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COOL ! premades already ruining starfighter

STAR WARS: The Old Republic > English > General Discussion
COOL ! premades already ruining starfighter

Helig's Avatar


Helig
01.01.2014 , 01:30 PM | #41
Quote: Originally Posted by Beltane View Post
This is such a ludicrous comment I can't even properly express it.

Considering the number of people who use the internet as a social outlet and the fact MMOs as a whole have a myriad of social tools I think you're in the minority with not considering people online friends just because they're online.

It's the year 2014 bro. You don't have to be sitting in the same room with someone to like them.
Liking a person doesn't make them your friend. Buddy/acquaintance - sure. But a friend is someone who'd share the last slice of bread with you in time of need. Someone who considers you family. The average online acquaintance doesn't really qualify.

The vast majority of Internet relations would just post a frowny face, or donate 5 dollars to your cause, but that's about it (not speaking of exceptional cases when communities raise tens of thousands of dollars for healing sick children, or to help a wrongfully accused person defend themselves in court, but that's not an issue of online friendship - it's human decency).
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie

EzioMessi's Avatar


EzioMessi
01.01.2014 , 01:30 PM | #42
Quote: Originally Posted by Danylia View Post
To be honest, you have a point. I myself only assume that the same names in the same ships I mostly play against are a premade, but they may as well be just random people always queueing at the same time (and to explain, I don't mean this as sarcasm, I mean it genuinely). So when this issue comes up, I tend to generalize it as "matchmaking problem" rather than solely "premade problem".
Well, yeah, that's the basis of the entire problem in SWTOR PvP.

If I can get matched in a Pub v Pub match with one team having 3 healers, 1 tank and 2 off-healers, and my team having a single healer, and no premades to mess up MM on either side, there's something seriously wrong. We won the game, but it still sucks how we had to rain pain on their ball carrier for a full 2 minutes everytime they got the ball.
The Harbinger - The Raider Legacy
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Nemmar's Avatar


Nemmar
01.01.2014 , 02:21 PM | #43
I agree with you OP, and everyone disagreeing are just weak, because they prefer to own randoms in an organised team and think they are really good, when in fact, they suck.

Now people who are skilled and are more interested in meaningful victories instead of thinking its ok to smash random players and it wont affect the game long term like it has on battlegrounds, will come here and say that premades should be pitted against other premade and randoms vs randoms on the argument of fairness.

But, its ok, cause these people wont have a game to play for alot longer. Enjoy those long queues guys. <3

Reno_Tarshil's Avatar


Reno_Tarshil
01.01.2014 , 02:29 PM | #44
Quote: Originally Posted by Nemmar View Post
I agree with you OP, and everyone disagreeing are just weak, because they prefer to own randoms in an organised team and thing they are really good, when in fact, they suck.

Now people who are skilled and are more interested in meaningful victories instead of thinking its ok to smash random players and it wont affect the game long term like it has on battlegrounds, will come here and say that premades should be pitted against other premade and randoms vs randoms on the argument of fairness.

But, its ok, cause these people wont have a game to play for alot longer. Enjoy those long queues guys. <3
So your logic is "It's horrible for people to be social and group together to have fun in PvP because you're terrible at PvP and prefer to be anti-social?"

That's some fail logic.
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Spatology's Avatar


Spatology
01.01.2014 , 04:13 PM | #45
Quote: Originally Posted by Reno_Tarshil View Post
So your logic is "It's horrible for people to be social and group together to have fun in PvP because you're terrible at PvP and prefer to be anti-social?"

That's some fail logic.
The logic is

Premades should not be matched with pugs. period.

Is that so crazy? Too revolutionary for you to comprehend?

Reno_Tarshil's Avatar


Reno_Tarshil
01.01.2014 , 04:49 PM | #46
Quote: Originally Posted by Spatology View Post
The logic is

Premades should not be matched with pugs. period.

