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Solo mode for heroics...my thoughts

STAR WARS: The Old Republic > English > General Discussion
Solo mode for heroics...my thoughts

LordArtemis's Avatar


LordArtemis
09.27.2013 , 08:26 AM | #1
Obviously heroics were designed to be a group effort, and I am sure many folks have seen what it is like when you try to run 4 man heroics with 2 or three players and companions to fill the empty seats...especially if you are not a few levels above the mobs.

Bioware has the metrics, so they know for sure, but my guess would be that many folks skip the heroics, and do so because it is tough to get groups going for them. Folks seem to rarely use groupfinder. This ends up causing players like myself to perhaps skip a good portion of content.

I naturally return later so I can solo them sometimes, but the real issue here, if there is one, is the idea that players may be skipping whole blocks of content, and I think something should be done about it if that is the case.

So what if we could run a heroic using three comps...a solo mode?

Here is how I think it could work.

First, it would be treated like an open world area with respect to loot, so rewards would be equal to a regular mission reward at the proper level. Next, it would obviously offer quite a challenge....comps are no replacement for players, so if the difficulty remains the same, it would make for some challenging play.

Might be nice for some folks that are looking for some challenging gameplay during the course of the game. You would still want to group up if you can, because the rewards would be substantially higher for less effort.

What do you guys think? Do you think this would make getting groups for Heroics even worse?

As an edit, I would suggest that an alternative would be to give us an LFG tool similar to the one used on the fleet that could matchmake while we are out leveling on a planet. That would serve the same purpose IMO, and there would be no need to have a solo mode. The intent is to increase content for casual players and the completion of that content.

Thanks for reading.

Bravotwentynine's Avatar


Bravotwentynine
09.27.2013 , 08:37 AM | #2
nope give an inch and people will want a mile. Open heroics to 3 man comp group and people will want HM's that way also.

Tachenko_Yuri's Avatar


Tachenko_Yuri
09.27.2013 , 08:40 AM | #3
Quote: Originally Posted by LordArtemis View Post
Obviously heroics were designed to be a group effort
You replied to yourself.

God forbid that in an mmo, people group up to do stuff.

Heroics are there for the social challenge imo, and should remain a social feature.

Giving folks a soloable option for those would murder the purpose.
Current Main: Lynette Walkhar
Commando - Eternal Warrior - The Red Eclipse - Conquerer of Quesh/Voss/Makeb/Balmorra - Potentiae Guild

LordArtemis's Avatar


LordArtemis
09.27.2013 , 08:43 AM | #4
Quote: Originally Posted by Tachenko_Yuri View Post
You replied to yourself.

God forbid that in an mmo, people group up to do stuff.

Heroics are there for the social challenge imo, and should remain a social feature.

Giving folks a soloable option for those would murder the purpose.
IMO plenty of purpose driven design features have already given way to convenience.

LordArtemis's Avatar


LordArtemis
09.27.2013 , 08:44 AM | #5
Quote: Originally Posted by Bravotwentynine View Post
nope give an inch and people will want a mile. Open heroics to 3 man comp group and people will want HM's that way also.
I agree that this should NOT be something for Flashpoints, Ops, etc. Only for Heroics.

VitalityPrime's Avatar


VitalityPrime
09.27.2013 , 08:47 AM | #6
Quote: Originally Posted by Tachenko_Yuri View Post
You replied to yourself.

God forbid that in an mmo, people group up to do stuff.

Heroics are there for the social challenge imo, and should remain a social feature.

Giving folks a soloable option for those would murder the purpose.
This makes no sense.

The OP is not upset that people group up for this...nor is the OP against the idea of grouping up for said content.

I think they are against the idea that you're basically "forced" to group up with people in order to complete some of the said content.
"A great leap forward often requires first taking two steps back"
"And sometimes all it requires is the will to jump"

LordArtemis's Avatar


LordArtemis
09.27.2013 , 08:51 AM | #7
Quote: Originally Posted by VitalityPrime View Post
This makes no sense.

The OP is not upset that people group up for this...nor is the OP against the idea of grouping up for said content.

I think they are against the idea that you're basically "forced" to group up with people in order to complete said content.
Yes...to be more specific, the idea is to find a way to provide the ability to enjoy the content without gaining the full reward if you can't form a group....but still have bigger rewards for group play to keep it desirable.

Look at it like social points...more points if you remain a group when you turn it in, but you still get credit if you leave the group and turn it in solo. So remaining a group has a benefit.

Even with full servers it seems extraordinarily difficult to convince folks to run heroics. They just don't want to be bothered I would guess, and I can't blame them. I certainly can't force folks to group.

I just hate the thought of all the content I skipped. I literally have dozens of heroics I have not done because there was no group to be had at level.

Clarian's Avatar


Clarian
09.27.2013 , 08:56 AM | #8
I think that would be awesome. The reason I don't use group finder for heroics is that I'm always over-leveled for them for the planet I'm on, so it's greyed out. So no, it wouldn't make finding a group any worse...because it can't get any worse.

Quote: Originally Posted by LordArtemis View Post
I agree that this should NOT be something for Flashpoints, Ops, etc. Only for Heroics.
I don't agree with with that, I'd like this for FPs and Ops also.

willfarlow's Avatar


willfarlow
09.27.2013 , 08:58 AM | #9
Personally I solo a lot, and even when not I only group with one other player (my girlfriend, as it happens). We do Heroic 2 missions all the time, but always skip the Heroic 4 ones. While I understand that part of the difference between an mmo and, say, a solo console game is the idea of grouping, I personally would like another option for the Heroic 4 stuff. But even if that didn't happen due to lack of demand, I find it REALLY annoying that certain quests can be done solo for a while and then throw a Heroic 4 at you towards the end. Macrobinoculars, Seeker Droid, HK-51, ALL of these can be soloed ALMOST the entire way through...and then, BAM, Heroic 4, better group up or abandon. That's just really aggravating...I seriously do not mind group exclusive content...I don't do Operations or Flashpoints, and I don't do the Daily Heroics in places like The Black Hole, and I'm FINE with that, but the "mix it up" missions are just crappy.

LordArtemis's Avatar


LordArtemis
09.27.2013 , 09:04 AM | #10
I really don't think this would be a good idea for FP or Ops, and I'll tell you why.

The problem is that there is a pretty good mechanism in place already for creating groups for flashpoints and operations, and it seems to work reasonably well. Although I wait in ques sometimes for a while, generally speaking if I want to run a flashpoint there are folks on the station that do as well.

AND i can que up and go do something else, and still get transported to that Flashpoint with similar leveled folks.

We don't have that for heroics...it's strike while it's hot, or leave it behind....or just wait until you have leveled so high you can solo it grey....but then you have to track down the missions again since you probably dropped them due to a 25 mission limit.

I also think the outcry would be fairly strong against it. I don't think hardcore folks would mind if it was done for Heroics, as most hardcores do not seem to care one way or another in my experience. But if you touch flashpoints and operations...well, that is another story.