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Watch “Conflict Rising” Trailer

STAR WARS: The Old Republic > English > General Discussion
Watch “Conflict Rising” Trailer
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Eillack's Avatar


Eillack
10.09.2013 , 07:23 AM | #121
Quote: Originally Posted by Cbaoth View Post
So let me get this straight.
EA has green lighted an expansion that is free?? That is what I am seeing and hearing.
Now if there is one thing I know, and most likely I am not the only on who knows this, it is that EA like money. So when they relase content that is free, unlike the recent "expansion", I cant help but thinking that it is of very low quality??

And I refuse to belive that they are giving this away for free out of the godness of their hearts. There is no such thing in the world of business.

But that aside, i think it all sounds interesting :-).
Because free-roam flight should have been in TOR from the start. This was one of the concepts that people have been screaming at BW/EA since Beta began. If they charged people then they would see a brand new fiasco and eventual downgrade to free for all.
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Quote: Originally Posted by BruceMaclean View Post
..I think it's ultimately our fault for not communicating enough.

turjake's Avatar


turjake
10.09.2013 , 07:59 AM | #122
So the expansion is free. Let me guess: ship customization stuff is buyable from the market. Maybe even either me3 multiplayer style where you can spend cash or grind until your brain melts to get the stuff you want. Just guessing anyway. There has to be some way they are making money from this, thinks the little cynic in me.

Wake me up when they release the pve-part
(Im not saying this is bad...)

Lium's Avatar


Lium
10.09.2013 , 08:33 AM | #123
Quote: Originally Posted by RogueDemonhunter View Post
Thanks Bioware.

However...

It does not change the fact there should be PVE. One because the option should be there in all fairness for those that prefer to challenge tactical scenarios set up by the Creators (tactical situations in which the computer controlled foe also has limited recourses like the players do and not constantly refreshing fighter and cruisers. So that tactical decisions can be made in a scenario whilst we are flying around in some lovely story or even random missions with our friends on our wing.

Two, it should be there since the comparison games that we have been holding up as examples as to why this game did not need a rail shooter... it needed this from the get go all were either fully PVE or were PVE oriented with a PVP OPTION.

Classic PVE (mostly ) games we offered as examples of what 'should exist'
X-Wing, Tie Fighter, Tie fighter versus X-wing

The space combat from Star Wars Galaxies *which I did not get to see but heard was ok.

Wing and Strike Commander

Privateer, Starlancer, Freelancer

And that is just the combat. With their PVE missions with various objectives goals and more then one path and one singular way to accomplish it. Though usually ending with blowing something up it was not necessarily so.

If you wanted full immersion and a real foe reactions to "omg I'm just about dead" one could add in Strike Commander's and the MMO City of Heroes semi realism of a damaged foe saying 'Fudge this sheet!" and trying to escape to fight another day the by literally attempting to leave the combat zone. Which adds a wonderful awesome sense of urgency to any mission that might require "Allow no witnesses or Kill or capture all" Scenarios.

However if added, semi complete missions or even failed results while still moving forward in the story (if any) aught to be allowed for with perhaps objectives such as "no witnesses" being a secondary bonus objective and not effect whether the mission finishes or must be repeated. Indeed I almost wish that such a thing currently existed for the fly by rails mission. It kind of does in that those are usually arbitrary 'destroy x more of this or that" but that lacks the feel of a more personal objective.

Now lets get to the Smuggling and Transport of good, services, Sith artifacts, Alderanian treasures, or just plain fine merchandise that allowing cargo carrying missions and smuggling runs would have brought to the game. Via the examples of Privateer, Freelancer and the possible carrying of illicit goods I did not personally experience with Galaxies... if indeed the game had this.

It is possible they have thought of such scenarios with the PVP but again the fact that is seems to be PVP exclusive if I'm reading you all right and not jumping to conclusions... Is fundamentally wrong headed and excludes people that don't like that level of competiveness and would prefer working with all other players present or solo if no other players present... or solo with a companion as a wingman (ala Wing commander and Strike Commander examples) to get as far as they can in some wonderful story mode we know these Dev's are fully capable of doing.

MIND YOU... Perhaps this is just the beginning? The creation arguably RE-creation of this style of combat system and we will eventually see this new game not just as a PVP game but PVE as well. In time if they are willing and we are Game... not only might it meet but it may beat and excel beyond these wonderful old examples of PVE free flight combat games.

Dear Dev's

Please don't forget some allowance for failure options... I don't know about anyone else but I actually enjoyed the extra skill it took to be flying with that jerk Maniac from wing commander. You didn't get that "joy" at all unless you bombed out on a few starter missions. lol

Peace all

And thanks Dev's for listening.
But, seriously, what makes you think that all of the above, or at least some of it is not in the works already and will be released at a later date. I'm not saying that it is or isn't. Just that chances are high that it is.

Athrael's Avatar


Athrael
10.09.2013 , 08:47 AM | #124
Finally! I was getting bored of "Rebel Assault 3D".
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The_Kaleesh's Avatar


The_Kaleesh
10.09.2013 , 09:03 AM | #125
Great news. I've been waiting for this since launch. Thank you. The space missions have been fun (I hope this will stay btw), but this really what I hoped for. I really like those bigger battles in pvp, although at times it can be unpractical (with long waiting time) 12 vs 12 seems really cool. Can't wait.

Go-Gon-Kanda's Avatar


Go-Gon-Kanda
10.09.2013 , 09:36 AM | #126
Looks very good, nice to have off rails space combat

But what will happen to the class ships such as the Corellian Light Freighter, the Fury and such?

Ejied's Avatar


Ejied
10.09.2013 , 09:38 AM | #127
Is this the first step to open Space Flight? I'd love to be able to build my own ship like a shipwright. (See Star Wars Galaxies for great ideas on how to do this).

Skodan's Avatar


Skodan
10.09.2013 , 09:59 AM | #128
It appeared to be pvp oriented from the trailer, is that just how the trailer appears, or is most of the content (or all of it) pvp related atm. And if so will more pve content be released, or is it both pvp and pve stuff
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Elvija's Avatar


Elvija
10.09.2013 , 11:23 AM | #129
It hasn't been revealed yet. It was after all just annonced yesterday. But you Can probably Expect it Will be mostly PVP related. Though there are talks about "battlefields", which has not been specified in The descrition yet.

We'll probably get some more info over the next month and a Half until it's early release for subs.

Itkovian's Avatar


Itkovian
10.09.2013 , 12:02 PM | #130
Quote: Originally Posted by turjake View Post
So the expansion is free. Let me guess: ship customization stuff is buyable from the market. Maybe even either me3 multiplayer style where you can spend cash or grind until your brain melts to get the stuff you want. Just guessing anyway. There has to be some way they are making money from this, thinks the little cynic in me.
(Im not saying this is bad...)
I don't see what's cynical about it... it's just realistic. Of course they will monetize it, they don't spend development funds out of the goodness of their hearts.

It'll be like MWO or WOT: microtransactinos for people with more money than time, while the game itself is all free to play.