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PVP Coms Should Be under the same Weekly Cap as PVE Coms.

STAR WARS: The Old Republic > English > General Discussion
PVP Coms Should Be under the same Weekly Cap as PVE Coms.

Vandicus's Avatar


Vandicus
10.30.2013 , 02:19 PM | #61
Quote: Originally Posted by NogueiraA View Post
You know why? Because if pvp gear were the same level as PVE, raids wouldn't be worth it to gear up. Proving one more time that you can be full top tier PVP way way faster than PVE. This is why they make pvp gear with less stats.
Depends how you measure time. It takes more absolute hours of play time for PvP, but more weeks for PvE. PvP there's no way to get around dozens of hours of warzones. PvE a raid takes a couple hours, so its actually possible to get geared up with relatively less time investment.


Anyways the current system is fine. I'm only responding to the ridiculous implication that "Poor pvers are stuck at 69s as compared to those lucky PvPers who get BiS." Well PvP BiS is 67s, so congrats, PvErs get better than PvPers.

Current gear separation and gating methods are fine for each.
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AgustusCaesar's Avatar


AgustusCaesar
10.30.2013 , 03:00 PM | #62
There is a natural limit on both pvp and pve. How many can you do , how many do you want to do.

If they don't want pve players to get coms then dont provide com rewards for for the content.


It is not fair that you can only get LESS then Half available coms in a week due to the cap.

Pvp need to have the same cap put on it , Not to mention stop pvp from trading up comm.

You should have to grind to get your top tier gear. Not be given every thing.

PVP need a com cap. And stop the com trade up.

Vandicus's Avatar


Vandicus
10.30.2013 , 03:07 PM | #63
Quote: Originally Posted by AgustusCaesar View Post
There is a natural limit on both pvp and pve. How many can you do , how many do you want to do.

If they don't want pve players to get coms then dont provide com rewards for for the content.


It is not fair that you can only get LESS then Half available coms in a week due to the cap.

Pvp need to have the same cap put on it , Not to mention stop pvp from trading up comm.

You should have to grind to get your top tier gear. Not be given every thing.

PVP need a com cap. And stop the com trade up.
Last I checked, you can get 66 pve gear(only one level below BiS PvP gear), with basic commendations which have no weekly cap. Unless you also went BiS PvP gear to be adjusted to be as effective in PvE as BiS PvE gear, the two systems are not analogous enough for your complaints to hold water.

Sure you can grind as much as you want to hit PvP 67s(which takes a significant amount of time), or you can grind a relatively short amount of time to get PvE 66s. Maybe we should restrict PvE to 67s and extend the grind time to properly match the time it takes PvPers to get 67s hmmm?

Don't try to make arguments to change PvE progression rates based on PvP progression rates. The systems are divided enough that the arguments just don't make sense.
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AgustusCaesar's Avatar


AgustusCaesar
10.30.2013 , 04:32 PM | #64
Trying to Compare 5th or 6th tier pve gear 66 with top pvp tier 67 gear is absurd.

The stat weight of the experties alone will over take the value of the 66 pve gear.

PVP Gear is to close in strength to PVE gear.

Hence the need for a pvp com cap and to stop the transfer of coms to ranked coms.

You think pvp and pve are separated.? i assume you think that 1 gearing system has no bearing on the other.?

So How much hell would be raised if pvpers where required to raid and get PVE drops to be competitive in PVP?

What if the tables where turned and Its was way easier to get PVE relics and You had to have PVE relics to be competitive in pvp.. Wouldn't some one call for a change.?

That is what is happening now. With several different classes , with relics and set bonuses you are required to get PVP gear to be competitive.

Com Cap pvp and stop the com transfer.

Domatron's Avatar


Domatron
10.30.2013 , 05:02 PM | #65
Bosses drop free gear, it's possible to gear out a toon in top level PvE gear in a week (unlikely but possible), much more likely for the 2nd level tier.

They tried 3-4 tiers of PvP gear in this game already, they tried inaccessible gearing routes like battlemaster bags.
These failed because a large gear gap is detrimental to PvP, and accessible gear promotes more participation especially for new players.

I actually agree with not letting regular comms up-convert, but only to increase ranked participation.

The reasoning behind the PvE comm limits is to stretch the life of operations. I don't have a real opinion on how good or bad this is but when I used to PvE in other games after everyone had the gear raiding would stop until something new came out.

You don't like the cap on PvE comms and that's fine, you should argue that want you want should be made more accessible instead of arguing what others want should be more restricted. You'll catch more flies with honey than with vinegar.

LanceCorporalDan's Avatar


LanceCorporalDan
10.30.2013 , 05:18 PM | #66
Don't see it.

But I agree with this!

Quote:
Bosses drop free gear, it's possible to gear out a toon in top level PvE gear in a week (unlikely but possible), much more likely for the 2nd level tier.

They tried 3-4 tiers of PvP gear in this game already, they tried inaccessible gearing routes like battlemaster bags.
These failed because a large gear gap is detrimental to PvP, and accessible gear promotes more participation especially for new players.

I actually agree with not letting regular comms up-convert, but only to increase ranked participation.

The reasoning behind the PvE comm limits is to stretch the life of operations. I don't have a real opinion on how good or bad this is but when I used to PvE in other games after everyone had the gear raiding would stop until something new came out.

