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Future Content...

First BioWare Post First BioWare Post

View Poll Results: Vote for what you want most for future content...Pick up to 5
Class Story 2,315 69.25%
Operations 926 27.70%
PvP Content (Warzones, Arena's etc) 1,287 38.50%
Companions 882 26.38%
Space Content (beyond what is coming already) 618 18.49%
Planets 1,389 41.55%
Crew Skills and Crafting 582 17.41%
Character Customization Options (Hair, Faces, Body sizes, etc) 811 24.26%
Legacy 832 24.89%
Mini Games (Sabacc, Pod racing, pazaak, etc) 1,309 39.16%
Playable Races 982 29.37%
New Class 1,380 41.28%
Other 224 6.70%
Multiple Choice Poll. Voters: 3343. You may not vote on this poll

GalacticKegger's Avatar


GalacticKegger
11.05.2013 , 12:58 AM | #41
Quote: Originally Posted by Rafaman View Post
Yeah, the results are hardly surprising but certainly telling. I wonder what is in the "Other" category.
Indeed they are. Just hazarding a guess here, but maybe "Other" equates to stuff like SG companion relationships, guild capital ships/terrestrial player housing, flying mounts, open-world PvP (since it wasn't included in the PvP choice), etc ...
"I bled protecting The People's right to free speech; thus I reserve the right to make them bleed for abusing it."
"All that is necessary for the triumph of evil is for good men to do nothing" ~ Edmund Burke‎
"There is no instance of a country having benefitted from a prolonged war." ~ Sun Tsu

Costello's Avatar


Costello
11.05.2013 , 01:08 AM | #42
Quote: Originally Posted by Clarian View Post
That's quite an interesting idea. If they originally planned on x million subscribers at $15 a month being enough to let them take the class stories to chapter 12...how much would the monthly rate have to increase to match that revenue stream with the stabilized(?) subscriber base?

Yeah, I'd be willing to go higher than $15, if that's what it took...
Yeah, I thought by supporting the Cartel Market I was supporting the game but it seems that the cartel market is only supporting the cartel market. I got Vette the smugglers outfit the other day and as I was putting mods in it I realised I never used her any more as was evident by the level of her gear. In fact unless I walk into the engine room I never see her and she never has anything to say. Making putting her in an outfit that I think suits her some what pointless and a waste of CC's. Though I suspect not as much as gambling on a lock box.

It would have been nice if the money made from CC was put back in the game for chances to see the new outfits in cut scenes and continuation of the story rather than only the backs as we collect missions from boxes.

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
11.05.2013 , 01:48 AM | #43
Quote: Originally Posted by GalacticKegger View Post
Indeed they are. Just hazarding a guess here, but maybe "Other" equates to stuff like SG companion relationships, guild capital ships/terrestrial player housing, flying mounts, open-world PvP (since it wasn't included in the PvP choice), etc ...
too bad that housing didnīt get an own option - on the other hand, everyone who wants housing in an MMO probably left long ago and wouldnīt vote anyway

tekhiun's Avatar


tekhiun
11.05.2013 , 02:20 AM | #44
Does it matter, we know we gonna have to buy it via the cartel ,whatever it is, that is what needs to be changed.
Star Wars: Attack of the Cartel.

LordArtemis's Avatar


LordArtemis
11.05.2013 , 02:42 AM | #45
Clearly it is still class stories by a WIDE margin. I would speculate this is due to the game's large casual population, and this small slice could be seen to represent that.

Naturally there will be folks that will deny that when no evidence exists, then dismiss evidence when it is presented. That is to be expected.

I do feel there is a way they could present both class and companion storyline progression without the need to add more levels or expansions to the game, if they do so one class at a time....very small story arcs, perhaps 3 or 4 missions a pop that will advance the story and companion story further.

This way they could, at least in part, satiate some of that desire while minimizing investment in time and cost.

I believe that the planet option was chosen by most as a Makeb sort of thing, but that is just a baseless guess. If that is the case, then it looks like it will fall like this...

