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Need Help I Suppose

Maquaii's Avatar


Maquaii
12.03.2013 , 05:03 PM | #1
Hey, i've been looking forward to this dlc for a while, however it seems like i suck at this game that it's become more of a drag and pain than anything else for me now.
I can fire and fire and fire at an enemy and not get close to finishing em off, then i'm attacked and it takes a few seconds and i'm dead. No i'm not playing scout.
And then, when i finally manage to get the enemy player down to low health, someone else does the killshot.
When i use ion to lower the shields of the enemy it's up quickly before i can fire with the regular guns.
Maybe i should try scout more, it's at least more manoeuvrable than gunship.
I am switching between the shield gunfire and engine when it seems needed.
Like i prioritize engine at the beginning to get to a node, then weapons, and shield when attacked.

So for those who's got a handle, or those who didn't and now do. What did you learn?

AlrikFassbauer's Avatar


AlrikFassbauer
12.03.2013 , 05:11 PM | #2
Quote: Originally Posted by Maquaii View Post
I can fire and fire and fire at an enemy and not get close to finishing em off, then i'm attacked and it takes a few seconds and i'm dead. No i'm not playing scout.
And then, when i finally manage to get the enemy player down to low health, someone else does the killshot.
I have exactly the same problems. It's not fun like this.

It got better when I played the Gunship - it seems to me now that not all Starfighters fit to person-specific play styles.

The professionals, those who already have that great mouse-movement skioll from PvP, they have a great advantage. Even more of they have a gaming mouse with 10.000 buttons to be programmed.

Whose who arejust not good at rapid mouse movement have a great disadvantage in GSF. Their only good thing is the Gunship, which kind of balances slow mouse movement out.

If you are young and agile, take a Sout or a Strike Bomber (or how this vehicle is called), if you are older, take the Gunship. Seriously.
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About balancing classes :
Quote: Originally Posted by Hockaday View Post
It's weird really...they balance around PvP...but give PvE the content.
Quote: Originally Posted by Surbatu View Post
When everybody plays one class = perfect balance. Right? Problem solved.