actually OK with the CM.. as long as it is on his terms and provides him content he wants, the way he wants it.
Negativity achieves nothing positive or productive. It's hostile and it reveals a persons true character. It's a useless and miserable way to spend one's time, IMO ... but some people like being miserable I guess. This is true in real life and it is true inside MMOs.

CosmicKat's Avatar


CosmicKat
03.10.2014 , 01:59 PM | #144
Quote: Originally Posted by Andryah View Post
No, actually what I did was pick Dulfy's LATEST post for one piece of content on the PTS right now.. that is clearly not some reskin.. and NOT going to be a CM item. You know.. to sight one real time example to combat the hyperbole ------> "that all desirable content comes only from the CM".

It is by no means the only such item entering the game in this manner since launch.
Having recently played a new alt up to the mid-30's, I can tell you from experience...

- Not one single new quest in that world PvE, unless you stretch "quest" to mean things like a quest to try groupfinder.
- Not one addition of any quest item reward to any quest since at least the F2P switch, if not since launch. (XP boosts being the only exception I noticed).
- Not one single tweak to any mobs in that entire progression. Only tweak I can think of, ever, was the change to Bonus Quest bosses being spawned from glowy clicks.
- No noticeable change to any loot tables for random drops. The same stuff drops at the same rate as it has since launch. Probably a drop rate of 1 artifact per 10 levels, often a completely useless item for that class, though sometimes you get lucky and it's something you can sell on the GTN.

The world PvE part of the game, the part that existed at launch, for perhaps the first time in the history of MMO's, has been kept entirely in an "as is" state for 2.5 years. This is not hypebole, fiction, opinion, or spin. This is fact.
"I still think nothing that has been suggested in the last

10 minutes beats 'smashy smashy egg men'."

DarthDymond's Avatar


DarthDymond
03.10.2014 , 02:39 PM | #145
Quote: Originally Posted by CosmicKat View Post
The world PvE part of the game, the part that existed at launch, for perhaps the first time in the history of MMO's, has been kept entirely in an "as is" state for 2.5 years. This is not hypebole, fiction, opinion, or spin. This is fact.
Underlined the hyperbole, fiction and spin part for you.

When did WoW change its existing world PVE prior to Cataclysm, which came out 6 years after launch?
When did Star Trek Online change it's existing world PVE prior to updating the Federation tutorial 3 years after launch?
When did Everquest or Age of Conan or Warhammer Online change their existing world PVE?

MMOs usually add new content alongside the existing content, rather than changing what's already in place.

If you're talking about different things to do while leveling, that's why SWTOR added new leveling options like KDY and GSF.

If you're talking about growing the established world, that's what SWTOR did by adding new areas to existing planets like Black Hole and Section X, and new tasks to be performed in existing zones like the Seeker Droid and Macro-binocular Quests and dig sites, or the Tauntaun Data Collection.
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RandomXChance's Avatar


RandomXChance
03.10.2014 , 02:57 PM | #146
Quote: Originally Posted by CosmicKat View Post
Having recently played a new alt up to the mid-30's, I can tell you from experience...

............
The world PvE part of the game, the part that existed at launch, for perhaps the first time in the history of MMO's, has been kept entirely in an "as is" state for 2.5 years. This is not hypebole, fiction, opinion, or spin. This is fact.
This "fact" that, as is normal in MMO's, there has been no changes to the initial launch content in the the first two years is important or relevant in what possible way?
You are much better off when you stick to your tried and true "the Cash Shop gambling packs are ruining this game".

Since you seem to having your own discussion, let me remind you of the topic:
Quote: Originally Posted by Soul_of_Flames View Post
Incoming wall of text. Turn back now if you don't want to read it.



I can't be the only person who thinks this. And I realize I'm probably gonna get flamed for this.. but the way they do the cartel market sucks.

I'm all for having the cartel market. Don't get me wrong. But they handle it so poorly that it sucks the fun from the game.

Anything that's worth having in this game comes from the cartel market. Special armor, color crystals, mounts, pets, stafighters, weapons...

SuperCredit's Avatar


SuperCredit
03.10.2014 , 04:37 PM | #147
It's just cosmetic. YOu want the good mods, you gotta play.

And even at that, the coolest looking gear in the game is still only for completing things in game at end game. So your complaint is really invalid. YOu don't like it? Don't buy anything. Grab your normal gear.

It's all about RP. That's why people get specific pack gear.

YOu can even buy that same stuff on the AH so there's no reason to complain about spending cash. Someone else did that..so you could spend credits instead. I'd say that's pretty good.

the REAL Complaint that should be made is the complete lock of PLAYABLE TOGRUTA!!!!!!!!!!!!!!!!!
My only wish... is that Bio-Ware will find it within themselves to add Togruta as a playable race.

Arkerus's Avatar


Arkerus
03.10.2014 , 04:44 PM | #148
Quote: Originally Posted by Lugosi View Post
Wow, talk about hyperbole. You give one example of an item that probably less than 2% of the games population will actually see. While you where on Dulfy's site did you happen to see how many items where only attainable through the CM? Lol, you link one item, I don't think you know what hyperbole means.
Someone refutes the example. You stick your fingers in your ears. Nice.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Arkerus's Avatar


Arkerus
03.10.2014 , 04:44 PM | #149
Quote: Originally Posted by CosmicKat View Post
Having recently played a new alt up to the mid-30's, I can tell you from experience...

- Not one single new quest in that world PvE, unless you stretch "quest" to mean things like a quest to try groupfinder.
- Not one addition of any quest item reward to any quest since at least the F2P switch, if not since launch. (XP boosts being the only exception I noticed).
- Not one single tweak to any mobs in that entire progression. Only tweak I can think of, ever, was the change to Bonus Quest bosses being spawned from glowy clicks.
- No noticeable change to any loot tables for random drops. The same stuff drops at the same rate as it has since launch. Probably a drop rate of 1 artifact per 10 levels, often a completely useless item for that class, though sometimes you get lucky and it's something you can sell on the GTN.

The world PvE part of the game, the part that existed at launch, for perhaps the first time in the history of MMO's, has been kept entirely in an "as is" state for 2.5 years. This is not hypebole, fiction, opinion, or spin. This is fact.
I can't take anything you say seriously. Where do you come up with this stuff?

None of that part of the game has a reasonable expectation of change. Good hyperbole btw. More opinion/assumption presented as fact. I should dig up my primer on how you did this before.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Sangrar's Avatar


Sangrar
03.10.2014 , 05:20 PM | #150
Quote: Originally Posted by DarthDymond View Post
Underlined the hyperbole, fiction and spin part for you.

When did WoW change its existing world PVE prior to Cataclysm, which came out 6 years after launch?
When did Star Trek Online change it's existing world PVE prior to updating the Federation tutorial 3 years after launch?
When did Everquest or Age of Conan or Warhammer Online change their existing world PVE?

MMOs usually add new content alongside the existing content, rather than changing what's already in place.

If you're talking about different things to do while leveling, that's why SWTOR added new leveling options like KDY and GSF.

If you're talking about growing the established world, that's what SWTOR did by adding new areas to existing planets like Black Hole and Section X, and new tasks to be performed in existing zones like the Seeker Droid and Macro-binocular Quests and dig sites, or the Tauntaun Data Collection.
I really want to see how anyone can counter this, this has to be one of the best counters to an argument I have ever seen, well done sir
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