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FYI. I record my GSF matches, details inside

STAR WARS: The Old Republic > English > Galactic Starfighter
FYI. I record my GSF matches, details inside

siegeshot's Avatar


siegeshot
01.30.2014 , 12:56 AM | #1
Hello All,
(pew pew>>> <<<pew pew)
Most of you don't know me. I record all my GSF matches and upload them to youtube. Channel name swtorPaladin. I try to add them all to the specific playlist but I'm lagging a little behind because it's hard to keep up. Something I need to work on. Here's the info if you're interested.

My play style for the Quarrel is "ranged support" meaning I stay on the back lines, trying to either slow people down so the strikers and scouts can pick them off easier, or trying to slow people down chasing the strikers and scouts. I rarely get a striker or scout supporting me, so I've learned to do fairly well on my own. Here's the specifics if you're interested.

Begeren Colony
Repub side
Ship: SGS-45 Quarrel (I'll be sunsetting my Quarrel for a "Bomber" here in a few weeks).
Co-Pilot: B-3G9

Components:
Burst Laser 2/3
Ion Rail maxed
Plasma Rail 0
Shields (Fortress, maxed)
Engines (Rotational, 2/3)

Minor Components:
Armor (Deflection, maxed)
Magazine (Regen Extender, maxed)
Reactor (Large Reactor, maxed)
Sensors (Ranged, maxed)

I hope you will come check out the channel. If I can get enough support I'll essentially move to GSF if it's a choice between GSF and PvP WZ's but I need to know if there's a legitimate interest or not, so please let me know.

Thanks.
Guild: Cute Pink Banthas / Gravity Kills
Youtube.com/swtorPaladin
Begeren Colony. RP-PVE.
Original beta group: Squadron 367

Verain's Avatar


Verain
01.30.2014 , 01:18 AM | #2
Get Nadia Grell as your copilot, then start one shotting scouts please!

dancezwithnubz's Avatar


dancezwithnubz
01.30.2014 , 02:14 AM | #3
dude, you seriously need to learn about POWER MANAGEMENT.

you can get from spawn to node via roll-boost-roll in a gunship if you use correct power management.

edit, just caught your latest vid, YOU LEARNT ABOUT POWER MANAGEMENT!

http://www.youtube.com/watch?v=35yI8Uao3bA

now, you change the UI the same as you change the rest of your UI.

edit 2: have you explored the wonders of the TAB key?

Slivovidze's Avatar


Slivovidze
01.30.2014 , 12:59 PM | #4
TBH watching a gunship gameplay is not half the fun of watching a strike fighter or a scout. These two actually have some action.

Good luck though.

renegadeimp's Avatar


renegadeimp
01.30.2014 , 01:03 PM | #5
That spec is very specific. It lacks some of the basic things you really need to be an effective gunship. It will work fine if you have a dedicated wingman, but solo, unless you are against a bunch of bad players, not so much.
Streamline - A guide to speeding up low - mid range Computer systems.
Latency Thread - Latency issue gathering thread..
Have a tech issue you need help with? You can nomally find me on the Customer Support forum.

siegeshot's Avatar


siegeshot
01.30.2014 , 06:25 PM | #6
Thank you for all the kind words. I answer it in a vlog. Easier than trying to answer it all in a post.

Sorry it sounds a little uppity. I just get defensive. I really do appreciate the comments. Thanks!

http://www.youtube.com/watch?v=XFzmga_VZ9s

As long as things don't get too aggressive and personal I'll do one of these vids every 5-6 posts or so.

Thanks!
Guild: Cute Pink Banthas / Gravity Kills
Youtube.com/swtorPaladin
Begeren Colony. RP-PVE.
Original beta group: Squadron 367

Verain's Avatar


Verain
01.30.2014 , 06:33 PM | #7
Dude you posted your build, I told you how to make it better, and your response is in a VLOG instead of this thread? If you post in a thread, then post in a thread.

