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Brunner_Venda's Avatar


Brunner_Venda
10.04.2013 , 12:40 PM | #231
Quote: Originally Posted by Zoom_VI View Post
105%?! 110%!? do you even realize that in order to do that you would have to stack accuracy high enhancements on every single piece of gear you have?
if you hit 95% accuracy your in a perfect spot, gearing at all for that RNG chance is pointless, particularly since every point between 95% and 100% is entirely useless and higher than that the DR curve is ridiculously heavy to the point that its not worth it.

Yes 110% accuracy means you will never ever miss, but all your guaranteed hits are all going to hit like wet noodles.
You should never gear for that small chance of a dodge, because 95% of your attacks are going to hit, so dropping the damage delt by 95% of your attacks is not worth hitting an extra 5% of the time
Just an FYI: for those that don't know this.

The 'counter scores' for accuracy are alacrity (useless) and surge (subject to serious diminishing returns after the 75% mark)

Accuracy will never ever cost you crit or power, because accuracy, alacrity, and surge will always be paired with one of those two (make sense?). I'm talking DPS gear here, not tank shield/defense/etc.

A 5% miss rate means that one in twenty of your attacks misses. It's a 5% damage reduction for the attacks that are subject to it.

On my PT I stacked accuracy to 95% ranged and 105% tech (including the companion bonus) anything more would hit surge too hard. Most of my DPS is tech, so that works well.

Zoom_VI's Avatar


Zoom_VI
10.04.2013 , 12:45 PM | #232
Quote: Originally Posted by Brunner_Venda View Post
Just an FYI: for those that don't know this.

The 'counter scores' for accuracy are alacrity (useless) and surge (subject to serious diminishing returns after the 75% mark)

Accuracy will never ever cost you crit or power, because accuracy, alacrity, and surge will always be paired with one of those two (make sense?). I'm talking DPS gear here, not tank shield/defense/etc.

A 5% miss rate means that one in twenty of your attacks misses. It's a 5% damage reduction for the attacks that are subject to it.

On my PT I stacked accuracy to 95% ranged and 105% tech (including the companion bonus) anything more would hit surge too hard. Most of my DPS is tech, so that works well.
Right, but getting accuracy beyond 95% is also pointless because you lose way to much Surge in doing so, particularly for carnage which benefits from little surge from tree
Crinn

Sanity is for the weak minded.

snaplemouton's Avatar


snaplemouton
10.04.2013 , 12:48 PM | #233
Force leap isn't a force attack. It is a main hand weapon attack.
http://www.swtor.com/community/showthread.php?t=469116
http://www.swtor.com/community/showthread.php?t=220135
http://www.swtor.com/community/showthread.php?t=578104
Need more links?
Just go read force leap description. It's a main hand attack.

As for accuracy, it is 90% base accuracy on main hand attacks and around 50-60% chance on off hand attacks.
Special attacks is yellow damage.
A combat sentinel is mostly white damage therefor having below 105% chance is risking to miss. Especially since force leap IS a main hand attack. Obviously number crunching are needed to see the exact amount you should get to get a maximum output. But like I said, missing in PvP is a huge factor and should never be taken lightly.
No 95% isn't 100% chance to hit. 100% accuracy is 100% chance to hit. Anything above 100% is a reduction in defense chance for the enemy.
And again, I ask you to show me any link that prove otherwise because there is nothing but misinformation everywhere on the web about accuracy.
O o IMA FIRIN' MAH HAMMER SHOT!
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Zoom_VI's Avatar


Zoom_VI
10.04.2013 , 12:51 PM | #234
95% accuracy + 5% target defense chance = 100%
There is zero chance for a "miss" only a "dodge" or "hit"
Crinn

Sanity is for the weak minded.

