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The latest Corrupter Zero fix

First BioWare Post First BioWare Post

Synavix's Avatar


Synavix
10.29.2013 , 11:29 AM | #1
With the latest Corrupter Zero fix to concussion mines (Oct 29th), one of my groups is having issues. We're getting 2 to 4 concussion mines during every laser phase, with no way to cleanse it except to suicide. This means that even assuming we have everyone survive through the laser dance, we're ending up coming out of the phase with 3 fewer people, at low health, often with deaths to the AoE + adds. Losing a healer and tank for us means a wipe. Is this working as intended? Is the mechanic trying to force people to spread to all 4 different corners to LoS, to spread out the concussion mine AoE to healable damage for a longer amount of time until it can be cleansed properly? Is /stucking immediately to reduce AoE damage a viable strategy and just finishing the fight with 4 or 5 people?

Previously we were having no issues with the last phase of the fight, and sub 35% was basically a guaranteed kill. Now it seems like the 25% marker is the hardest part of the fight.

atschai's Avatar


atschai
10.29.2013 , 01:00 PM | #2
I can confirm this, he hands out the mines during the beam phase. Working as intended?
Stealth classes can remove the mine by stealthing.
Das Lekker Vermächtnis - T3M4

inexadus's Avatar


inexadus
10.29.2013 , 01:18 PM | #3
Just wiped to this three times due to concussion mines in the laser phase. It's currently unkillable since the patch.

Weggy_trump's Avatar


Weggy_trump
10.29.2013 , 01:19 PM | #4
Quote: Originally Posted by inexadus View Post
Just wiped to this three times due to concussion mines in the laser phase. It's currently unkillable since the patch.
Agreed this is unkillable, again with the brilliant bug fix >.>

UpsetLobster's Avatar


UpsetLobster
10.29.2013 , 01:22 PM | #5
The corruptor zero fight was broken for us as well (Progenitor EU), mines seemed to:

1) spawn too often

2) spawn at times it is impossible to cleanse them, ie during his big localized aoe and during the lazer phase.

It has proven impossible for us to get through the lazer phase, even with everyone who gets the mine using /stuck to suicide.

Screamenko's Avatar


Screamenko
10.29.2013 , 01:22 PM | #6
This is truly outrageous. And what saddens me most is that we'll have to wait one more week for this to get fixed. BioWare are not known for implementing hotfixes.

Orionux's Avatar


Orionux
10.29.2013 , 01:24 PM | #7
Quote: Originally Posted by Weggy_trump View Post
Agreed this is unkillable, again with the brilliant bug fix >.>
Same here it is unkillable o.O
P.S. Nice fix btw!

catapral's Avatar


catapral
10.29.2013 , 01:25 PM | #8
THIS NEEDS TO BE FIXED ASAP!!! We just WIPED and WIPED on same s*** which can't be cleased in any way! Bioare "FIXING" needs to stop if you're not going to try/test what you fix.
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dscount's Avatar


dscount
10.29.2013 , 01:25 PM | #9
WOW.. you think with all the DAMN issues on this MINE they would just REMOVE that mechanic.

Clearly they can't fix it properly. Get your CRAP together BIOWARE.. Another week of BUGGY ZERO.

Magic INVISO Mine's that stack w/o seeing them.
Magic NEVER CLEANSE Mine's that never get cleaned off even if you are jumping on his DEAD BODY.

Now MINE's that magically get cast with the LASER BEAM....
Reference Link: Why not? http://www.swtor.com/r/FDltnT
WTB Legacy Bound Ear, Implants, Relics

dscount's Avatar


dscount
10.29.2013 , 01:30 PM | #10
Reports flowing in that now we get the MINE's attached when the LASER BEAM is being cast.

NICE.. thanks for BUGGING out the boss fight even more now BIOWARE.

How about you just REMOVE this whole MINE MECHANIC until you can actually FIX the mechanic?
Reference Link: Why not? http://www.swtor.com/r/FDltnT
WTB Legacy Bound Ear, Implants, Relics