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I wont buy another gametime card, seemsi quit swtor

STAR WARS: The Old Republic > English > General Discussion
I wont buy another gametime card, seemsi quit swtor

OddballEasyEight's Avatar


OddballEasyEight
12.15.2013 , 10:33 AM | #31
Quote: Originally Posted by Rileysoph View Post
Funny thing you should say that because some of the classes in this game have the exact same skills as those in WoW.

And people weren't expecting it to be a WoW clone (which it is imo) and people thought it would be a WoW killer...how wrong they were.
Actually, the devs were very clear about using WoW as an inspiration/mould to make the game before it was even released.
The problem is that people are morons and hype the game with stuff that's not in it just because they want it to be.
I mean, droves of SWG players were thinking this would be a sandbox game... no matter how many times the devs told them it wasn't.

So no, the devs were very clear that it would be a WoW "clone" set in the world of star wars with story as the main attraction.
It's just people who didn't listen that complain about how the game turned out (as in the game mechanics being similar to WoW and the game not being a sandbox game).
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OddballEasyEight's Avatar


OddballEasyEight
12.15.2013 , 10:35 AM | #32
Quote: Originally Posted by Reno_Tarshil View Post
Czerka is actually a moon but shrug.
So is Nar Shaddaa...
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CKHelseth's Avatar


CKHelseth
12.15.2013 , 10:40 AM | #33
Only thing I would say in reply is that I played WoW during its first two years and if you look at the content patches they aren't actually all that different in terms of pace, quantity, QoL, etc. Bioware has actually accomplished a few things Blizzard didn't, not a lot, but a couple things. The WoW devs, some time ago, talked about how it was much harder initially to expand the game but over time they learned to streamline things and started to churn out content while maintaining quality.

For me the third year is where an MMO comes into its own, especially from a developer on its first MMO. If this year SWTOR maintains this same pace I will be disappointed. With a new crop of MMOs on the horizon this really has to be the year SWTOR starts "wow"ing its players and gives them good reason not jump ship to the bright and shiny or ESO, WSO or EQN.
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OddballEasyEight's Avatar


OddballEasyEight
12.15.2013 , 10:45 AM | #34
Well... since the OP likes to make comparisons between this game and WoW, let's go all the way shall we?

WoW had its first expansion released 2+ years after its release.
It included:
2 New Races.
Max level increased with 10 lvls.
1 New "Planet".
8 Dungeons
1 New battleground for PvP
3 arenas.

So basically that's what you got for 2+ years of development.

If you ask me, SW:TOR is doing just fine with its content.
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Reno_Tarshil's Avatar


Reno_Tarshil
12.15.2013 , 10:46 AM | #35
Quote: Originally Posted by OddballEasyEight View Post
So is Nar Shaddaa...
Shh, don't let people hear you.
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DarknessInLight's Avatar


DarknessInLight
12.15.2013 , 10:51 AM | #36
Quote: Originally Posted by Lesaberisa View Post
Oricon is a moon, as well
It's not a moon. It's a space station.

Sorry, I had to.
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Darksarc's Avatar


Darksarc
12.15.2013 , 10:52 AM | #37
thanks for explaining your reasons for quitting.

best of luck with in real life
Crit is BEST stat noobs

Snordek's Avatar


Snordek
12.15.2013 , 01:44 PM | #38
The OP's list of new content seemed a little anemic so I decided to throw together a more complete list. I'm sure there are things that I missed, but it shows that BioWare has been a bit busier than the OP gives them credit for.

