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Final Fantasy XIV A Realm Reborn

STAR WARS: The Old Republic > English > General Discussion > Off-Topic
Final Fantasy XIV A Realm Reborn

Toweleeeie's Avatar


Toweleeeie
08.27.2013 , 07:31 PM | #11
SWTOR was the smoothest launch I have ever been apart of. The server I was on never had a queue longer then a few minutes. I can't even get onto the FF servers half the time. Not bc of a queue but bc of the connection being lost. Some of my friends can't even get on the same server, it's a complete train wreck.
Can I has more Sandbox?

SkunkWerks's Avatar


SkunkWerks
08.27.2013 , 07:33 PM | #12
Quote: Originally Posted by angel_dust View Post
Just came out today, I figured since pvp is one foot down the grave in this game, Iíll try out a new MMO to fulfill my gaming needs.
My condolences.
"That entire post was like a Cyclone of retaliation, sucking up random points like so much debris and hurling them forth indiscriminately."

~Sayer- Dark Lord of Metaphor

AshlaBoga's Avatar


AshlaBoga
08.27.2013 , 09:04 PM | #13
Quote: Originally Posted by Hockaday View Post
lol, I called it. PoS is PoS.
They just needed to make one small change in development: an entirely different team of developers
Typhojem Legacy, Jung Ma server
VICIOUS
Lord of Corruption

Andryah's Avatar


Andryah
08.27.2013 , 10:16 PM | #14
I have no intention of trying the game. The FF series is not for me personally.

That said.. I generally check out the customer rated "The most helpful critical review" on Amazon for products.

For FFXIV it would be here: http://www.amazon.com/review/R1GK167...=&nodeID=&tag=

It's still early.. but the customer scoring on the game is low on Amazon, even for an MMO (which are notoriously polarized) on Amazon Reviews. http://www.amazon.com/Final-Fantasy-...owViewpoints=1 the most negative reviews are driven mostly by poor access to the servers... which frankly.. one would think Square Enix would have a leg up on every other company and be able to avoid now with FF-umteenth
Forum disputatio ------> est completum ineptias.

Quraswren's Avatar


Quraswren
08.28.2013 , 07:19 AM | #15
Quote: Originally Posted by Trevalon View Post
As someone who played SWTOR at launch and FFARR at launch - SWTOR was worse. Yes they are having server issues but there are a TON more people in FF than SWTOR ever hoped for. FF11 was one of the biggest MMO's out there and it seems they are all jumping to FFARR.

Before you throw stones SE's way - remember your throwing them out of Bioware's Glass house...SWTOR had a terrible launch too.
It's clear that you have no idea what you're talking about just from that statement.

SWTOR had a exceptionally smooth launch. I'd take a small que time such as SWTOR had VS FF14 and the you can't get in the game at all cause we capped server populations as well as having a Que system and to just pile on the negative problems FF14 is having, there is no idle auto-log out. So, what we are finding is people who never log out so guess what. You may not get in at all even after you bought the game.

If I had to make one complaint about SWTOR and it's launch, I feel they spread out the population to much with too many servers and only a few had que times.

Like I said above. It's a cluster "F" over there at FF14 right now. Fixable? Sure, it not before it put some hard to recover negativity on the game.

Quote:
As far as the game goes - it is really completely jaw-dropping amazing what they did to FF14 - I beta tested Original FF14 and I screamed and kicked all over the beta forums about how absolutely horrible that game was - but fanbois went crazy on the beta forums and look what happened. ARR is pretty much an entirely new game - They even rewrote the Storyline saying that the world is made because Bahamut got really PO'd and basically destroyed the entire world...lol - the analogy to the RL situations of FF is not lost...

I am super impressed with FFARR, it really is pretty dang good - lvl 1 - 15 is pretty standard MMO stuff, but once ya hit 15 and get out into the world and start running dungeons - It really is pretty great.
As far as the game goes it's another tab-target MMO, it has very good graphics and similar game play that most tab target games have. There is a 2.5 second global cooldown so I feel like I'm standing around.

It's a decent game but at the core of it, when you can't get in to play due to server mismanagement and that bit of negativity brings the entire game down to, "Why did I even bother with this POS!"

Cause when you can't play the game, nothing else really matters no matter how good it is.

hadoken's Avatar


hadoken
08.28.2013 , 07:25 AM | #16
Quote: Originally Posted by Trevalon View Post
As someone who played SWTOR at launch and FFARR at launch - SWTOR was worse.
What are you on, SWTOR was one of the smoothest MMO launches ever. The issues with this game were elsewhere.

What I'm hearing is they're not even trying to stagger server launches or have any kind of login queue. I hear they're just trying to toy with the idea of PVP as well. It's like they've never made an MMO before (yes I know they have but still...).

