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2.4 Tank Builds


dipstik's Avatar


dipstik
11.08.2013 , 04:54 PM | #71
pay no mind to this post- the before values are correct. somsone was mistaken about resist adding to defense.

updated the AMR profiles (have to update the rest) for resistance applying to melee/ranged damage. here is the before and after (for DF/DP average):

BEFORE:

shadow
Defense 526
Shield 940
Absorb 1216

jugg
Defense 1057
Shield 940
Absorb 685

PT
Defense 613
Shield 1236
Absorb 833

AFTER
shadow
Defense 550
Shield 940
Absorb 1192

jugg
Defense 1119
Shield 940
Absorb 623

PT
Defense 659
Shield 1212
Absorb 811

leto_cleon's Avatar


leto_cleon
11.14.2013 , 02:40 AM | #72
Some further analysis on the Arkanian Warding Relic using another fight (HM Ops Chief and HM Olok) - https://docs.google.com/spreadsheet/...3c&usp=sharing

It seems that with the damage absorbed from Guardianship (receiving), Force Armour and Blade Barrier can be additive with the reactive warding proc.

I also seem to have found an instance where ranged energy damaged passed through saber reflect.

Spoiler

steave's Avatar


steave
11.16.2013 , 01:26 AM | #73
Probably the same issue as with shroud, the game is hard coded so there's always a 5% chance minimum that an ability will hit?

dipstik's Avatar


dipstik
11.19.2013 , 01:18 PM | #74
2.5 info with damage debuff on boss applying before stat/armor mitigation (DF/DP average at 6k dps, assumes arkanian RW relic procs at 23s, DF RW at 43 s):

shadow

Defense 526
Shield 940
Absorb 1216
pre armor squish 0.482105691
total squish 0.28503891
pre heals/absorb dtps 1710.23
post heals dtps 1710.23
damage per HP 3.508292955
spike 0.051336322
weighted relic base diff =ark =DF
def proc 0.2790 0.2651 0.2838 0.0061 5290 5200
abs proc 0.2801 0.2663 0.2850 0.0049 6573 6461

jugg:

Defense 1057
Shield 940
Absorb 685
pre armor squish 0.585751481
total squish 0.307396701
pre heals/absorb dtps 1844
post heals dtps 1711.05
damage per HP 3.253125346
spike 0.04549478
weighted relic base diff =ark =DF
def proc 0.3022 0.2904 0.3064 0.0052 6210 6104
abs proc 0.3032 0.2914 0.3074 0.0042 7715 7584

vanguard:
Defense 613
Shield 1236
Absorb 833
pre armor squish 0.568857017
total squish 0.290074849
pre heals/absorb dtps 1740
post heals dtps 1740.45
damage per HP 3.44738609
spike 0.045144393
weighted relic base diff =ark =DF
def proc 0.2847 0.2725 0.2890 0.0054 5989 5888
abs proc 0.2858 0.2735 0.2901 0.0043 7442 7316

dipstik's Avatar


dipstik
12.04.2013 , 05:20 PM | #75
heres some pvp info: full obroan gives 630 shield minimum and a budget of 1787 (without relics), no defense minimum (except from relic) for shadows and vanguards (both which want zero). this assumes 40% m/r k/e, 40% f/t k/e and 20% f/t i/e. no 90% accuracy attacks. maybe i should assume pvp dpers have 5% accuracy. 7k incoming damage per second.

shadow:
Defense 0
Shield 744
Absorb 1043
pre armor squish 0.493112319
total squish 0.403561433
pre heals/absorb dtps 2824.93
post heals dtps 2824.93
damage per HP 2.477937481
spike 0.055240042
required hps 2640.121522
TTK 16.74417685


jugg:

Defense 260
Shield 685
Absorb 841
pre armor squish 0.591053107
total squish 0.426151005
pre heals/absorb dtps 2983
post heals dtps 2849.72
damage per HP 2.346586043
spike 0.052670474
TTK 14.36819998


PT:

