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Bounty Contract: Ord Mantell and Hutta kingpin question

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Bounty Contract: Ord Mantell and Hutta kingpin question

Signalights's Avatar


Signalights
09.22.2017 , 07:55 PM | #21
Quote: Originally Posted by Diviciacus View Post
I think what's going on with the Bounty contract week is that only characters who start on the world the bounty is on may do the bounty. You can't do the Ord Mantell daily with a Jedi, and you can't do the Hutta daily with a Sith. My level 70 Guardian can't pick up the Ord Mantell daily, but my 70 Scoundrel can.

And since people wielding plasma torches consist of roughly 60-70% of the playerbase (from memory of the stats Bioware released earlier this year), that means a lot of people who mysteriously can't see that bounty.
This is simply not true. The character I am doing all my bounties on, and that is my main actually, is a Trooper that originated on Ord Mantell. The regular non-kingpin bounty for Ord Mantell does not show up for me in the bounty week missions terminal, but the kingpin one does. As far as I can tell the Ord Mantell regular bounty contract is the only one that is inaccessible to me, on my Trooper.

At first I thought this was a bug too, until I Googled it, and that's how I found this thread, where I discovered people who had insisted that this was an intentional change that was implemented in a long ago patch, in a misguided attempt to protect low level players from being accosted by the actions of high-level players.

Eiter's Avatar


Eiter
09.22.2017 , 08:35 PM | #22
Quote: Originally Posted by Signalights View Post
Actually it does matter to me. Personally, I use the Bounty Week event as a way to roleplay my Republic character as a Republic bounty hunter, which otherwise doesn't exist as a playable class. Yes, people, believe it or not some players actually still like to role-play in RPG's these days.

The stories are short, but I actually do care about them. And the Ord Mantell one in particular has some pretty good dialog in my opinion, which FYI is not just some generic henchman as a previous poster stated. It's actually an ex-Colonel of the Republic who has gone rogue and started committing heineous crimes under the delusion it is somehow helping the Republic. So I am upset that the first half of this story is inaccessible to me, on the one character that I am specifically using as my Republic bounty hunter toon.

When I participate in the bounty week also I like to do the 1 regular bounty and the 1 kingpin bounty that actually correspond to each other. And now the kingpin bounty I have for Ord Mantell is just the odd one out that has no counterpart for me, due to a very silly thing the devs did a long time ago that makes zero logical sense. And I think they deserve to be ridiculed for it.
Oh I RP quite bit as well, so I have full sympathy there. And yes, the Kingpins are unique, but not the henchmen. But, as I stated earlier, you can buy the Kingpin contract for Ord Mantell. I checked it specifically.

Signalights's Avatar


Signalights
09.22.2017 , 08:59 PM | #23
Quote: Originally Posted by Eiter View Post
Oh I RP quite bit as well, so I have full sympathy there. And yes, the Kingpins are unique, but not the henchmen. But, as I stated earlier, you can buy the Kingpin contract for Ord Mantell. I checked it specifically.
Yes I have the kingpin version of the Ord Mantell bounty already, and it does let me do that. But what happens is my character goes to the customer NPC and basically says, "Ok I took care of all the henchmen you had me go after, now it's time to go after the main guy", or whatever. And I am like, uhhh what henchmen did I already kill here? Because I never actually got to do that.

More importantly the starting dialog with the NPC that explains the backstory of why that character has resorted to the bounty system in the first place to get rid of this guy is not available, because that is only in the first part of the regular bounty quest. It turns out apparently his own family (like his wife and his kids) was murdered right in front of him and he was forced to watch because the guy is that sadistic, even though he is former high-ranking member of the Republic military, the same as my own toon.

I find this whole story very interesting, and I want to be able to role-play it out in its entirety, but I can't. I am only allowed to do the second half and that's all. Which is BS.

Mubrak's Avatar


Mubrak
09.23.2017 , 01:08 AM | #24
Quote: Originally Posted by Signalights View Post
I find this whole story very interesting, and I want to be able to role-play it out in its entirety, but I can't. I am only allowed to do the second half and that's all. Which is BS.
Blame the guys who were even more vocal than you 4 years ago.
One time BW takes care of an issue in a timely manner and they get flak for it years later.

Or rather blame those that dragged the mobs to the newbies in the first place.


Quote: Originally Posted by Signalights View Post
Maybe this doesn't mean much to you, maybe to you it's "just another boring quest that no one should care about". But I'm tired of hearing that excuse from players that have already played through all the content and are bored with it, and don't care about the new people who are permanetly locked out of it for no good reason..
I do the event, I rarely skip the conversations, and aside from a few times I haven't played SWTOR at all, my merc who has unlocked all 6 kingpins did every single contract. So yes, I would like to have the issue solved. Now that the starter planets no longer have 3 instances full of ruthless high level players ruining the experience for new players, there really is no need to level lock that first quest anymore.

