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The next steps for the game....increasing it's overall appeal in the market

STAR WARS: The Old Republic > English > General Discussion
The next steps for the game....increasing it's overall appeal in the market

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
11.21.2013 , 05:25 AM | #11
Quote: Originally Posted by OddballEasyEight View Post
And everyone has their own idea of how it should get there, what the end product should be and how far it has to go.
I suggest taking a look at the movies, compare to the game, then get to work

OddballEasyEight's Avatar


OddballEasyEight
11.21.2013 , 05:48 AM | #12
Quote: Originally Posted by Lord_Ravenhurst View Post
I suggest taking a look at the movies, compare to the game, then get to work
So what you are saying is more Jar-Jar and less intelligent dialogue?
Apparantly I have multiple accounts. And apparantly I argue with myself on those accounts.
http://www.swtor.com/r/6S24xq free stuff.
https://www.youtube.com/channel/UCZ-...roj4L9Q/videos my blaster sound videos.

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
11.21.2013 , 05:53 AM | #13
Quote: Originally Posted by OddballEasyEight View Post
So what you are saying is more Jar-Jar and less intelligent dialogue?
yeah exactly

Palar's Avatar


Palar
11.21.2013 , 07:36 AM | #14
Quote: Originally Posted by AlexDougherty View Post
I'm not bothered by player housing, making the interiors of our ships customisable would be better, mini games would be nice, not sure how you intend Pazaak to be PVP based (you say latter two for a list of two).
I expect "PvP-based" would be competing against other people, rather than scripted NPCS.

AlexDougherty's Avatar


AlexDougherty
11.21.2013 , 09:48 AM | #15
Quote: Originally Posted by Palar View Post
I expect "PvP-based" would be competing against other people, rather than scripted NPCS.
Ok, that makes sense.
Peace can be found, above all passions. Through passion, I may gain strength.
Through strength, I may gain power. Through power, I may gain victory.
But for every enemy fallen, a new foe rises.
For every chain broken, new chains bind me. Only the Force can set me free.

Rafaman's Avatar


Rafaman
11.21.2013 , 10:18 AM | #16
So taking a step back for second, I think the suggestions given are necessary and relevant, but the marketing and promotion of the game must keep pace. So, along with what has been mentioned ads and promotional campaigns that are visible to those not currently playing need to be amped up.

More ads like this: http://www.youtube.com/watch?v=gS5H6CxmROg

Also, continue the Galactic Timeline: http://www.youtube.com/watch?v=KeboxMqdXdE

Get gamers thinking about the game and the stories. Give them multiple reason to come check it out.

Sarfux's Avatar


Sarfux
11.21.2013 , 11:05 AM | #17
Quote: Originally Posted by DukeAtreides View Post
Add mentoring so I can play with friends without sapping their XP gain.

This more than anything else is a barrier to entry that Bioware needs to eliminate.
Check out the link in my signature. It's of a suggestion by me to make that happen.
Always be who you are, not what the galaxy wants you to be

Mentor System

blodrik's Avatar


blodrik
11.21.2013 , 12:16 PM | #18
you want more ppl in the game?
just put it on steam :P

ImpactHound's Avatar


ImpactHound
11.21.2013 , 12:30 PM | #19
Quote: Originally Posted by blodrik View Post
you want more ppl in the game?
just put it on steam :P
EA hates Steam. Origin sucks.

ikinai's Avatar


ikinai
11.21.2013 , 12:37 PM | #20
So you're saying more dancer outfits in the CM? Got it, you heard the poster, get to it! More dancers outfits, we need to increase the overall appeal!
I'll tell you what, then. Why don't you call me some time when you have no class?
--Rodney Dangerfield Back to School