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SWTOR an exercise in disappointment. Can it be salvaged?

STAR WARS: The Old Republic > English > Community Content
SWTOR an exercise in disappointment. Can it be salvaged?

Marrius's Avatar


Marrius
10.03.2013 , 05:03 AM | #1
I am nearing lvl 55 on my second toon now and I am finding myself more and more disappointed with the game.
However I am not just going to criticize , I am also going to offer possible solutions, so please bear with me.

1) The new 2.4 arenas seem thrown together with no reason for the actual battles other than to appease some fat hutt. Sorry I am not satisfied with this reasoning. They are unimaginative and lazy. The Republic and Empire are close to war if not at war. This huttball / hutt arena crap might be sell-able if there was a story arc that led the players there such as enslavement. Do we really believe for a second that Darth Vader would play huttball with Obi-Wan. Or that Boba Fett would compete in an arena with Han Solo? Not likely! Lets have PVP zones on every planet with PVP missions in those zones. Lets have space missions that amount to more than simply blasting other ships to dust. Lets have PVP space missions. Lets have more RVR and GvG by utilizing capital ships for guilds.

2) The game is too rigid and restrictive. yes one could argue' "this is the price of having a story driven game." But I don't buy it. Allow players more customization options. SWG did it lets not reinvent the wheel here. Player made cities. Colonization and mining of outer rim worlds. pve and pvp invasions of the colonies and cities. housing. more ship choices and customization. Capital ships for guilds. (Yes I know there is talk of this I will not take credit for this as my own idea)

3) There is not enough post 50 solo/ story material. If you are like me you got this game because BioWare is known for producing strong story arcs in its games. After lvl 50 the game becomes more of a grind and after 55 the only pve seems to be group designated. Give us more of what we want BioWare!

I was never really a fan of apple or Steve Jobs but I read his book and watched his 'lost interview' (I will see his movie later tonight). The thing is he makes a good point when talking about corporations today.
He talks about how mature companies stop being innovative. How a new company will often be the one to take the risks and develop new ideas. Jobs talked about how once a company 'grows up' the focus on product is often replaced with a focus on revenue. He talked about how Scully from Pepsico was one of these guys. He talked about how in 1985 when he returned to Apple it was just 35 days away from bankruptcy. It was his force of will and focus on product success that rebuilt his company. This is very rare in today's business world and this is one of the reasons people are amazed by hid business plan.

BioWare needs to learn from this. Stop allowing the VPs to protect their jobs at the risk of the company product quality. We the consumer are not naive, we are growing more and more sophisticated and we have demands. Companies need to meet those demands or get in the unemployment line. This is not a threat it is simply an allegory, a truth that Bioware needs to heed.

Please let us tell BioWare what we want , what we would like to see in our game and what is unacceptable.


Thank you for your time.


PS. Before anyone decides to start a troll about me being a Jobs fanboy. I am not. I know he was a serious ******e to work for. I know he had serious emotional and psychological problems. But he was an innovator and he was successful and if a company wants success they should listen to what Steve Jobs had to say. It may not have been the complete recipe for success but it made sense and it worked. Companies could gain by learning from this.

StarMagus's Avatar


StarMagus
10.03.2013 , 07:04 AM | #2
Quote:
2) The game is too rigid and restrictive. yes one could argue' "this is the price of having a story driven game." But I don't buy it. Allow players more customization options. SWG did it lets not reinvent the wheel here. Player made cities. Colonization and mining of outer rim worlds. pve and pvp invasions of the colonies and cities. housing. more ship choices and customization. Capital ships for guilds. (Yes I know there is talk of this I will not take credit for this as my own idea)
The game will never be this. If you go to a pizza place and order something off of the menu and get a pizza you aren't going to have much luck trying to convince the owners that what the pizza place really should do is become a steak place.

Add on: I'm not saying that your ideas wouldn't be a fun game, but they aren't this game.

