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I don't care about making money.

STAR WARS: The Old Republic > English > Crew Skills
I don't care about making money.

Bustanoggin's Avatar


Bustanoggin
12.13.2011 , 02:20 PM | #1
I could care less about farming or crafting stuff for money, I want to know what crew skills will give you an advantage over someone that doesn't have that skill. Whether in stat bonuses or in gear.
Let me hear what everyone thinks.

Fhaze's Avatar


Fhaze
12.13.2011 , 02:24 PM | #2
Given commendation vendors, I would say only Biochem really gives an advantage. Your armor crafting skills might give a slight one too, since you will be able to make full sets. Weapon crafting ones are kind of pointless, in my opinion.
You can learn all the math in the 'Verse, but you take a boat in the air that you don't love, she'll shake you off just as sure as a turn of the worlds. Love keeps her in the air when she oughta fall down, tells you she's hurtin' before she keels. Makes her a home. - Mal Reynolds

Bustanoggin's Avatar


Bustanoggin
12.13.2011 , 02:29 PM | #3
Do you if any of the crew skills have items that are BOP meaning that have to make it to use it and no one else can use it unless they make it themselves?

EasymodeX's Avatar


EasymodeX
12.13.2011 , 02:31 PM | #4
The only ones that given end-game advantages atm are Biochem (BOP adrenals, stims and medpacks), and Cybertech (grenades)*.

Rest have equivalents from high-end rewards (raids or PvP).

* Not sure if grenades are on the GCD or not.

Anyone know?