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PVP Coms Should Be under the same Weekly Cap as PVE Coms.

STAR WARS: The Old Republic > English > General Discussion
PVP Coms Should Be under the same Weekly Cap as PVE Coms.

Grayseven's Avatar


Grayseven
10.30.2013 , 05:58 PM | #71
Quote: Originally Posted by AgustusCaesar View Post
Trying to Compare 5th or 6th tier pve gear 66 with top pvp tier 67 gear is absurd.

The stat weight of the experties alone will over take the value of the 66 pve gear.

PVP Gear is to close in strength to PVE gear.

Hence the need for a pvp com cap and to stop the transfer of coms to ranked coms.

You think pvp and pve are separated.? i assume you think that 1 gearing system has no bearing on the other.?

So How much hell would be raised if pvpers where required to raid and get PVE drops to be competitive in PVP?

What if the tables where turned and Its was way easier to get PVE relics and You had to have PVE relics to be competitive in pvp.. Wouldn't some one call for a change.?

That is what is happening now. With several different classes , with relics and set bonuses you are required to get PVP gear to be competitive.

Com Cap pvp and stop the com transfer.
Say what? No, PvP gear is NOT close to PvE gear in strength. Top tier PvP gear is useless in high end PvE. The amount of stat lost by having expertise on PvP gear ensures that it won't help in high end PvE.

They are two separate animals. Completely and utterly separate. Their is no comparison possible between the PvE grind and the PvP grind. None. Zero. Even trying to pretend their is some correlation is foolhardy at the minimum.

There are far fewer PvP players than there are PvE players. PvP queues are pretty bad for the most part, which already puts a limit on the number of PvP comms anyone can obtain in a day. Add in the fact that in order to be competitive in ranked play, you need ranked gear and it's easy to see why PvP comms can be traded up.

You simple can't compare the two gear grinds. Different systems, different outcomes, different rules.
"50 Grades of Shae", a heart-warming novel about a Mandalorian that delivers beat-downs and assigns grades to her victims.

discbox's Avatar


discbox
10.30.2013 , 06:13 PM | #72
PvE doesn't only have coms. There are also drops in Flashpoints and Operatioens. Or as a reward for a quest. So you can still gear up when you have reached the cap.

PvP doesn't have this. There are just coms, so a reached cap would cause -> stop playing the game till next week.

This PvP cap is a stupid idea.

AgustusCaesar's Avatar


AgustusCaesar
10.30.2013 , 06:17 PM | #73
Yes Some PVP gear is Required for PVE. That is why this conversation is Relevant, and why PVP effects PVE.
I sure have to repeat my self a lot.
If you don't know what PVP set bonuses are requited for pve , that have been that way sense 20, then you don't need to know.

Here is an easy example that every class needs and can get .

Dread Forge SA relic. (Stat proc Weight 625 power) Drops off 1 boss in the whole game. That means an 8m raid has 1 shot a week at getting it. It will take 8 weeks of farming to get that 1 relic.

Obroan SA relic . (Stat proc Weight 625 power) Can be bought for 1 conq sa relic <700 wz coms> and 1300 Ranked coms. This can be earned in 2 days.

So, Lets look, The same relic type , the same stat weight, one will take you weeks at best , the other can be obtained in a few days.

The unlimited coms and ability to trade up com effects pve progression.

So all of you that are saying that pve and pvp are completely different and have no bearing on each other are WRONG. and you have no clue what your talking about.

This system is broken.

Com cap pvp and stop the trade up.

Jawsers's Avatar


Jawsers
10.30.2013 , 06:23 PM | #74
They are changing the set bonus on the PVP field tech and professionals sets, so that you need four to get the orbital bonus.

No self respecting hardcore raider would ever run with the Oboaran relic in PVE. I still use Underworld and Arkanian SA.

LanceCorporalDan's Avatar


LanceCorporalDan
10.30.2013 , 06:52 PM | #75
Quote: Originally Posted by AgustusCaesar View Post
Yes Some PVP gear is Required for PVE. That is why this conversation is Relevant, and why PVP effects PVE.
I sure have to repeat my self a lot.
If you don't know what PVP set bonuses are requited for pve , that have been that way sense 20, then you don't need to know.

Here is an easy example that every class needs and can get .

Dread Forge SA relic. (Stat proc Weight 625 power) Drops off 1 boss in the whole game. That means an 8m raid has 1 shot a week at getting it. It will take 8 weeks of farming to get that 1 relic.

Obroan SA relic . (Stat proc Weight 625 power) Can be bought for 1 conq sa relic <700 wz coms> and 1300 Ranked coms. This can be earned in 2 days.

So, Lets look, The same relic type , the same stat weight, one will take you weeks at best , the other can be obtained in a few days.

The unlimited coms and ability to trade up com effects pve progression.

So all of you that are saying that pve and pvp are completely different and have no bearing on each other are WRONG. and you have no clue what your talking about.

This system is broken.

Com cap pvp and stop the trade up.
I still don't see where you NEED PvP gear for PvE...

PvE gear is for PvE

PvP gear is for PvP

Different game types, different rules, different needs.

Stop trying to make this game more PvE slanted and distasteful for PvP'ers than it already is.