Marrius's Avatar


Marrius
10.03.2013 , 07:11 AM | #3
Though I am all for analogies, yours is not the best. But weather SWG is steak and swtor is pizza is irrelevant. This can be done, the only think preventing it is the will to do it. Us as costumers do have say. we can make our demands and if they don't listen then we move on to another game.

Honestly I don't care if I am right or wrong in the way I propose this. all I care about is the success of the game. I am tired of companies giving up and taking the easy way out. I want more for my money and I have a right to ask for it.

StarMagus's Avatar


StarMagus
10.03.2013 , 07:54 AM | #4
Sure customers have some say in things, but only to a point. Making games isn't about will, it's about money. The changes you are asking for are huge, and you're not being realistic if you only think it requires will to make them a reality.

Marrius's Avatar


Marrius
10.03.2013 , 08:22 AM | #5
I disagree it is not about money it is about making a great product. Your ideas are antiquated and it is those ideas that got the US into the crapper they are in now. America learned this lesson in the 70s when Japan started taking over the auto industry. it seems they forgot it and need to learn it again. By giving the excuse "its about money' you take the soul out of ingenuity and help create the apathetic quagmire so many business are struggling with now.

Think bigger, ask for more,, and believe you deserve it. Because you do!

StarMagus's Avatar


StarMagus
10.03.2013 , 08:35 AM | #6
So under your system what exactly do you pay your employees in?

Marrius's Avatar


Marrius
10.03.2013 , 08:50 AM | #7
Ok so either you are being obtuse or confrontational. Either way you are not offering anything other than uninformed criticism. Ask yourself this question the next time you post, "Am I being helpful or harmful?".

Anyways, no time for childishness here. If you know what you want you get it. If you want to be BioWare's store-bought buddy just send them a cheque and let t the rest of us demand of them what we pay for. (What I mean to say here is that if you give them an excuse to not produce the best product possible and are willing to put up with 2nd rate, what do you think they will give you?)

And if you think for a second that BioWare is hurting for cash so badly that they cannot pay their employees, you are dreaming in technicolor.

Hope this clears things up for you.

StarMagus's Avatar


StarMagus
10.03.2013 , 09:17 AM | #8
You were the one who claimed that it just takes will to make a product and then got all huffy when somebody brings up the fact that it takes way more than will to make a computer game and certainly more than just will to make as many changes as you are suggesting? That's bizarre.

The changes you are asking for are a huge undertaking and the idea that Bioware can just make them happen if they had the will ((you are making them sound like a member of the Green Lanterns where will power is enough to make something happen)) is just not realistic.

Anyway, the point was that your ideas are interesting, but they don't seem to me to be a natural fit for the game as it is now. So as a customer who actually likes the way the game is set up, I'd have to put my vote down for more of what we have rather then go off in an entirely new direction in the middle of the game's life.

Quote:
And if you think for a second that BioWare is hurting for cash so badly that they cannot pay their employees, you are dreaming in technicolor.
Considering they had at least 2 rounds of lay offs last year.... yeah paying their employees is an issue.

As I look into the news they also had to shut down one of their offices in San Fran this year and laid off another 20-30 people.

Marrius's Avatar


Marrius
10.03.2013 , 04:41 PM | #9
What is bizarre is your inability to grasp what I am saying. But it seems you are happy in your ignorance so why should I bother trying to educate you further. (I mean did you even bother to read in my OP about how and why companies switch from innovation to revenue focus? It seems you would rather use passive aggressiveness to derail the topic and create confrontation. If you want to discuss, offer ideas, if you want to fight go to the WZ )

One thing I hope you are aware of is there is a problem with a dwindling population and as much as you may love the game as is; it would seem you are in a shrinking minority. The fact that nobody other than you has posted shows that there is a general apathy about where the game is headed and that makes me sad.