What *I* am getting tired of, though, is people raging on the forum about a (comparatively minor) issue I personally would like to have solved as well. Mud-slinging and demanding layoffs is a way to make sure that the issue will never ever be adressed. What goes around, comes around.

So let's burry this thread again in the depths of Community Content and make a civil request in Suggestions.

And BTW: don't look into what 4.0 did to heroics, flashpoints, dailies and bonus series. You might get a heart attack. There is a reason why many of those who are around for a long time have a rather pragmatic stance to such changes. It's not that we don't care about new players, or never liked the lost stuff, it's more a case of "adapt or become extinct".
Tune down reflections to pre 5.5 values!
Move inventory tabs back to the bottom!
Remove the blue glow from stronghold-speeders!

Referral link: http://www.swtor.com/r/rszTdG

Signalights's Avatar


Signalights
09.23.2017 , 02:27 AM | #25
Quote: Originally Posted by Mubrak View Post
Blame the guys who were even more vocal than you 4 years ago.
One time BW takes care of an issue in a timely manner and they get flak for it years later.
My main point was, and still is the main reason why I was so annoyed by this, is because there were very obviously better ways that they could have resolved the problem. But since they were lazy and had a knee-jerk reaction to the complaints, they took the extreme route, which was whatever was the easiest thing for them at the time to patch. Or maybe it was just the first thing they thought of and didn't want to put any more effort into finding the right solution. Because any other way would have taken a little more thinking. I don't forgive them of this. It was sheer stupidity.

Quote:
What *I* am getting tired of, though, is people raging on the forum about a (comparatively minor) issue I personally would like to have solved as well. Mud-slinging and demanding layoffs is a way to make sure that the issue will never ever be adressed. What goes around, comes around.
Well you know what I'm getting tired of? I'm getting tired of people asking them nicely for years on end to fix bugs and broken quests in this game and getting no response whatsoever. The only result you obviously get from that is the problems only continue to get worse, not better. Notice a pattern?

Then somebody comes along once in a while and raises their voice a little since nothing else has worked, and you act like this is some crime against humanity. People need to be held accountable for their mistakes, especially ones they have historically refused to correct, or they will just keep on making them.

Quote:
So let's this thread again be lost in depths of Community Content and make a civil request in Suggestions.
Too bad that never actually works. I responded with my complaint to this thread because it was literally the only source I could find that even had an answer to my question as to why I could not access this quest in the first place. It's not like there is any in-game warning about this that players are told in advance that this is a thing they need to be aware of before proceeding with leveling. It's not until after it's too late and they have to go look it up online, and only find an answer on a forum where only other players have posted responses.

Do you really believe that re-posting my original complaint in a different section of the forum is going to make any difference at all? I don't think so. Especially not when apparently not any other players have ever bothered to complain about this situation at all for however many years this has been in the game.

Quote:
And BTW: don't look into what 4.0 did to heroics, flashpoints, dailies and bonus series. You might get a heart attack. There is a reason why many of those who are around for a long time have a rather pragmatic stance to such changes. It's not that we don't care about new players, or never liked the lost stuff, it's more a case of "adapt or become extinct".
Have you ever thought that it is maybe because of this kind of complacency, resignation and acceptance of BS on the part of the players who are too afraid to speak up that they keep getting away with screwing us over so much? The thing that gets me here is why are you so concerned about protecting the devs feelings when they have given you ample evidence that they don't care anything about yours?

I like to call things the way I see them, and I'm not sugarcoating anything for anyone, I don't care who they are. I would say everything I have said here right to Keith or Musco's own face in person if I ever got the chance.

Obviously talking nice to them has no effect. That only encourages them to keep ignoring you, because you are not mad enough to worry about leaving the game or calling them on their BS in front of other players to make them look bad. So basically their pride is not being hurt enough to make them act. Sorry, but that is just human nature, and it's usually the only incentive there is to get someone to change something they are doing wrong.

The current leadership of this game's direction needs to be told that this kind of thing is not acceptable and they will be mocked and ridiculed for letting it continue. If that doesn't change their minds, then screw it, because it doesn't matter what you do one way or the other. In that case they will only get the hint after it's too late and there's no subscribers left to pay their bills.

