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please explain : stat budget

STAR WARS: The Old Republic > English > Classes
please explain : stat budget

Seephy's Avatar

10.27.2013 , 03:37 PM | #1
The ideal tanking build post is still dazzling me with higher math.

can someone please explain what is ment by stat budget, and gow high it is when i have a full 69 mod set

Seephy's Avatar

10.27.2013 , 04:33 PM | #2
would i be correct when i say its the total of DEFENCE/SHIELD/ABSORption?

bbrooks's Avatar

10.27.2013 , 04:45 PM | #3
Stat budget is determined by adding your shield, defense, and absorb rating together. The sum is your total stat budget
Beels 50 madness Sin Phudgee 50 Sheild tech PT Deex 50 Vengence Jugg Phattness 50 Lightning Sorc Chubbzilla 50 Medic Commando

elidion's Avatar

10.27.2013 , 07:41 PM | #4
You are correct, and to answer your other question about being in full 69 mods, it all depends if you have your BiS enhancements, augments, ear, implants and relics.

To give you an idea, if you were to have full Blackmarket MK-1 gear bought with (what is now basic) comms, your stat budget would be 1738 with Stim. That is 162 rating with 69 mods/armoring/enhancements. Now if you were to actually get full Arkanian gear from running SM S&V/TFB you could have 2181 with BiS mods.

To give you another bit of information, if you used all your ultimate comms to gear up in full Oriconian MK-1 gear your stat budget would be 2138. Which pretty much means the stuff you get with ultimate comms is a slightly less effective version of Arkanian with a crap load of Endurance.