Defense 0
Shield 1087
Absorb 700
pre armor squish 0.554912056
total squish 0.408129335
pre heals/absorb dtps 2857
post heals dtps 2856.91
damage per HP 2.450203683
spike 0.060011606
TTK 14.7012221


the 4% from telekinetic throw might be a bad assumption. let me know what you think would be better assumptions and ill put them in the model and spit out some new numebrs.

leto_cleon's Avatar


leto_cleon
12.05.2013 , 06:29 PM | #76
Quote: Originally Posted by dipstik View Post
2.5 info with damage debuff on boss applying before stat/armor mitigation (DF/DP average at 6k dps, assumes arkanian RW relic procs at 23s, DF RW at 43 s):

shadow

Defense 526
Shield 940
Absorb 1216
pre armor squish 0.482105691
total squish 0.28503891
pre heals/absorb dtps 1710.23
post heals dtps 1710.23
damage per HP 3.508292955
spike 0.051336322
weighted relic base diff =ark =DF
def proc 0.2790 0.2651 0.2838 0.0061 5290 5200
abs proc 0.2801 0.2663 0.2850 0.0049 6573 6461

jugg:

Defense 1057
Shield 940
Absorb 685
pre armor squish 0.585751481
total squish 0.307396701
pre heals/absorb dtps 1844
post heals dtps 1711.05
damage per HP 3.253125346
spike 0.04549478
weighted relic base diff =ark =DF
def proc 0.3022 0.2904 0.3064 0.0052 6210 6104
abs proc 0.3032 0.2914 0.3074 0.0042 7715 7584

vanguard:
Defense 613
Shield 1236
Absorb 833
pre armor squish 0.568857017
total squish 0.290074849
pre heals/absorb dtps 1740
post heals dtps 1740.45
damage per HP 3.44738609
spike 0.045144393
weighted relic base diff =ark =DF
def proc 0.2847 0.2725 0.2890 0.0054 5888 5989
abs proc 0.2858 0.2735 0.2901 0.0043 7316 7442
Interesting... in terms of the DTPS levels, the Arkanian Warding relic is slightly better than the Dread Forged one on Shadows and Guardians. Vanguards are the opposite.

VoW_LugNut's Avatar


VoW_LugNut
12.05.2013 , 07:56 PM | #77
Quote: Originally Posted by dipstik View Post
Update 12/4/13: Added post for pcp data: http://www.swtor.com/community/showp...5&postcount=75
Don'tcha know that stuff is bad for ya?
Lugnut - PT Tank
Hatred - The Harbinger
Quote: Originally Posted by BruceMaclean View Post
16-man is also more forgiving to mistakes and should increase the chances of a successful group.

_REDRUM_'s Avatar


_REDRUM_
12.05.2013 , 11:48 PM | #78
Shadow tank has the same stat distribution despite having more DR post 2.5?
Can you explain the reason? It's not obvious to me.

THoK-Zeus's Avatar


THoK-Zeus
12.06.2013 , 02:22 AM | #79
Quote: Originally Posted by _REDRUM_ View Post
Shadow tank has the same stat distribution despite having more DR post 2.5?
Can you explain the reason? It's not obvious to me.
Well the "value" of defense rating (less damage prevented from an defended hit compared to an unmitigated hit compared to 2.4) and the "value" of shield and absorb rating "decreases" more or less the same way.

Can't really explain it good , but the stats don't really change (perhaps 1 or 2 single points at best).
Zahik - DiLiH - The Red Eclipse

Kuciwalker's Avatar


Kuciwalker
12.06.2013 , 01:30 PM | #80
Quote: Originally Posted by _REDRUM_ View Post
Shadow tank has the same stat distribution despite having more DR post 2.5?
Can you explain the reason? It's not obvious to me.
Since there are no M/R I/E attacks, any attack that can be defended or shielded is mitigated by armor. This means that the relative value of defense vs shield/absorb is unchanged by armor DR, and since we are only trading those stats off against each other the allocations don't change.