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Premades in Deathmatch


wishihadaname's Avatar


wishihadaname
02.04.2014 , 04:01 PM | #1
The mode has only been out for 1 day and already there are roving premades in maxed out ships and on voice comm. While annoying and difficult to beat in ground side PVP, they are unstoppable in Deathmatch mode in GSF for one very simple reason. They can call out targets. Being able to go into your voice chat and say "hey guys, everyone lock missles on target X" allows you to make damn sure that target X either dies or runs. You cannot win a 4v1 in GSF, and if you're not a scout you probably can't run either. Communication is critical and its something that pugs in GSF have none of. You can't type and fly, you will either crash or be shot down.

This MUST be fixed is the game mode isn't to become "join a guild or be farmed by guilds". (Before anyone asks, I AM in a guild, I don't premade out of principle. I'de rather have a fun and challenging match than farm comms for a ship that i've already mastered...). The way I see it there are 3 possible solutions:

1) Allow a pug only que. Have a little checkbox in the que menu that says "Do not que vs. groups". This is bad because it increases que times, but good because it allows new people and pugs a fair fight.

2) Add voice macros to GSF. Numbers 1-4 are abilities, 5-8 should blast the following commands over the radio "Focus this target (and a big red X flashes on the minimap)", "Push into them", "Fall back", and "Need support (big blue X flashes on you on the minimap).

3) Ban premade groups. Harsh, simple, utterly effective, and obviously very unpopular.

I really hope they do #2 and they do it soon. If they don't then I doubt i'll be doing much flying until they do either 1 or 3.
-Dimitri Dolohov, lvl 55 Lethality OP. Toxic personality (Retired until viable again)
-Sgt. Amit Dolohov, lvl 55 Gunny Mando,. Rifle wielding hipster.
I'de rather lose a real fight than win via premade.

DewyMossEmpire's Avatar


DewyMossEmpire
02.04.2014 , 04:04 PM | #2
Premades are a part of PvP, & they're not going to stop.

Fight fire with fire if you have to, form your own premades.

wishihadaname's Avatar


wishihadaname
02.04.2014 , 04:16 PM | #3
Its not a matter of have to, its a matter of want to. I don't enjoy fights that are one sided. I know a lot of people do (hence the rush of "elite" premades farming the F2P guys on their first day flying). This isn't about whether you like competition or stroking your epeen with 3 of your best buds. Its about a very distinct advantage that third party voice communication software gives to people who use it.

In fact, you could almost qualify it as an exploit because it is a piece of third party software that allows a select group of players to outcompete anyone who doesn't use it, and it is exclusive because not everyone wants to be in a guild, and not every guild can afford a VO server.

This needs fixing, and obviously i'm not advocating for banning premades, i'm asking for voice commands bound to hotkeys 5-8 so that communication isn't reliant on being in a guild with a voice server.
-Dimitri Dolohov, lvl 55 Lethality OP. Toxic personality (Retired until viable again)
-Sgt. Amit Dolohov, lvl 55 Gunny Mando,. Rifle wielding hipster.
I'de rather lose a real fight than win via premade.

Discount_Bob's Avatar


Discount_Bob
02.04.2014 , 04:20 PM | #4
Honestly, it doesn't make sense to me when a person says, "This legitimate behavior (around which online games is built) is much too effective; therefore, I choose to not take advantage of this behavior. Please remove the ability for other people to utilize said benefit."

I agree that premades are brutal at times. I've been on the receiving end, and I've gotten ticked off about it plenty of times. Still, though, it's not their fault that I chose not to group up with my buddies (or my buddies sucked!).

Allowing people to choose not to queue with or against groups is, I guess, the most feasible option, but then we're looking at HUGE queue times. The only way to even possibly prevent incredibly long wait times would be cross-server queues, which is unlikely to happen. Basically, there's no good way to fix premades vs. solo queuing players, except for the solo people to find a group.

I'd give a +1 for the communication stuff, though. That would at least allow people playing as a premade without VOIP the ability to coordinate slightly better.