I get playing with bad copilots because of RP or preference or great joy about the copilot. That's fine, but you posted a build. No one should be using hydro spanner on their gunship- even post nerf Nadia Grell is gonna be tops. You also, I will point out, bothered to post in a DIFFERENT THREAD ENTIRELY saying that it wasn't possible to one shot scouts with gunships, when I just did it four times in the last game. So if you are going to pick your components and crew for RP reasons, accept that:

1- That build is going to be suboptimal.
2- No one should take your advice unless they have very similar goals to you (ex: the robot rules and they like him too).
3- You should not talk like you understand how the game plays out outside of players who handicap themselves.

NotThatOne's Avatar


NotThatOne
01.30.2014 , 06:58 PM | #8
Quote: Originally Posted by dancezwithnubz View Post
dude, you seriously need to learn about POWER MANAGEMENT.

you can get from spawn to node via roll-boost-roll in a gunship if you use correct power management.

edit, just caught your latest vid, YOU LEARNT ABOUT POWER MANAGEMENT!

http://www.youtube.com/watch?v=35yI8Uao3bA

now, you change the UI the same as you change the rest of your UI.

edit 2: have you explored the wonders of the TAB key?
Just one question, who's the nubscout flying around with my name over there?
Animal-mutha, 55 Combat Medic
<Black Squadron>
POT5

dancezwithnubz's Avatar


dancezwithnubz
01.30.2014 , 10:56 PM | #9
re: keybinds.

I mapped power management to my mouse scroll wheel. flick forward for engines, pull back for weapons or shift + back for shields.

now, I put "select target cursor" to pressing the mouse wheel and 'cycle last attacker' (default: Shift + Tab) to Shift + Mousewheel.

Tab just cycles through your nearest opponents.

siegeshot's Avatar


siegeshot
01.31.2014 , 12:51 AM | #10
Quote: Originally Posted by Verain View Post
Dude you posted your build, I told you how to make it better, and your response is in a VLOG instead of this thread? If you post in a thread, then post in a thread.

I get playing with bad copilots because of RP or preference or great joy about the copilot. That's fine, but you posted a build. No one should be using hydro spanner on their gunship- even post nerf Nadia Grell is gonna be tops. You also, I will point out, bothered to post in a DIFFERENT THREAD ENTIRELY saying that it wasn't possible to one shot scouts with gunships, when I just did it four times in the last game. So if you are going to pick your components and crew for RP reasons, accept that:

1- That build is going to be suboptimal.
2- No one should take your advice unless they have very similar goals to you (ex: the robot rules and they like him too).
3- You should not talk like you understand how the game plays out outside of players who handicap themselves.
Thanks, I'll respond to all of that nonsense you just posted in my next vlog.

Quote: Originally Posted by NotThatOne View Post
Just one question, who's the nubscout flying around with my name over there?
Heehee! I'm not sure. That's pretty funny though.

Quote: Originally Posted by dancezwithnubz View Post
re: keybinds.

I mapped power management to my mouse scroll wheel. flick forward for engines, pull back for weapons or shift + back for shields.

now, I put "select target cursor" to pressing the mouse wheel and 'cycle last attacker' (default: Shift + Tab) to Shift + Mousewheel.

Tab just cycles through your nearest opponents.
Wow, that is an amazing binding routine. I'm going to have to think about it.

Yea I know tab cycles through my nearest opponents except it has no priority or intelligence. I'm usually getting attacked by two people or am too close to turrets when I actually need to use it. So what I'm doing as of tonight is constantly hitting my Esc key so it just tells me who is hitting me. I use tab if I'm defending now to make sure nobody's being sneaky.

Hope this makes sense. If tab had a lot of intelligence baked into it I'd definitely use it. Like if it prioritized for me or something. Instead now I'm being attacked and it's like "OH THERE'S A TURRET AT 18000!" And then I die from a guy at 1000. :P So hitting escape and then using my rotational thrusters has really been saving me.
Guild: Cute Pink Banthas / Gravity Kills
Youtube.com/swtorPaladin
Begeren Colony. RP-PVE.
Original beta group: Squadron 367