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Falver's Avatar


Falver
10.07.2013 , 06:12 PM | #31
Quote: Originally Posted by KTap View Post
Just curious, assuming you did add some type of armor debuff section, how would someone cheat in a way they already cannot?

As for being fair, just adding an armor debuff will never be totally fair to the classes with executes and damage bonuses below 30%, but at least it would be some type of damage increase for them to have an armor debuff. My main concern currently is the gap in dps for a lot of specs.

I realize that some classes will still be behind others, but this would allow for less of an overall gap, which is never a bad thing in a competitive type thread like this.
Sorry, I didn't explain that very well. A lot of work already goes into checking for cheating, and having another person parsing with you just makes me want to be all the more skeptical. By default. Without a streamlined process of managing another rule/requirement on the leaderboard, I feel disinclined to give myself more work. The reason I haven't already done this already is because of people's concerns along the lines of, "I was parsing for fun and this one happened to be a winning parse. I don't get to be on the leaderboard because I didn't bother to get someone to apply an armor rend for me?" And other rather petty, but nonetheless legitimate, complaints. If an armor rend does become allowed in the thread, I will be looking for two things:
1) Convenience for both the people parsing and me, because with every new rule that gets tacked on there, the more of my time gets consumed, and I need to feel my time is being used fruitfully and likewise, people parsing shouldn't feel TOO stifled by the additional rules, granted rules are stifling in general. But, on the flip side, you shouldn't have to feel like you're taking the LSAT while you're beating on a dummy.
2) Verification of the person, in some way, that applied the debuff. Which isn't too difficult a hurdle, just a sort of insurance for people stumbling across the thread.

Like I said before, pitch me a few ideas and I'll take them into consideration. A particular pet peeve is when people tell me a problem but no way to solve it and expect me to do something about it. In this particular case, rather than a problem, it's simply a nice little thing to include. But, as some of you trying to buy health insurance online right now might agree with, implementation matters as much as concept.


Edit:
As an unrelated note, what the hell to do with these merc parses...? Haah.
The Harbinger
Claimed - Thirteenth - Falver
<Phobos> is recruiting to fill in multiple raid groups. Apply at http://fearphobos.com/

KTap's Avatar


KTap
10.07.2013 , 06:30 PM | #32
Quote: Originally Posted by Falver View Post
snip
A very simple way to do it, without giving you a lot of headache, would be to just use KeyboardNinja's numbers from this thread - http://www.swtor.com/community/showthread.php?t=679360 and multiply people's current parses by those percents.

Maybe have the original parse number, and add another hyphen and put the new calculated number to the right of it?

I realize that the numbers aren't exactly precise person to person, but they're probably all within 1-2% of each other, which is close enough for having a better overall comparison.

These numbers also incorporate 30% abilities, which would help some specs immensely.

This would also negate your concerns about people getting good parses and not having a person with an armor debuff present.

It's a less than perfect solution, but it would hardly require any extra work on your part, which is why I'm suggesting it.

Falver's Avatar


Falver
10.07.2013 , 06:32 PM | #33
Quote: Originally Posted by KTap View Post
A very simple way to do it, without giving you a lot of headache, would be to just use KeyboardNinja's numbers from this thread - http://www.swtor.com/community/showthread.php?t=679360 and multiply people's current parses by those percents.

I realize that the numbers aren't exactly precise person to person, but they're probably all within 1-2% of each other, which is close enough for having a better overall comparison.

These numbers also incorporate 30% abilities, which would help some specs immensely.

This would also negate your concerns about people getting good parses and not having a person with an armor debuff present.

It's a less than perfect solution, but it would hardly require any extra work on your part, which is why I'm suggesting it.
Mm. I like that for the ease of use. The thread will also not be any longer. Certainly doable, it would just be adding in a "projected" value next to the dummy parse, which certainly works at the very least as a point of reference.
The Harbinger
Claimed - Thirteenth - Falver
<Phobos> is recruiting to fill in multiple raid groups. Apply at http://fearphobos.com/

KTap's Avatar


KTap
10.07.2013 , 06:38 PM | #34
Quote: Originally Posted by Falver View Post
Mm. I like that for the ease of use. The thread will also not be any longer. Certainly doable, it would just be adding in a "projected" value next to the dummy parse, which certainly works at the very least as a point of reference.
Added a small part about how to possibly incorporate it, but here's an example

Handcuff - Sage - Telekinetics - 3/36/7 - 3200.10 - 3433.77

countpopeula's Avatar


countpopeula
10.07.2013 , 11:23 PM | #35
http://www.torparse.com/a/450430/tim...602/0/Overview

Same spec, same AMR. WTB Forged mainhand :P.
Ranick
hmd MAGENTA

odawgg's Avatar


odawgg
10.07.2013 , 11:27 PM | #36
Quote: Originally Posted by Falver View Post
Edit:
As an unrelated note, what the hell to do with these merc parses...? Haah.
Give Pyro it's day in the sun!!! LOL

odawgg's Avatar


odawgg
10.07.2013 , 11:55 PM | #37
Why not keep it rollin' with more gear

Merc - Pyro 2/8/36 3525 DPS
78 MH/OH barrels
78 Boots/Belt/Bracers armorngs & about 4 mods and 2 enhancements
72 Implant
The rest 75

Ashwinn's Avatar


Ashwinn
10.08.2013 , 01:13 AM | #38
Ashwinn
3104 merc pyro 2/36/8
http://www.torparse.com/a/450610/tim...772/0/Overview
72s 78oh
Intrepid Farming Farmers
Armed and Dangerous


Lunchtime/Elamite/Flashing, All-Galaxy Vanguard/Commando/Mercenary

Heal-To-Full's Avatar


Heal-To-Full
10.08.2013 , 04:59 AM | #39
Quote: Originally Posted by KTap View Post
I know these numbers don't mean much in the grand scheme of things, but I was wondering why classes without armor debuffs can't have someone with one put it on a dummy for a parse?
Putting the debuff on for some classes consumes a GCD or requires a suboptimal ability to be used. It's not free.

The only easy fix would be to use a no armor debuffs for anyone rule. But then you're being potentially unfair to white damage specs.
What we must fight for is to safeguard the existence of the Sith race and the Sith people, the glory of our children and the purity of our blood, the freedom and independence of the Empire, so that we may fulfill the mission allotted us by the Force itself. Everything must be examined from this point of view and used or rejected according to its utility.

namesaretough's Avatar


namesaretough
10.08.2013 , 08:37 AM | #40
Quote: Originally Posted by Falver View Post
Edit:
As an unrelated note, what the hell to do with these merc parses...? Haah.
The only solution is to reroll merc

Also ignore everything handcuff has to say. He's just being a big crybaby because he's losing to marisi.
Smugglin