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Tips For Those New To GSF


Mikla's Avatar


Mikla
02.02.2014 , 07:33 PM | #1
With the official launch and free to play access for Galactic Starfighter only a day or so away I thought I'd throw out some quick tips for the would be pilot.

1. Don't be discouraged by defeat. It takes time to learn GSF and it takes a lot of time to get good but it's worth the effort.
2. Power management is vital. If you need speed, power to engines, if you are shooting power to weapons, you should be constantly hitting those function keys.
3. Keep moving, but not in straight line, and vary your speed. Unlock barrel roll as soon as you can and use it help move you around as well as for shaking missiles.
4. You don't need to lock break every missile. Missile locks that take a long time usually hurt the most. Save your lock breaker for those. If you hear tone try and weave through obstacles or boost away out of range rather than using a lock breaker.
5. Don't panic.
6. Avoid head to head jousting especially in a basic load out ship. Shoot at someone who is shooting at someone else.
7. There is nothing wrong with running away. If your shields are low and cool downs are gone bug out. Good places to head are your capital ships, or a well defended satellite.
8. Remember to look at the mini map and be aware of what's happening around you. If you are alone in a sea of red dots it's probably time to bug out.
7. Your contribution to the team will likely be minimal at first. Consider it a victory if you only died once or twice. Follow your team mates and shoot whatever they shoot at.
8. If you want to see who is shooting you hold down the C key. If you want to target the guy shooting you hit R.
9. Mastering piloting takes time, be patient and just practice practice practice.

Verain's Avatar


Verain
02.02.2014 , 08:18 PM | #2
I approve of this immensely.

I would also say to look at your keybindings, under Preferences -> Starfighter Keybindings. You don't need every button the moment you start- and common ones like "strafe" are kind of niche- but seeing these and playing, you'll eventually figure out good ways to use them, and then you'll want to map and practice. The combat is mostly true three space, so it will be awhile before you are comfortable with everything. Don't give up!

Also! Try to find a group of good players and practice with them, and consider playing both sides. The easy ability to play both sides compared to most of the rest of the game should let you get to know a lot of the fun players on both sides.

Armonddd's Avatar


Armonddd
02.02.2014 , 08:38 PM | #3
Use W to accelerate and S to decelerate. This makes your turns wider or sharper, respectively. Use A and D to roll, and try to make turns at 6 o'clock and 12 o'clock because pitch turns are significantly faster than yaw turns.
Space Ace of <Death Squadron>, <Black Squadron>, <Eclipse Squadron>, and <solo da>

Zharik's Avatar


Zharik
02.02.2014 , 08:47 PM | #4
Here's some advice for new players:
1. Ctrl P
2. Click "Starfighter" on the left side menu
3. Check the box that says "Show Detailed Star Fighter Weapon Tooltips", then Apply/Ok
4. While in the hangar, mouse over the various weapons/components and READ the details, such as range, accuracy at range (Look beyond 500m!!!), DPS (again check all 3 range categories!!), power draw, firing arc (how big your circle is on your screen, you can fire within this circle), and tracking penalty (firing away from the center of your screen reduces your accuracy!)
4.1 Don't ignore reading about the components!
5. Read about upgrades for the various components
5.1 Upgrades that have a "split" are either/or not both at the same time
5.2 AND you can switch them (once you unlock tier 3 engines, you can select either a +10% speed or turning rate increase. You can change that between matches, but only if not in the queue)
6. Check out the "crew" tab and check out all the crew members' abilities
7. You can fly the tutorial "? top right of hangar" multiple times... Fly like a batouttahell hugging asteriods for several minutes. Learn Boost (spacebar) and regen the engines faster with F3. Shoot your guns till you run out... then watch regen... then do it again and watch regen with F1 (more weapon regen) (F2 is max shields F4 is rebalance the 3)
8. NOW try a match, maybe link up with a friend who plays! Ask questions and most importantly stay active!
<Alt-a-holic's Anonymous>
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Lazycrane's Avatar


Lazycrane
02.02.2014 , 10:32 PM | #5
Also, if you are playing Domination mode of the game, here's my tip.
http://www.swtor.com/community/showthread.php?t=715628

dancezwithnubz's Avatar


dancezwithnubz
02.02.2014 , 10:47 PM | #6
1. DON'T GIVE UP! Like all PvP games, Galactic Starfighter has a learning curve. We all have to climb it if we're going to play GSF and there's no way around it. This is PvP, you WILL die.