Mubrak's Avatar


Mubrak
09.23.2017 , 02:58 AM | #26
Quote: Originally Posted by Signalights View Post
Have you ever thought that it is maybe because of this kind of complacency, resignation and acceptance of BS on the part of the players who are too afraid to speak up that they keep getting away with screwing us over so much? The thing that gets me here is why are you so concerned about protecting the devs feelings when they have given you ample evidence that they don't care anything about yours?
Well, if we need to get all melodramatic over a computer game:

In the end it's akin to an abusive relationship. You either leave or stay and cling to the memories of the good times you had, and still sometimes have. Our "abusive partner" may not have the means to find us and drag us back if we leave, but they *do* keep the "children".

So yes, if this really troubles you so much, and you think an understanding of the dev's side and trying to find a compromise is moral cowardice, then you should use the only real power you have while you still can.
Tune down reflections to pre 5.5 values!
Move inventory tabs back to the bottom!
Remove the blue glow from stronghold-speeders!

Referral link: http://www.swtor.com/r/rszTdG

Signalights's Avatar


Signalights
09.23.2017 , 06:12 AM | #27
Quote: Originally Posted by Mubrak View Post
So yes, if this really troubles you so much, and you think an understanding of the dev's side and trying to find a compromise is moral cowardice, then you should use the only real power you have while you still can.
Look, it's not that I enjoy being mean to people. I don't enjoy getting upset about something in a game that I love, either. These things upset me because I love the game, and I don't like seeing it getting mistreated the way it has been for so long by the people who are supposed to be taking care of it.

Like I said before, the Bounty Week is (or at least was) my favorite recurring event. But now that I have discovered this one stupid problem, that will always be stuck in the back of my mind every time I click on that terminal and see the Ord Mantell Kingpin Bounty Contract quest that I don't even want to do now that I know I can't do it's preceding partner quest that was designed to go with it.

And I am well aware of the many other things that they have already messed up in the game besides this, like the heroic quests on many planets that they butchered to appease those who only want to mechanically grind their XP without having to talk to NPCs or spacebar through cutscenes they are bored with. And never mind how that impacts any new players that might come along who have never gotten to experience all that content they ripped out so the quests barely make any logical sense anymore.

I mentioned that before too, that this bounty quest thing is just one of many bad decisions they have made as I have discovered since I joined the game. That's why I said this is yet another thorn in my side that I guess I just have to learn to tolerate if I want to keep playing. How many more will I be able to tolerate though if this trend continues? Everyone has their limits.

If the devs actually turn over a new leaf under the new leadership and keep their promise (the one Keith made) to fix the problems in this game and make ample quality of life improvements in both old and new content that exists, and will exist in the future, then I will be singing their praises. Believe me I will wear a "I love Keith" t-shirt if that really happens. But excuse me if I remain skeptical until I actually see real results. At least I'm willing to give them the chance. But I don't have to kiss their butts while I'm doing it. Not after all the negligence this game has suffered over the years.

And lets be honest. Do you really believe that what motivated them to make this change I hate so much to the bounty quest in the first place was people asking very nicely to pretty please fix the problem that the high-level spawns were causing them? Or do you rather think it is much more likely the only reason they bothered to make any change at all was because people were hopping mad and yelling at them about their low level characters getting one-shotted all day on the starter planets?

Upirlikhyi's Avatar


Upirlikhyi
09.25.2017 , 10:02 AM | #28
Quote: Originally Posted by MrNihulus View Post
Hello so i just read the patch notes and it said players above level 27 can no longer accept contracts on Hutta and Ord Mantell, i have a level 55 sorcerer who has unlocked the kingpin mission for Hutta, I was wondering, will players over 27 still have access to the kingpin contracts?,I just need the Hutta Kingpin for the achievement
I just did the kingpin quests yesterday and today for hutta and ord and all were on level 70 toons
I'm happy to pull my veins out
And braid a rope, I don't need hope
To know that you die slow

Signalights's Avatar


Signalights
09.25.2017 , 06:54 PM | #29
Quote: Originally Posted by Upirlikhyi View Post
I just did the kingpin quests yesterday and today for hutta and ord and all were on level 70 toons
Yes, all of the Kingpin quests are still available to everyone. That's not the problem. It is the non-Kingpin versions of the contracts on Ord Mantell and Hutta that have apparently been made unavailable to anyone who is past level 27.

Vodolebon's Avatar


Vodolebon
09.25.2017 , 08:41 PM | #30
Ah, i knew something was wrong, i'm not going crazy.
But i did my hutta kingpin on a 70 toon, so kingpins are not lost.

Still, not being able to hunt on Hutta or Ord Mantell past a certain level is ridiculous, these planets are known for that.
Like hunting on Dromund kaas the same way makes more sense...