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Sorcerer Changes Brainstorming

STAR WARS: The Old Republic > English > Classes > Sage / Sorcerer
Sorcerer Changes Brainstorming
First BioWare Post First BioWare Post

Mercediz's Avatar


Mercediz
02.16.2014 , 12:32 PM | #511
countless thoughts on changes, and the changes they make. Don't really buff the class at all.

AdrianDmitruk's Avatar


AdrianDmitruk
02.16.2014 , 03:06 PM | #512
Quote: Originally Posted by Cempa View Post
Allow movement during Force Barrier -no other action allowed- many times I have had Force Barrier go on CD and I get pulled or otherwise CC'd and also Force Barrier not working when CC'd some times...

Just allow us to move and it should help to compensate for the faulty game engine.
Yeah I literally had Force Barrier interrupted by a low slash once and died .5 seconds later...

That totally was not supposed to happen. Freak bug from a creaky game engine.
Adrian-Defense Guardian | Kerrik-Vigilance Guardian | Matari-Scoundrel Healer | Treston-Pyromaniac Vanguard | Eamen-Sage Healer
Kendrew-Op Healer | Andreus-Sorc Healer | Matarion-Juggernaut Smasher
The Makaryk Legacy of Healing to Full - Begeren Colony
The Heal to Full and Make Them Pay Show

MidichIorian's Avatar


MidichIorian
02.16.2014 , 09:23 PM | #513
Quote: Originally Posted by Mercediz View Post
countless thoughts on changes, and the changes they make. Don't really buff the class at all.
I don't have any real issues with the changes they made for 2.7, like I had with 2.6, but it's amazing how the manage to dodge all the real requests every time. Has anyone, ever, asked for the 2.7 changes specifically? They could have thrown in one of the requested changes too just to show us that they pay some form of attention.

AdrianDmitruk's Avatar


AdrianDmitruk
02.26.2014 , 07:04 PM | #514
Adrian-Defense Guardian | Kerrik-Vigilance Guardian | Matari-Scoundrel Healer | Treston-Pyromaniac Vanguard | Eamen-Sage Healer
Kendrew-Op Healer | Andreus-Sorc Healer | Matarion-Juggernaut Smasher
The Makaryk Legacy of Healing to Full - Begeren Colony
The Heal to Full and Make Them Pay Show

Mistress_Ivi's Avatar


Mistress_Ivi
03.02.2014 , 12:31 AM | #515
http://www.swtor.com/community/showthread.php?t=724435

The easiest thing I can think of, for both Sage and Sorc, is to boost our 'gain' when hit with resolve attacks. 25% should do it and add that to 'time full resolve bar' as well by the same 25%.

It would aid in the whole, we are really easy to screw with... problem. If the 'passive' fails or is overpowering, remove it and see what else might work.
Former SWG Player and Bloody Proud of it!