You don't like the cap on PvE comms and that's fine, you should argue that want you want should be made more accessible instead of arguing what others want should be more restricted. You'll catch more flies with honey than with vinegar.
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AgustusCaesar's Avatar


AgustusCaesar
10.30.2013 , 05:42 PM | #67
Gear should be harder to get , and If pvp (whos gear is required to pve) was held to a standard that pve is than Things would be a lot different..

I want to hear an explanation on if pve and pvp are so separated then why are top tier pvp set bonus and relics required to PVE on a top tier lvl.?

Yes you can get Drops from bosses , but good luck finding a group that can kill that boss. There are NO groups Pugging DP or DF hm. And if you get on a run you are even less likely to get a drop bc it will be a guild run and master looted.

Also no one has said any thing about BW punishing people trying to keep interest in PVE in this game.
If i do the new content and get com capped, I am punished if i want to do more opes on that toon.
I could do more ops with no rewards, for no coms. Why????? It seems that if they want to keep people interested , than not doing the same 2 raids every week will provide variety. Currently you are punished for doing so.

So the point is Bc pvp gear is so good its needed for pve and requires so little work to obtain. they need to put more restrictions on how to get that gear.

If they made you do ranked WZ to get ranked gear that might drive people to acutely work to get it . Rather than all these wanna bee's in rated gear that did nothing to earn it.


Com Cap pvp and Stop the Com trade up.

Kilikaa's Avatar


Kilikaa
10.30.2013 , 05:42 PM | #68
Quote: Originally Posted by AgustusCaesar View Post
Nothing Limits a player from how many coms they receive, nor how meny matched they play . No matter how bad of a pvp player thay are there is still no cap on how meny they can farm in a week. , And now the daily and weekly are played.... not win. Does not sound much like a road block to me .

Also Bolster is there to fix the gap in gear.

Ops on the other hand Can not be done with out a group , and you are very much limited By groups and availability.
Pvp gear is also limited by expertise because it is not equal to the same tier of pve gear. Pvp'ers are left out of Operations a lot because they don't have "the proper" gear for even story mode runs of EV or KP. I don't run Ops because everytime I tried I was told to get lost because my BM/WH or now Partisan/Conq gear is, and I qoute many sources, "F'n useless" because it is pvp gear. Because of this pvp coms should be unlimited, and they are.

You want to cap us, the tell BW to make pvp gear equal to it's pve counterparts. Tell them to remove expertise and end the unwarranted content segregation. Gear is gear. It does not matter how you get it as long as it is equal in both stats and time invested. Untild this happens, and it never will, quit complaining about the pvp guys and their ability to gather and spend as many coms a week as they can.

LanceCorporalDan's Avatar


LanceCorporalDan
10.30.2013 , 05:50 PM | #69
Quote: Originally Posted by AgustusCaesar View Post
Gear should be harder to get , and If pvp (whos gear is required to pve) was held to a standard that pve is than Things would be a lot different..

I want to hear an explanation on if pve and pvp are so separated then why are top tier pvp set bonus and relics required to PVE on a top tier lvl.?

Yes you can get Drops from bosses , but good luck finding a group that can kill that boss. There are NO groups Pugging DP or DF hm. And if you get on a run you are even less likely to get a drop bc it will be a guild run and master looted.

Also no one has said any thing about BW punishing people trying to keep interest in PVE in this game.
If i do the new content and get com capped, I am punished if i want to do more opes on that toon.
I could do more ops with no rewards, for no coms. Why????? It seems that if they want to keep people interested , than not doing the same 2 raids every week will provide variety. Currently you are punished for doing so.

So the point is Bc pvp gear is so good its needed for pve and requires so little work to obtain. they need to put more restrictions on how to get that gear.

If they made you do ranked WZ to get ranked gear that might drive people to acutely work to get it . Rather than all these wanna bee's in rated gear that did nothing to earn it.


Com Cap pvp and Stop the Com trade up.
PvP Gear required to PvE?? What? lol
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Jawsers's Avatar


Jawsers
10.30.2013 , 05:51 PM | #70
I'm trying to understand their reasoning and logic for this, and I can't really come up with anything. IF you put a max comms limit on PVP tokens, there will be no reason to run anymore once you get to max comms. It's possible that you could see this scenario where it's very busy on Tuesdays, but when Sunday and Monday come, it could be a majority of players are capped. I'm sure the hardcore ones would have alts they would run, but who knows if the cap limit is set low, even they might finish in a night or two of playing. Then what you may have on servers where PVP is already slowing down is just dead nights where nothing is happening, because most players are already capped.

I see what Bioware is trying to accomplish with the caps, but I can see how it might be too low for some. I know of guys in my guild that run everything they can, and they usually max out fairly quickly. Personally, I run through HM DF and DP with my guild. I haven't had any problems with capping on Underworld comms, but elite comms is always full of, so at least my alts will have 72 gear. Sure they don't have the set bonus, but a set bonus will not make or break you. Also the stats aren't optimal, but really they shouldn't be. That's why you raid. I seen someone complain about 72 gear not being good enough for HM DF and DP. That's a lie. Sure, it's not easy, but it is still doable. It's definitely not impossible. 78 gear makes it too easy. I think a lot of this complaining in this thread is a L2P problem.

PVP comms should stay uncapped, but I am for an increased cap in the amount of Elite and Underworld comms you can get weekly and overall.