Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

''Lol Pandas''...(and the hubris of the commnitty)

STAR WARS: The Old Republic > English > General Discussion > Off-Topic
''Lol Pandas''...(and the hubris of the commnitty)

ImpactHound's Avatar


ImpactHound
11.07.2013 , 12:47 PM | #11
Quote: Originally Posted by chuixupu View Post
And people in WoW are still ridiculing pandas every day, still ridiculing Blood Elves, still ridiculing gnomes. That's just how people are. Every new MMO that came out, people claimed it would be a WoW killer. Warhammer Online was the first one I remember. If you go to the forums of every other MMO now, they all have the same conversations about WoW that happen here.
The Warhammer forums are a little different on what they talk about now, considering they close in a month.

AlrikFassbauer's Avatar


AlrikFassbauer
11.07.2013 , 12:48 PM | #12
Quote: Originally Posted by ralphieceaser View Post
THEY MADE BIG SEXY PANDAS!!!!!

unlike this dumb game were all the races can be described as
Human
human with horns(zabrak)
human with tentacles(sith)
blue human(chiss)
emo human(ratataki)
blind human
green human
human with slight fur
You forgot humans with metal on their skin.
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)

ImpactHound's Avatar


ImpactHound
11.07.2013 , 12:51 PM | #13
Quote: Originally Posted by AlrikFassbauer View Post
You forgot humans with metal on their skin.
I dislike the fact that a cartel set of gear is more of a race change than the cyborg race itself.

Quote: Originally Posted by venomlash View Post
Nobody smart ever thought SWTOR would be a WoW-killer. It's carved out its own niche focused on story and it's done decently, the early F2P transition notwithstanding.
Honestly, given the sort of people who are big fans of WoW, I'm perfectly happy to let them stay in their little land of chainmail bikinis, giant shoulder pads, and particle effects so sparkly it's impossible to see what's going on.
To be fair, you could apply these descriptions to some of the current and old cartel & raid gear. Particle effects have always been subjective with sliders in your graphics settings.

Grayseven's Avatar


Grayseven
11.07.2013 , 01:08 PM | #14
Quote: Originally Posted by Angedechu View Post
1)Then why we copied the Vanilla Gorilla tricks ?

2)They lost half of their subs in 10 years. We lost more than 75% of ours within a year.
1) Because everyone does. But this game also has innovations that WoW does not.

2) The early sub gain and loss from WoW was pretty similar in the beginning. Also, there is a big difference from going from 1.5 million to around half a million and going from 13 million to 7.3 million in 3 years or so.

In reality, WoW lost most of their subs from the middle of Cataclysm to now.

Again, this is still a relatively new game on the market. Should EA/BW finally figure out where they went wrong and fix those problems and start to build their sub base again instead of relying on the CM and a F2P scheme that doesn't seem to be working that well, they too could see sub numbers start to go up and in 8 years or so they'd see the numbers drop as the game got stale unless they kept innovating.

Corporations like to find what works and milk it until it no longer does work. For todays MMO companies, this won' t work. To keep the players from jumping ship, they have to keep finding new ways to engage and attract players. Sitting on your laurels will only get you downsized in the MMO world.

Ultimately, if you don't like it here you can go play WoW but you can not compare MMO's of different genres with different draws. WoW's e-sport arena play alone keeps millions of players in the game just for that available competition. SWTOR doesn't have that (and I hope it never does).
Sometimes you narfle the Garthok, sometimes the Garthok narfles you.

chuixupu's Avatar


chuixupu
11.07.2013 , 01:15 PM | #15
Quote: Originally Posted by ImpactHound View Post
The Warhammer forums are a little different on what they talk about now, considering they close in a month.
lol, true, though I'm sure there's still some "what went wrong posts" going on. Warhammer left my radar years ago, though.
Wardens of Fate / Alea Iacta Est
The Tarkus Legacy ~ The Harbinger/Jedi Covenant

reclipsed's Avatar


reclipsed
11.07.2013 , 01:25 PM | #16
Quote: Originally Posted by venomlash View Post
Nobody smart ever thought SWTOR would be a WoW-killer. It's carved out its own niche focused on story and it's done decently, the early F2P transition notwithstanding.
Honestly, given the sort of people who are big fans of WoW, I'm perfectly happy to let them stay in their little land of chainmail bikinis, giant shoulder pads, and particle effects so sparkly it's impossible to see what's going on.
Because SWTOR does not have leia bikinis, Sion sized shoulder pads or flashy effects, right?

Just messing with you, WOW is a great game, has great PVP map options and fantastic musical mood changers. Hopefully TOR will stay strong and try to catch up. It has potential to be one of the best mmo's, if they stop shooting themselves in the foot.

Infernixx's Avatar


Infernixx
11.07.2013 , 01:28 PM | #17
The strength of a game is determined not solely on its current sub numbers, but on how they arrived at those numbers.

Example: Game A is sitting at 7.6million subs. To get to this point, they've dropped from 12 million in a few years' time.

Game B is sitting at 2-3 million players. To get to this point, they've gone from a million players to two or three million players in a few years' time.

Looking at these two, is Game A in a better place than Game B?
Quote: Originally Posted by EricMusco View Post
Infernixx nailed it. This is correct.
Quote: Originally Posted by CosmicKat View Post
There is no excuse for any single use item to ever cost more than a month's subscription. Anyone who pays $10 or $20 for a single use item is hastening the death of TOR and feeding the rise of TOR:The Cash Shop Menace.

Angedechu's Avatar


Angedechu
11.07.2013 , 01:34 PM | #18
Obviously, Game B would be in a better shape.

However, TOR is not, by far, Game B.

tekhiun's Avatar


tekhiun
11.07.2013 , 01:35 PM | #19
Quote: Originally Posted by Angedechu View Post
What we did wrong, and what Blizzard did good ?

Do you work at bioware ? If so on what department ?
Star Wars: Attack of the Cartel.

mithrelkhaar's Avatar


mithrelkhaar
11.07.2013 , 01:38 PM | #20
Quote: Originally Posted by Angedechu View Post
The point being that the ''Lol Pandas''-that were widely derided as ''that will kill WOW'' have not prevented WOW to still have 7.6 millions sub (including asian ones, yes, I know) at the end of the expansion cycle While TOR, whose launch was very soon after the Pandas announcement crashed and burned.

So, obviously, Blizzard did something better than Bioware.
so, they lost subs after an expansion, about 2 million of them, and yet they are doing good.

Logic for the win i guess

No game is ever going to match what WoW did, nor would WoW do it again if it was released today, it was a freak occurrance and the market ( and playerbase) are different now