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Can we get a developer dialogue going on why class stories are not in the cards?

STAR WARS: The Old Republic > English > General Discussion
Can we get a developer dialogue going on why class stories are not in the cards?

Furtled's Avatar


Furtled
09.05.2013 , 06:47 AM | #131
Just a short note in case anyone on the dev end is following this thread, I de-installed the game last night and will not be renewing my sub when it runs out this month, the push was the ridiculous price for dyes, but this has been brewing a while due to the lack of any sort of class story movement.

I was disappointed when Makeb had nothing different to offer various characters (not even companion dialogue) and everything that's been said throughout the forums tells me now that any future content will be the same, so I no longer have a reason to continue paying. Class stories were the one major thing that separated this game from every other MMO out there (I'm not a big Star Wars fan so that was never a major draw), and abandoning them for more cost efficient generic content removes any real incentive for me to choose this game over any other.

Best of luck

Tatile's Avatar


Tatile
09.05.2013 , 10:29 AM | #133
Quote: Originally Posted by ZionHalcyon View Post
Not the first time I've seen something like this.
Quite likely not the last, either.

Not that Bioware: Austin seem to care much, mind.

tyranusdarec's Avatar


tyranusdarec
09.05.2013 , 10:39 AM | #134
They painted themselves into a corner with voice overs. It costs way too much to do voice overs. And the return just isnt worth it. That is my opinion anyway.

Several years ago when they first announced voice over content I brought this exact samething up. And was pretty much flamed all to hell about it by a ton of people. "Oh no that has nothing to do with it. Oh they will be able to continue story content. etc"

"It is better to die for the Emperor than to live for yourself."

TheLoneSage's Avatar


TheLoneSage
09.05.2013 , 10:53 AM | #135
Quote: Originally Posted by tyranusdarec View Post
They painted themselves into a corner with voice overs. It costs way too much to do voice overs. And the return just isnt worth it. That is my opinion anyway.

Several years ago when they first announced voice over content I brought this exact samething up. And was pretty much flamed all to hell about it by a ton of people. "Oh no that has nothing to do with it. Oh they will be able to continue story content. etc"
Actually, Voice Actors are cheap. And the VOs themselves are extremely cheap. All they pay for is yhe electricity. (Assuming they have their own studio, which I'll assume yes). The only real tasking part of the production is the Editing and Coding into cutscenes. Ontop of animations.

But Voice Overs are simple. They're not the problem here.
Who's my favorite Villain from the game?
Myself of course.

tyranusdarec's Avatar


tyranusdarec
09.05.2013 , 12:41 PM | #136
Quote: Originally Posted by TheLoneSage View Post
Actually, Voice Actors are cheap. And the VOs themselves are extremely cheap. All they pay for is yhe electricity. (Assuming they have their own studio, which I'll assume yes). The only real tasking part of the production is the Editing and Coding into cutscenes. Ontop of animations.

But Voice Overs are simple. They're not the problem here.
Not when you take into account who is doing the voice overs. Yes if it was a bunch of no names ok maybe I would agree with you. But you got names like Johnny Yong Bosch, Olivia Hussey. Lacey Chabert, Brian Bloom, Jennifer Hale, Tara Strong, and Tom Kane. All are professional voice over people. The cast list reads like a Whose Who in the voice over community. All they needed was Mark Hamill and the list would be complete.

They have so many of the big names in voice overs, it would be difficult to get them all together again. And it wouldnt be cheap. Do you really think Azura Skye is going to say "Oh sure just buy me lunch at McDs and I will do it"?

So unless they have contracts to make them come back for future voice over work its going to be costly. Since alot of these people are companion voices it could be worse. "Would you come back to do just 3 lines for our next class mission story?"

I really believe, they didnt think this thing through too much. They didnt speculate what would happen after all the content was played out over and over. The whole schtick to this game was replayability. IE playing each of the classes. Well once you have played through one class story it gets progressively faster to go through the next one and the next one. Because of twinking, knowing all the ins and outs of each class. Jedi knight plays identical to Sith Warrior. Plus the boredom of the planet stories means people will find other ways to blast through each planet so they can avoid it. And lastly there are some classes people just arent going to be interested in at all. I have tried the consular and trooper stories but they just are not intriguing to me at all. So that is two classes I aint gonna play.

