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[Biochem] Rakata Med pack...

STAR WARS: The Old Republic > English > Crew Skills
[Biochem] Rakata Med pack...

TheSupaCoopa's Avatar


TheSupaCoopa
02.12.2014 , 01:26 PM | #1
Duran'del here:

I was looking at the schematics for the Exotech Medpack. The med pack restores health, and increases it by 15%. I believe this is what the Rakata med pack originally did. Was this is a screw up by Bioware, or was it intentional? If it was intentional, can BW please change it to a reusable version of the Exotech Med pack?
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AshlaBoga's Avatar


AshlaBoga
02.14.2014 , 01:13 AM | #2
Quote: Originally Posted by TheSupaCoopa View Post
Duran'del here:

I was looking at the schematics for the Exotech Medpack. The med pack restores health, and increases it by 15%. I believe this is what the Rakata med pack originally did. Was this is a screw up by Bioware, or was it intentional? If it was intentional, can BW please change it to a reusable version of the Exotech Med pack?
They did this to help players make credits off Biochem.

Besides, they're probably not going to ever touch level 50 content again and instead focus on level 55+ content.
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XAtrophi's Avatar


XAtrophi
02.16.2014 , 03:09 AM | #3
They changed it because people were using the rakata med pack instead of the new one. same thing with the older adrenals