Is that so crazy? Too revolutionary for you to comprehend?
Yes. Because Premades are not indestructible. This is a simple L2P issue, sorry you don't understand this.
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Hambunctious's Avatar


Hambunctious
01.01.2014 , 05:04 PM | #47
Quote: Originally Posted by Reno_Tarshil View Post
Yes. Because Premades are not indestructible. This is a simple L2P issue, sorry you don't understand this.
Tell that to the people we destroyed in warhammer's Azazel server day after day until there were no destruction players left to fight. Our highly organized premade half warbands crushed destro zergs 3 to 4 times our numbers until most of them left, or rolled up on another server.

Premades are doing the same thing here, and in the end they'll kill off the thing they find fun. If the other side rarely wins, they won't continue to queue. It'll end up being just like rated WZs, the same 3 teams will only see each other.

Grayseven's Avatar


Grayseven
01.01.2014 , 05:30 PM | #48
It has nothing to do with pre-mades. Blaming pre-mades is a convenient excuse and nothing more.

A pre-made group is one flight or 4 players which will be either a third or one half of the total players on a given side. On the off chance a sync queue is successful you might have another 2-4 players. You could have more than one group from different guilds/friends on a side but these are rare. I have seen on numerous occasions solo queued guild members of my own guild getting queued in the same fight on the same side and we are suddenly a pre-made without having queued as a group (in the eyes of some people anyway).

The big culprit is teamwork. Teamwork is what is "ruining" GSF for some players who, for whatever reason, believe that MMO's should be solo effort affairs. But teamwork doesn't require VOIP or even typing outside of the original 90 seconds or so you have before the match start. Teamwork in GSF is as simple and straightforward as being aware of where your team mates are, where the enemy is and what the objective of the match is.

The interface tells you where the enemy is and what objectives they are trying to take, as well as where your team mates are and where you can provide the most support. Zooming off on a solo attack mission while your team mates are fighting at another objective isn't always the best course of action. Teamwork isn't about voice communication, it is about working together and good team players do not need a voice over their headset to tell them where the best place for them is. Teamwork is when you take and guard an objective while others attack and hold another objective even if you are just guarding it from the enemies non-team player that keeps re-spawning and coming back to your objective.

So this isn't a learn to play issue, it is a learn to teamwork issue. Even if you solo queue, you are part of a team and if you act like a solo player instead of being a team player then your side will suffer.
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Reno_Tarshil's Avatar


Reno_Tarshil
01.01.2014 , 05:33 PM | #49
Quote: Originally Posted by Hambunctious View Post
Tell that to the people we destroyed in warhammer's Azazel server day after day until there were no destruction players left to fight. Our highly organized premade half warbands crushed destro zergs 3 to 4 times our numbers until most of them left, or rolled up on another server.

Pemades are doing the same thing here, and in the end they'll kill off the thing they find fun. If the other side rarely wins, they won't continue to queue. It'll end up being just like rated WZs, the same 3 teams will only see each other.
I will gladly tell that to any player who complains that Premades are ruining their pvp, because it's the truth. Group PVP is about teamwork to get the win. You should be blaming the lone wolf players who refuse to work together, that's who you should blame.

Premades is just smart gameplay and you can't dispute that no matter how hard you try to twist it.
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Storm-Cutter's Avatar


Storm-Cutter
01.01.2014 , 05:36 PM | #50
Step 1 get some friends
Step 2 get teamspeak / vent / mumble
Step 3 become a GSF team
- Or try a RP/ PVE server, it isn't so frantic - and you get a more novices to blast!

- Even 7 losses for the weekly isn't hard. By then you should have amassed enough points to have a half-decent ship.
- As others have said, playing with Pugs, and setting goals during spawn can make all the difference. - Capping a point and defending is doing your job. Flying over half the map coz someone blasted you last time isn't helping the team. I'm far too old to be a No.1 ace pilot, but I have a blast, win or lose. If I get a few medals, score more kills than deaths and generally help, I feel I have contributed even of we lose to a better team!
-Storm Cutter.

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