Categories show totals where appropriate, with only post-release content itemized below.
- PVP Warzones (5 Total) -
Ancient Hypergate
Novare Coast

- PVP Arenas (4 Total) -
Orbital Station
Tatooine Canyon
Corellia Square
Makeb Mesas

- Operations (7 Total, 3 Difficulty modes each) -
KP (full op wasn't available at release)
Explosive Conflict
Terror From Beyond
Scum and Villainy
Dread Fortress
Dread Palace
plus Nightmare difficulty modes added after EC/TfB

- World Bosses (25 Total, 4 unavailable/unreleased) -
Urtagh (original Rakghoul event)
Infected Trapjaw (original Rakghoul event)
Zama Brak (original Rakghoul event)
Nightmare Pilgrim
Dreadtooth
Golden Fury
Xeno Analyst II
Surgok'k
Gravak'k
The Eyeless (unreleased)

- Flashpoints (19 Total, 16 Hardmode) -
Kaon Under Siege
Lost Island
Hammer Station (Hardmode)
Athiss (Hardmode)
Cademimu (Hardmode)
Mandalorian Raiders (Hardmode)
Czerka Corporate Labs
Czerka Core Meltdown

- Gear Tiers (12 Total, 3 unavailable: Tionese, Columi, Rakata, PVE Only) -
Black Hole
Hazmat
Campaign
Dread Guard
Artifact
Black Market/Arkanian
Underworld/Verpine
Kell Dragon/Shadowed
Oricon/Dread Forged

- Companions (44 Total) -
HK-51
Treek

- Planets/Moons/Locations (23 Total + 2 Faction dependant variants: Taris & Balmorra) -
Black Hole
Section X
Makeb
CZ-198
Oricon

- Events (6 Total, 2 recurring, 2 unreleased) -
Rise of the Rakghouls
Grand Acquisitions Race
Return of the Gree (recurring)
Bounty Week (recurring)
Rakghouls Revisited (unreleased)
Life Day 2.0 (unreleased)

- Single Player Space Missions (19 Total, 6 Hardmode) -
Cha Raaba Assault/Thanium Disruption
Duma Strike/Baros Ambush
Far Cradle Strike/Regnant Station Assault
Kanaz Minefield/New Cov Asteroid Field
Kabal Station Defense/Ardis Outpost Fortification
Lorta Escort/Hypori Escort

- UI Features -
UI Customization
Color Matching
Hide Helmet
Companion Hide Helmet
Companion Color Matching
Achievements
Legacy System
Guild Banks
Cartel Market
Collections
Character Atlasing (High Res Textures)
Group Finder

- Gameplay -
Ranked Warzones (No longer available)
Ranked Arenas
Galactic Starfighter
Level Cap increased to 55
Legacy Gear
Dye Modules
Craftable Augment Slots/Kits
Animal Mounts
Appearance Designer
Cathar Species
Cross Faction GTN
Reputation System
Multiple Class Changes (balance)

- Expansions (2 Total) -
Rise of the Hutt Cartel
Galactic Starfighter
(too many additions to detail)

- Patches (13 Named, 134 Total)
1.1.0 Rise of the Rakghouls
1.2.0 Legacy
1.3.0 Allies
1.4.0 Terror From Beyond
1.5.0 HK-51 Activated
1.6.0 Ancient Hypergate
1.7.0 Return of the Gree
2.0.0 Rise of the Hutt Cartell & Scum and Villainy
2.1.0 Customization
2.2.0 Operation Nightmare
2.3.0 Titans of Industry
2.4.0 The Dread War
2.5.0 Galactic Starfighter Early Access

Average time between named patches: 8 weeks
Average time between regular patches: 5.4 days

JPryde's Avatar


JPryde
12.15.2013 , 01:56 PM | #39
Quote: Originally Posted by Snordek View Post
The OP's list of new content seemed a little anemic so I decided to throw together a more complete list. I'm sure there are things that I missed, but it shows that BioWare has been a bit busier than the OP gives them credit for.
your list reminds me of "life of Brian"... "WHAT did the romans ever do for us?"
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WSRB's Avatar


WSRB
12.15.2013 , 02:12 PM | #40
Thank you for informing us.

I'd tell you how much I care, but there hasn't been an instrument invented that measure anything that small yet.