2. Don't worry about the scoreboard for your first 20+ matches. Just do the best that you can do.

3. Don't worry about your kills. If you want to see genuine measures of improvement, look at your total damage output.

4. Spend a match mostly just exploring each map. Note the hidey holes and shortcuts (especially on Kuat Mesa!).

5. Remember that Domination is an objective-based game. Kills actually count for very little. Capturing sats and destroying turrets earn your team far more points than dogfighting in the middle of nowhere.

6. DON'T GIVE UP! The learning curve is steep, but thankfully it's not very long. Stick with it and you're skills will improve, your ship will improve and you'll receive far more enjoyment.

7. See point 1.

8. Note who the Ace pilots in your faction are. Add them to your friends list and don't be afraid to contact them. Most of the Aces would like to see your skills improve and many of them are nice people. Getting into groups, with or without VOIP comms, is always a great idea, you'll get priority in the que, which means you'll play more matches, which will improve your skills.

9. You won't get better standing around on Fleet waiting for a 'fair' match. Don't ragequit or drop out before a match You are only harming yourself by forgoing the chance to get some practice in and earn some requisition.

Mikla's Avatar


Mikla
02.02.2014 , 11:23 PM | #7
Thanks for all the additional tips guys. Keep 'em coming.

Suzina's Avatar


Suzina
02.03.2014 , 12:34 AM | #8
Great tips!
Quote: Originally Posted by Mikla View Post
...

Here's my tips:
1. Take time to look at the Hanger UI. It's not 100% intuitive at first. I have a crappy-made video on it here.

2. At the start of every death, hit F3 to re-route power to boosters and hold SPACE BAR to boost. Without boosting, you'll take forever to get to the battle and likely never que again. One long boost costs a lot less power than 2 quick ones. I have a video about power management here.

3. I want to repeat the KEEP FLYING tip a lot of people are mentioning. You are a paper-plate with a pea-shooter and Free-to-play means most of your teammates likely are too. This ONLY changes if you keep flying. I have a video about not-rage quitting which is pretty well made and funny here.
Member of Bane Fleet

sentawan's Avatar


sentawan
02.03.2014 , 12:35 AM | #9
1) For starting out or if you have a low geared ship, go to a node that friendly are trying to cap and get as close to the node as possible. Weaving a node without dying will help you learn how to fly, while allowing you to help capture it and allow experienced players to chase gunships. Boost shields to max, and don't worry about killing enemies. Just try to get a potshot on them as you fly close to the node.

2) If the node is flashing, you are spawning in, and no friendly is there, try to head there quick. If you are by a node that is flashing.... get on it quick. Let the geared ships kill the enemy. You will get more req from capturing and defending the node than shooting at enemies. Remember... the enemy CANNOT take a node that has friendly very close to it.

3) Do not overcommit to a node. There should NEVER be more than 5 people at a node regardless of whether it is 8 or 12 man. In 8 man, 4/2/2 is a good split. There should never be more than 2 ships at a node that has less than 2 enemies. There should normally be less than 5 people at a node that is being attacked by more than 4 enemies.

archifikoss's Avatar


archifikoss
02.03.2014 , 03:50 AM | #10
Keep a cool head... This is very important. I have much better games when I'm relaxed and thinking straight. In a calm state your situational awareness is greater, it's easier to see when you take damage (I used to find this difficult), you will shoot better, you will be less likely to crash into something, you will be less likely to make silly mistakes in general.

Fix your controls - make convenient keybinds and maybe reduce mouse sensitivity.

Toggle power! So important... If I hadn't been reading Dulfy's guides prior to early access I would probably not have bothered with this. It is crucial to manage your power well. I tend to power weapons when I have a clear shot at my enemy's six, my shields when being attacked in tight quarters or defending a node, my engines at all other times - but that's just me.

Upgrade your ship to suit your playstyle, not per FOTM. You'll enjoy the game more. Don't just upgrade willy-nilly though - have a method to your madness.

Practice a lot... It takes more than 2-3 games to learn GSF. It takes a few dozen games to become at least decent (I have something like a hundred games and consider myself average at best), and many hundreds to be really good.

Don't be discouraged - some of the people you will be encountering have hundreds of hours in GSF as well as hefty upgrades. They will wipe the floor with both you and me with ease. Learn from them, upgrade your ship and bide your time.