1) Extension of class stories
2) Addition of minigames
3) New planets added, perhaps in Makeb style with level expansions or small story arcs like Ori.


I would see that as development priorities.

Rafaman's Avatar


Rafaman
11.05.2013 , 03:02 AM | #46
Quote: Originally Posted by LordArtemis View Post
Clearly it is still class stories by a WIDE margin. I would speculate this is due to the game's large casual population, and this small slice could be seen to represent that.

Naturally there will be folks that will deny that when no evidence exists, then dismiss evidence when it is presented. That is to be expected.

I do feel there is a way they could present both class and companion storyline progression without the need to add more levels or expansions to the game, if they do so one class at a time....very small story arcs, perhaps 3 or 4 missions a pop that will advance the story and companion story further.

This way they could, at least in part, satiate some of that desire while minimizing investment in time and cost.

I believe that the planet option was chosen by most as a Makeb sort of thing, but that is just a baseless guess. If that is the case, then it looks like it will fall like this...

1) Extension of class stories
2) Addition of minigames
3) New planets added, perhaps in Makeb style with level expansions or small story arcs like Ori.


I would see that as development priorities.
Well, IMO they have a gold mine here. It seems that BW is getting wrapped around the wheel when thinking about advancing Class story lines by thinking they need to deliver full chapters. They don't need deliver stories in that way. Small episodic additions to each class story in a routine fashion will go a long way even if not all stories are covered in each episode. Yes, they should be the building blocks of chapters, but again they don't have to be full blown novellas in one shot.

Essentially what I see is a market for continuing stories in the small form, much like comic books. I guarantee such an activity followed up by patches adding more features to the the game and maybe a full blown expansion broadening the story arcs among other things will make this game a sub worth having long term. It would broaden the term subscription to be more like a sub for a magazine or comic.

Companion stories could be a part of these episodes as well.

Now, it would be expensive, but a continuing and episodic story line will be huge draw to satiate the hunger of SW fans in general who are always looking for more stories and an expanding universe. My guess is such a strategy would bring back many players and bring in many new players increasing profit margins despite a continuing high cost development.

Malckiah's Avatar


Malckiah
11.05.2013 , 05:45 AM | #47
One thing that a small few seem to be trying to imply is that swtor cannot learn from asking the small amount of people left what they want.....
Funny thing is there are a lot of misconceptions here:
1. Who said there are not many people left?....the latest earnings call indicated swtor is on the up and up.

2. No matter how great the food is at a certain restaurant or how great a game is... it will never be for everyone. Those who are left is who should be focused on. The more those who are left like the game, they will get their friends to come in and play too. There are plenty of people in the world that the game can grow without the ones that left.

Swtor has a core group of subscribers that are here and excited to continue. These people live in a world where they interact and meet people everyday, or at least every week. Well, ok some may only interact on facebook. But the point is the more excited you get those people the more they will talk about it. then more people come in. Serve food to those who come in. Most people do not eat alone all the time.

This poll is a small snapshot of the community, but the people who regularly visit the forums tend to be the ones that are the most involved.

Nemmar's Avatar


Nemmar
11.05.2013 , 05:46 AM | #48
This is a pretty good poll. Well done OP.

I'm sure this will be helpful feedback to Bioware.

Companions seem a bit inflated though. I think we got plenty of them already. Would love companion dungeons where you can take 3 of them and go through a dungeon of some sort to get more customisation options for them. ^^

Santay's Avatar


Santay
11.05.2013 , 06:10 AM | #49
1. OTHER - Guild enhancements. Guildhall capital ship, guild mail, guild calendar, in game recruiting NPC,

2. Class Story
3. Space - PVE free Flight
4. More Planets
5. Crew Skills / Crafting
Chilastra's Exiles Chilastra's Imperials
The Shadowlands Server

Tatile's Avatar


Tatile
11.05.2013 , 06:12 AM | #50
Quote: Originally Posted by GalacticKegger View Post
SG companion relationships,.
That's story content and would fall under Class Stories and Companions.