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[Artifice] "Assault" and "Wily" enhancements the same thing????

STAR WARS: The Old Republic > English > Crew Skills
[Artifice] "Assault" and "Wily" enhancements the same thing????

Oteefo's Avatar


Oteefo
11.27.2013 , 01:44 PM | #1
Just hit 400 in Artifice and went in to buy schems....there are a ton of Enhancers...and It appears that these two are the exact same thing (+22 endurance / +10 Critical rating / +28 Surge rating)

Is this true of alot of them? i.e.: Can i just buy 5 or 6 and get all the variations?
SW:TOR: The K'vos Legacy (Canderous Ordo)
SW:G : Oteefo / Axox / Voosrik / Oov Irfiis (Tempest - Valcyn - Radiant - Flurry)
Xbox: Paddayappa

Marius_Xerxes's Avatar


Marius_Xerxes
11.28.2013 , 03:49 AM | #2
Quote: Originally Posted by Oteefo View Post
Just hit 400 in Artifice and went in to buy schems....there are a ton of Enhancers...and It appears that these two are the exact same thing (+22 endurance / +10 Critical rating / +28 Surge rating)

Is this true of alot of them? i.e.: Can i just buy 5 or 6 and get all the variations?
Pretty much true.

The are only about 5 or so that you want to get and try and craft. Adept, Insight, and Quick Savant are 3 of the "titles" you are looking for. There are more for the defensive based enhancements.

EnderSeventyFour's Avatar


EnderSeventyFour
11.28.2013 , 03:54 AM | #3
Some enhancements with different names have the same stats at some levels but are different at others.
http://swtor.askmrrobot.com/gear?n=e...=66,v=a+10.+12

As you can see for the Crit + Surge enhancements, you have 3 variations at level 66 (and beyond):
  • Battle, with the most Crit, the least Endurance.
  • Wily, with the most Endurance, the least Crit, and also a bit less Surge.
  • Assault, which is in between the two.

uniz's Avatar


uniz
11.28.2013 , 07:57 AM | #4
been like this since release.

don't think it is very high on the to do list either.

morfius's Avatar


morfius
11.28.2013 , 08:01 AM | #5
Enhancement recipes are messed from day 1.
Original idea of multiple ones with different levels of same stat is min-maxing ... but it is not needed before end game and even there actually useful combos are not more than 10.
Statistics have no same weight so high power, accuracy and defense ones are your best friends at end game.
(most used combos are - power/surge, accuracy/power, power/alacrity, accuracy/critical, crit/surge and shield/defense, shield/absorption is on almost all comm vendor so it is less needed but still good due to crap tanking ones with accuracy/alacrity + absorption)
"The Aing-Tii have a different view of the Force. Not in terms of Jedi or Dark Jedi—of black and white, as it were—but in a way I like to think of as a full-color rainbow."

Oteefo's Avatar


Oteefo
11.28.2013 , 08:40 AM | #6
I noticed also that the "Reflective" 28 enhancer has 4 stats...the only one....
+13 end
+28 shield
+19 power
+19 crit

Does that make it a better bet for sales....or are the stats just not really that good?
SW:TOR: The K'vos Legacy (Canderous Ordo)
SW:G : Oteefo / Axox / Voosrik / Oov Irfiis (Tempest - Valcyn - Radiant - Flurry)
Xbox: Paddayappa

Cleet_Xia's Avatar


Cleet_Xia
11.28.2013 , 02:14 PM | #7
Quote: Originally Posted by Oteefo View Post
I noticed also that the "Reflective" 28 enhancer has 4 stats...the only one....
+13 end
+28 shield
+19 power
+19 crit

Does that make it a better bet for sales....or are the stats just not really that good?
That's a bad combination of stats.

It doesn't have enough endurance to be a tanking mod.
Shield is only useful for a tank.
Okay....power can be useful to almost any build.
But, Crit is worthless to a tank.

This mod just wants to be loved... by anybody ~ but it doesn't deliver the goods for anyone.
~Master Telagtun Telag of Lord Calypho~