DewyMossEmpire's Avatar


DewyMossEmpire
02.04.2014 , 04:21 PM | #5
That's ridiculous, voice chat is a an optional tool that gives a huge advantage in any kind of MMO gaming, be it competitive PvE or PvP. Getting upset because you lose to a premade is the opposing premade's objective. Take your marbles & fly as best you can, & then queue for another match!

wishihadaname's Avatar


wishihadaname
02.04.2014 , 04:32 PM | #6
I put in option #3 is a joke mostly. Of course I neither want nor expect bioware to remove the ability to fly with friends. The reason I don't premade is in my signature actually. I prefer to get my *** handed to me and get a bit better at evasion in the process than fly with 3 other great pilots against a bunch of pugs still trying to figure out which button is the thrusters. And i'm not asking for them to remove the ability to use voice chat (not even possible really).

All i'm saying is that voice chat is a must in this sort of gameplay in order to have any semblance of coordination as a team. Make as well make it free for all if you're not gonna have voice chat. Since this game refuses to set up dedicated voice servers, then they should at least add voice commands to GSF to give pugs some level of communication.

For me this isn't about flying with friends or flying alone, its about evening the playing field at least a bit because right now, against a premade, I just go explore the map and hunt stragglers because I know that the match is lost from the moment I joined it.
-Dimitri Dolohov, lvl 55 Lethality OP. Toxic personality (Retired until viable again)
-Sgt. Amit Dolohov, lvl 55 Gunny Mando,. Rifle wielding hipster.
I'de rather lose a real fight than win via premade.

DewyMossEmpire's Avatar


DewyMossEmpire
02.04.2014 , 05:13 PM | #7
Trust me, I know what that's like >.> I've had premades come after me, litterally, the entire match. 2 Strike Fighters hunting me down the entire match, & I got my butt kicked. But I queued up again after that & had a rock 'em sock 'em match.

The best part is, in some of those other matches, I'd find people who are normally in their premades pugging, & sure enough, without their little posse, flying solo they are terrible.

HuaRya's Avatar


HuaRya
02.04.2014 , 05:24 PM | #8
The lack of a Solo Queue where you play other Solo Queued players is what will eventually turn the casual gamer away from SWTOR. The 'casual gamer' is defined as one who has limited time to play the game and uses groupfinder to run flashpoints, ops, and warzones.


Having played PVP and now GSF since inception I've noticed this culture of the twelve year old mindset running their premades in non-ranked warzone under the notion of 'practice'. Having been on three or four servers they are characteristically cliquish and closed to new members unless you are a healer. They are also quite bored of the game and spend their time farming pugs.

The Devs will realize too late (when a better game comes along) that they should've gave the option to play in solo vs solo arenas and groups with groups. Each is an entirely different kind of game play.
Pazaak is long overdue
Pazaak in Cantinas, Pazaak Mini Quest, Pazaak Reputation Vendor
http://www.pazaak.org/

DewyMossEmpire's Avatar


DewyMossEmpire
02.04.2014 , 05:28 PM | #9
Quote: Originally Posted by HuaRya View Post
The lack of a Solo Queue where you play other Solo Queued players is what will eventually turn the casual gamer away from SWTOR. The 'casual gamer' is defined as one who has limited time to play the game and uses groupfinder to run flashpoints, ops, and warzones.


Having played PVP and now GSF since inception I've noticed this culture of the twelve year old mindset running their premades in non-ranked warzone under the notion of 'practice'. Having been on three or four servers they are characteristically cliquish and closed to new members unless you are a healer. They are also quite bored of the game and spend their time farming pugs.

The Devs will realize too late (when a better game comes along) that they should've gave the option to play in solo vs solo arenas and groups with groups. Each is an entirely different kind of game play.
Filtering to queue with groups vs. solo is a good idea in hypothesis, but it would never work. The queue times would be about as fast as trying to queue for Ranked PvP, solo ~or grouped, if not slower.

Xnemth's Avatar


Xnemth
02.04.2014 , 08:04 PM | #10
Simple, three key press team message binds worked wonderfully back in the day BEFORE we used voice com. In the original Tribes, there was an extensive communication menu accessed by pressing V.

Then there were topic categories, and finally the message you wanted to send within the category. VFS = Our Flag is Secure. Quick, easy, very effective.

We could benefit from a simplified version, and it wouldn't be too hard to build into the game.

Here's a link to the more extensive version used in the current Tribes game, should give you an idea.

http://www.tribesascendwiki.com/Voice_Game_System