snaplemouton's Avatar


snaplemouton
10.04.2013 , 12:53 PM | #235
Quote: Originally Posted by Zoom_VI View Post
95% accuracy + 5% target defense chance = 100%
There is zero chance for a "miss" only a "dodge" or "hit"
Again, post link to prove your claims.
95% accuracy means you have 5% chance to miss your attacks against a 0% defense chance and 5% chance to miss and 5% chance to get dodged on a 5% defense chance.
O o IMA FIRIN' MAH HAMMER SHOT!
/¯/
| ███████ +153 +356 +153
\_\ Quebec Legacy

Zez-Kai-Ell's Avatar


Zez-Kai-Ell
10.04.2013 , 12:57 PM | #236
Quote: Originally Posted by Zoom_VI View Post
Right, but getting accuracy beyond 95% is also pointless because you lose way to much Surge in doing so, particularly for carnage which benefits from little surge from tree
sorry? you are saying combat have a skill that gives surge?

Zoom_VI's Avatar


Zoom_VI
10.04.2013 , 01:08 PM | #237
Quote: Originally Posted by snaplemouton View Post
Force leap isn't a force attack. It is a main hand weapon attack.
http://www.swtor.com/community/showthread.php?t=469116
http://www.swtor.com/community/showthread.php?t=220135
http://www.swtor.com/community/showthread.php?t=578104
Need more links?
Just go read force leap description. It's a main hand attack.

As for accuracy, it is 90% base accuracy on main hand attacks and around 50-60% chance on off hand attacks.
Special attacks is yellow damage.
A combat sentinel is mostly white damage therefor having below 105% chance is risking to miss. Especially since force leap IS a main hand attack. Obviously number crunching are needed to see the exact amount you should get to get a maximum output. But like I said, missing in PvP is a huge factor and should never be taken lightly.
No 95% isn't 100% chance to hit. 100% accuracy is 100% chance to hit. Anything above 100% is a reduction in defense chance for the enemy.
And again, I ask you to show me any link that prove otherwise because there is nothing but misinformation everywhere on the web about accuracy.
Educate yourself
http://taugrim.com/2012/01/19/unders...-tanks-in-pvp/ -note, this was written pre-2.0 so the shielding bit has some incorrect data, but Dodge has never been changed
Crinn

Sanity is for the weak minded.

Helig's Avatar


Helig
10.04.2013 , 01:10 PM | #238
Quote: Originally Posted by Zez-Kai-Ell View Post
sorry? you are saying combat have a skill that gives surge?
Probably referring to Blade Storm crit damage.
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie

Raansu's Avatar


Raansu
10.04.2013 , 01:12 PM | #239
Quote: Originally Posted by snaplemouton View Post
This what?
My point is perfectly valid.
Force leap can be dodged.
Getting dodged on force leap is a far bigger DPS lost then any amount of surge.

No wonder every freaking knight/warrior complains about scoundrel/operative healers. They play the only class without a non-channeled hard stun and don't get the accuracy needed to root their target.
I've been playing sentinel/jugg since launch. Do you know how often my force leap misses outside of abilities that are immune to roots? Practically never. I hover around 95% accuracy and I honestly cannot remember the last time I actually had a leap miss and not root. And even if it does...its hardly detrimental to a combat sent who has two other roots and a focus sent who has a second leap and watchmen sent who has a slow on dots and the class itself has leg slash for all 3 specs which is a 12 second slow.

The only reason to ever push to 110% is for doing operations.

Zoom_VI's Avatar


Zoom_VI
10.04.2013 , 01:12 PM | #240
Quote: Originally Posted by Zez-Kai-Ell View Post
sorry? you are saying combat have a skill that gives surge?
No that's why you don't want to lose any to accuracy

The saber storm talent does give 30% "surge" to a couple abilities (critical strike damage, not related to your stat points but added effect)
However since PvP is about burst and that spec doesn't get much to begin with, getting as much surge as a Sent is a must, particularly sinc ethey have 96% accuracy without any points or even the companion buff
Crinn

Sanity is for the weak minded.