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[Biochem] Healing operative reusable help

STAR WARS: The Old Republic > English > Crew Skills
[Biochem] Healing operative reusable help

AveryLuna's Avatar

09.18.2013 , 11:53 PM | #1
So I'm really into helping my character out, but want to know what would be great for reusables.
I'm a medic setup so a bunch of healing, medpac is a must in case of a bind, but I want to know what short term stims I should use. As well as why so I know exactly how useful it may pertain to my setup.
My current setup is a
Power booster (-heal potential) for "Rage moments" where I charge as a healer and surprise enemies.
Alacrity booster, in lieu with the stim boost I have that boosts alacrity it can be very helpful for healing if one or the other isn't available, however energy output is magnified which I mitigate with my stamina probe
Medpac Naturally for those moments where waiting 2 seconds is going to kill me.

Nkya's Avatar

09.19.2013 , 04:40 AM | #2
Use Cunning stims and Triage adrenals, Cunning is (slightly) better than power. You wont need to enhance alacrity, The bonus isn't that great and you can already spam Surgical probes without delay in case of emergency.

AveryLuna's Avatar

09.19.2013 , 08:13 AM | #3
Gotcha, so cunning and triage. I have the stim, just will focus on the triage now, thanks!