Altheran's Avatar


Altheran
08.30.2013 , 03:35 PM | #17
Quote: Originally Posted by hadoken View Post
The 'root when you do an ability' thing reminds me of Aion. No thanks.
Did not like Aion either, but the "root when doing an ability" was not something people should have focused on in my opinion, and was a design aspect I think of perfectly legit.
I remember that many people were complaining about it... "Hey, I can't use X when I'm on the move while it is instant ! That's abnormal ! Fix it now !"
But everytime, complains were about abilities that were labelled as "0s cast". People made an assumption that "0s cast" equaled "instant", but in fact it didn't. "Instant" was another category of skills.
"0s cast" was doing exactly what it supposed to be : as a "cast" it couldn't be done on the move, however as its duration was "0s" you don't prepare it either. It was like a cop/military stopping running to run in order to have a steady aim when shooting, but without spending time to carefully aim, and shoot on the whim.
I don't know if you noticed this difference by the time you played, but I did during my 2 months of playing (as a Sorcerer, so I was full of "0s cast" abilities instead of "instants") and this root thing did not bothered me the least.
I thought it was an interesting, perfectly viable and legit way of differentiating abilties...

However I'm not aware of what exactly is this "root when doing an ability" thing in FF... It may be complely different.
Can someone take care to enlight me ? Does it apply to every abilities, or only some ?
(Note that the answer will not make me change my mind about this game, that I'm not interested)

Technohic's Avatar


Technohic
08.31.2013 , 01:44 PM | #18
Quote: Originally Posted by Altheran View Post
Did not like Aion either, but the "root when doing an ability" was not something people should have focused on in my opinion, and was a design aspect I think of perfectly legit.
I remember that many people were complaining about it... "Hey, I can't use X when I'm on the move while it is instant ! That's abnormal ! Fix it now !"
But everytime, complains were about abilities that were labelled as "0s cast". People made an assumption that "0s cast" equaled "instant", but in fact it didn't. "Instant" was another category of skills.
"0s cast" was doing exactly what it supposed to be : as a "cast" it couldn't be done on the move, however as its duration was "0s" you don't prepare it either. It was like a cop/military stopping running to run in order to have a steady aim when shooting, but without spending time to carefully aim, and shoot on the whim.
I don't know if you noticed this difference by the time you played, but I did during my 2 months of playing (as a Sorcerer, so I was full of "0s cast" abilities instead of "instants") and this root thing did not bothered me the least.
I thought it was an interesting, perfectly viable and legit way of differentiating abilties...

However I'm not aware of what exactly is this "root when doing an ability" thing in FF... It may be complely different.
Can someone take care to enlight me ? Does it apply to every abilities, or only some ?
(Note that the answer will not make me change my mind about this game, that I'm not interested)
I just picked it up and am installing. Largely due to things a lot of people don't like, I kind of do.

Anyway, from the videos I have seen, which have come up just in the past 24 hours really; it seems any action you do, you stop to do it. There is no attacking while running. Seems like that is the gameplay if you ask me. You either chose to move and evade or attack/heal/whatever.

Puts me in mind of the old turn style combat really; just with the MMO hot hey skin where you push the button or you run, just no box popping up where it is an obvious choice, and you do move when you mover rather than sitting there waiting for your target to make their choice.

Probably not for everyone but I feel like it makes everything you do more deliberate rather than following a rotation.
Technohic - Sniper | Techno-Hic - Gunslinger | Cihonhcet - Scoundrel
Karnrage - Assassin | Egarnrak - Sage
Techen - Merc | Nehcet - Vanguard | Carnrage - Marauder | Egarnrac - Guardian
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Glumish's Avatar


Glumish
09.01.2013 , 06:45 AM | #19
Quote: Originally Posted by Technohic View Post
Anyway, from the videos I have seen, which have come up just in the past 24 hours really; it seems any action you do, you stop to do it. There is no attacking while running. Seems like that is the gameplay if you ask me. You either chose to move and evade or attack/heal/whatever.
I saw that too and figured the person playing the game was 'too bad' to attack while moving.

http://www.youtube.com/watch?v=zjDnM0uf0O8

I mean, they are backpedaling and clicking.

Technohic's Avatar


Technohic
09.01.2013 , 07:54 AM | #20
Quote: Originally Posted by Glumish View Post
I saw that too and figured the person playing the game was 'too bad' to attack while moving.

http://www.youtube.com/watch?v=zjDnM0uf0O8

I mean, they are backpedaling and clicking.

You could probably get away with that in that game. Got in a bit last night. Feels very old school. Not as old school as UO used to be where you would just cclick to attack then say click your bandages and pick your target,, but not far offf from that. More like EQ maybe in it is class based and a themepark, yet obviously more modern graphics without being quite as on rails like SWTOR. Even tge crafting reminds me og UO intgat you see other players doing it and you hear it.

I would say the combat is not as good as here unless you like that old school feel but the world is so much more alive, in both environment sounds inherent with the NPCs, as well as playersl which you see tons of right now in the same place with the congestion it is experiencing, yet it handles it very well while the hero engine here would choke

Not for everyone, but I likeit so far

Sorry for bad typing. On phone and its a pain to edit
Technohic - Sniper | Techno-Hic - Gunslinger | Cihonhcet - Scoundrel
Karnrage - Assassin | Egarnrak - Sage
Techen - Merc | Nehcet - Vanguard | Carnrage - Marauder | Egarnrac - Guardian
POT5