Its been over a year. The players have played through all the content of the initial release. Plus the hutt expansion wasnt that long either. Once you get started it doesnt take that long to get through it. What did they expect would happen? People would just be happy with the first class story and leave it at that?

That is what I think they felt during development. Because some of these stories end so closed up. How do you go on for a character that has become a member of a council? That council member isnt going to have time to run around adventuring. He has votes to make and speeches to listen too. And you cant let him affect the universe either. Because everyone is pigeon holed into their class.

So again IMO they have painted themselves into a corner. I dont blame them. This is their first MMO. I figured this would happen early on. I even tried to say something about it and got flamed off the boards for it by fanboys.

"It is better to die for the Emperor than to live for yourself."

KoosVoosMatroos's Avatar


KoosVoosMatroos
09.05.2013 , 12:54 PM | #137
At the very least BW/EA/whoever is pulling the strings here should put in some effort to end the individual stories in a satisfactory manner. Rather easy to do too at this point. Act 3 basically had the common theme of the war between the Republic and Empire flaring up again. After that, we mostly got sidetracked with peripheral matters like Malgus' betrayal, the Dread Masters rebellion and the Hutt Cartel.
Create another expansion that returns the attention to the core conflict, use that to tie off the individual storylines and from then on, focus on more common group focused content. At that point it would make sense given you are all focused on fighting a WAR rather than running off to the force knows where for random reasons.

Ideally I'd love to see them put in continued class exclusive content because that was the most fun while lvling plus it makes playing alts a lot less repetitive. But if Bioware does not wish or is not able to do that, at least give us a proper conclusion.

tyranusdarec's Avatar


tyranusdarec
09.05.2013 , 01:02 PM | #138
Quote: Originally Posted by KoosVoosMatroos View Post
At the very least BW/EA/whoever is pulling the strings here should put in some effort to end the individual stories in a satisfactory manner. Rather easy to do too at this point. Act 3 basically had the common theme of the war between the Republic and Empire flaring up again. After that, we mostly got sidetracked with peripheral matters like Malgus' betrayal, the Dread Masters rebellion and the Hutt Cartel.
Create another expansion that returns the attention to the core conflict, use that to tie off the individual storylines and from then on, focus on more common group focused content. At that point it would make sense given you are all focused on fighting a WAR rather than running off to the force knows where for random reasons.

Ideally I'd love to see them put in continued class exclusive content because that was the most fun while lvling plus it makes playing alts a lot less repetitive. But if Bioware does not wish or is not able to do that, at least give us a proper conclusion.
They cant give a conclusion though. Someone would have to win. They cant go back to an uneasy peace again. That has been done to death already. One side would have to be the clear victors. That is the only ending possible. If they do that then whats next?

And we know who would have to win this war. Because the republic survived long after the war. If they say the Sith won, it creates too many plot holes and asks even more questions.How long did they control the galaxy? How did the republic come back? When was that war? Was it a war? Etc....

The whole point of this game is the war between the republic and the Sith. Someone would have to win for it to conclude. And you never end anything in an MMO. MMOs dont have endings. They just continue on.

"It is better to die for the Emperor than to live for yourself."

Kendaric's Avatar


Kendaric
09.06.2013 , 09:27 AM | #139
If we don't get any more class quests in the true sense, can we at least now get a questline that allows us to defect to the other side at level 55?
My referal link: http://www.swtor.com/r/VwNScj for free stuff including free server transfer & 7 days of subscription

Tatile's Avatar


Tatile
09.06.2013 , 09:41 AM | #140
Quote: Originally Posted by Kendaric View Post
If we don't get any more class quests in the true sense, can we at least now get a questline that allows us to defect to the other side at level 55?
You have a point - the biggest reason against defection was "it would mess with the class story". Well, they're scrapped class story. Perhaps someone going to the next pub crawl can ask?