So yes you can sit there and do nothing or yes you can ignorantly criticize my ideas but have you offered an alternative solution.... No. ...But hey, maybe you will turn it around and be of use here. I'm crossing my fingers.

MASOLIZ's Avatar


MASOLIZ
10.04.2013 , 04:45 AM | #10
Quote: Originally Posted by Marrius View Post
I am nearing lvl 55 on my second toon now and I am finding myself more and more disappointed with the game.
However I am not just going to criticize , I am also going to offer possible solutions, so please bear with me.

1) The new 2.4 arenas seem thrown together with no reason for the actual battles other than to appease some fat hutt. Sorry I am not satisfied with this reasoning. They are unimaginative and lazy. The Republic and Empire are close to war if not at war. This huttball / hutt arena crap might be sell-able if there was a story arc that led the players there such as enslavement. Do we really believe for a second that Darth Vader would play huttball with Obi-Wan. Or that Boba Fett would compete in an arena with Han Solo? Not likely! Lets have PVP zones on every planet with PVP missions in those zones. Lets have space missions that amount to more than simply blasting other ships to dust. Lets have PVP space missions. Lets have more RVR and GvG by utilizing capital ships for guilds.

2) The game is too rigid and restrictive. yes one could argue' "this is the price of having a story driven game." But I don't buy it. Allow players more customization options. SWG did it lets not reinvent the wheel here. Player made cities. Colonization and mining of outer rim worlds. pve and pvp invasions of the colonies and cities. housing. more ship choices and customization. Capital ships for guilds. (Yes I know there is talk of this I will not take credit for this as my own idea)

3) There is not enough post 50 solo/ story material. If you are like me you got this game because BioWare is known for producing strong story arcs in its games. After lvl 50 the game becomes more of a grind and after 55 the only pve seems to be group designated. Give us more of what we want BioWare!

I was never really a fan of apple or Steve Jobs but I read his book and watched his 'lost interview' (I will see his movie later tonight). The thing is he makes a good point when talking about corporations today.
He talks about how mature companies stop being innovative. How a new company will often be the one to take the risks and develop new ideas. Jobs talked about how once a company 'grows up' the focus on product is often replaced with a focus on revenue. He talked about how Scully from Pepsico was one of these guys. He talked about how in 1985 when he returned to Apple it was just 35 days away from bankruptcy. It was his force of will and focus on product success that rebuilt his company. This is very rare in today's business world and this is one of the reasons people are amazed by hid business plan.

BioWare needs to learn from this. Stop allowing the VPs to protect their jobs at the risk of the company product quality. We the consumer are not naive, we are growing more and more sophisticated and we have demands. Companies need to meet those demands or get in the unemployment line. This is not a threat it is simply an allegory, a truth that Bioware needs to heed.

Please let us tell BioWare what we want , what we would like to see in our game and what is unacceptable.


Thank you for your time.


PS. Before anyone decides to start a troll about me being a Jobs fanboy. I am not. I know he was a serious ******e to work for. I know he had serious emotional and psychological problems. But he was an innovator and he was successful and if a company wants success they should listen to what Steve Jobs had to say. It may not have been the complete recipe for success but it made sense and it worked. Companies could gain by learning from this.
Ok I had respect for Steve Jobs but if you mean his movie with Ashton Kutcher(honestly don't mean to troll you here, and I apologize if that's how it seems) but I'm fairly young so there could be a biography I'm not aware of but if it is the Kutcher "Jobs" movie honestly? Ashton Kutcher with an intellect in a movie?? Haven't seen it cuz can't get pass that point, tho I will admit previews don't look bad. In reference to the Girradda(think that's how ya spell it way too early for me to be awake on my day off esp since I'm on C.S.T. this'll prob come across trollish so again sir apologize but I'm half asleep so hopefully you can sympathize a bit esp with my comp messed up and not being able to play for two weeks don't mean to make it a sob story back to the hut, "We who are about to die, salute you!"