Never have I been asked "Hey you have great PvP gear, want to run this NiM TFB?"
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative

Grayseven's Avatar


Grayseven
10.30.2013 , 08:02 PM | #76
Quote: Originally Posted by AgustusCaesar View Post
Yes Some PVP gear is Required for PVE. That is why this conversation is Relevant, and why PVP effects PVE.
I sure have to repeat my self a lot.
If you don't know what PVP set bonuses are requited for pve , that have been that way sense 20, then you don't need to know.

Here is an easy example that every class needs and can get .

Dread Forge SA relic. (Stat proc Weight 625 power) Drops off 1 boss in the whole game. That means an 8m raid has 1 shot a week at getting it. It will take 8 weeks of farming to get that 1 relic.

Obroan SA relic . (Stat proc Weight 625 power) Can be bought for 1 conq sa relic <700 wz coms> and 1300 Ranked coms. This can be earned in 2 days.

So, Lets look, The same relic type , the same stat weight, one will take you weeks at best , the other can be obtained in a few days.

The unlimited coms and ability to trade up com effects pve progression.

So all of you that are saying that pve and pvp are completely different and have no bearing on each other are WRONG. and you have no clue what your talking about.

This system is broken.

Com cap pvp and stop the trade up.
Wrong. There is not one single piece of PvP gear required for PvE. Not. A. Single. One.

Nothing you get for PvP comms has any effect on PvE. NONE.

You are either a troll or an idiot.
"50 Grades of Shae", a heart-warming novel about a Mandalorian that delivers beat-downs and assigns grades to her victims.

leene's Avatar


leene
10.31.2013 , 07:30 AM | #77
Quote: Originally Posted by AgustusCaesar View Post
Yes Some PVP gear is Required for PVE. That is why this conversation is Relevant, and why PVP effects PVE.
I sure have to repeat my self a lot.
If you don't know what PVP set bonuses are requited for pve , that have been that way sense 20, then you don't need to know.

Here is an easy example that every class needs and can get .

Dread Forge SA relic. (Stat proc Weight 625 power) Drops off 1 boss in the whole game. That means an 8m raid has 1 shot a week at getting it. It will take 8 weeks of farming to get that 1 relic.

Obroan SA relic . (Stat proc Weight 625 power) Can be bought for 1 conq sa relic <700 wz coms> and 1300 Ranked coms. This can be earned in 2 days.

So, Lets look, The same relic type , the same stat weight, one will take you weeks at best , the other can be obtained in a few days.

The unlimited coms and ability to trade up com effects pve progression.

So all of you that are saying that pve and pvp are completely different and have no bearing on each other are WRONG. and you have no clue what your talking about.

This system is broken.

Com cap pvp and stop the trade up.
This made me laugh, and frown, and cringe, all at the same time.
I find your lack of logic disturbing.

StarMagus's Avatar


StarMagus
10.31.2013 , 07:34 AM | #78
I agree that things should be equal between PvP and PvE. Seeing as there are only 4 full scale PvP missions, and 4 or 5 much smaller scale areas, there should now be only 4-5 level 1-55 flash points, and 4 55 Flashpoints, Ops, whatever.

Coms are now capped similar, but PvE now gets to enjoy having the same amount of content that PvP does.

Zoom_VI's Avatar


Zoom_VI
10.31.2013 , 08:22 AM | #79
Quote: Originally Posted by ivanhedgehog View Post
when you kill a player with 2.5 million hp the you should get a gear drop. and when you start paying for repairs.
I am fully aware of the difference in challenge between PvE and PvP, I do both and I was not trying to disparage either.

PvE progression is teir for your gear level, SM for getting the lowteirs and those give you gear for TfB and S&V HM and those give you gear to do DF HM and eventually DP HM which drop the highest teir.

PvP has no tiers you are thrown straight into the fire, you are not divided on gear, you might be fighting fully min/maxed Obroan opponents or opponents in greens. Its like if a fresh 55 where only able to do HM Ops that are balanced for higher gear.
Crinn

Sanity is for the weak minded.

AlienEyeTX's Avatar


AlienEyeTX
10.31.2013 , 08:47 AM | #80
Quote: Originally Posted by AgustusCaesar View Post
Yes Some PVP gear is Required for PVE. That is why this conversation is Relevant, and why PVP effects PVE.
I sure have to repeat my self a lot.
If you don't know what PVP set bonuses are requited for pve , that have been that way sense 20, then you don't need to know.

Here is an easy example that every class needs and can get .

Dread Forge SA relic. (Stat proc Weight 625 power) Drops off 1 boss in the whole game. That means an 8m raid has 1 shot a week at getting it. It will take 8 weeks of farming to get that 1 relic.

Obroan SA relic . (Stat proc Weight 625 power) Can be bought for 1 conq sa relic <700 wz coms> and 1300 Ranked coms. This can be earned in 2 days.

So, Lets look, The same relic type , the same stat weight, one will take you weeks at best , the other can be obtained in a few days.

The unlimited coms and ability to trade up com effects pve progression.

So all of you that are saying that pve and pvp are completely different and have no bearing on each other are WRONG. and you have no clue what your talking about.

This system is broken.

Com cap pvp and stop the trade up.
Looks like you found an item that works for both. I assume you don't want to PvP and are just butthurt that some people may get that one item quicker than you will. Boo freakin' hoo.

This is not PvP's problem, this is your problem.

Sack-up and do the PvP, or wait for the item that you want from PvE. Far be it from me to hope that your team votes you to get it in week 8 rather than week 1.
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