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Beating a dead horse...

STAR WARS: The Old Republic > English > PvP
Beating a dead horse...

BigDumbViking's Avatar


BigDumbViking
08.27.2013 , 06:45 AM | #11
Quote: Originally Posted by Xanas View Post
First off they had NO healers... How did you lose again?
1-Use your healers to... HEAL.
2-Use TAUNTS on those guys before they smash. If you don't know when they will do that and can't keep track of who used it and when then its LTP. No idea what class you are but i am sure you had people with taunt in your group. Then again most people don't use taunt as they don't see damage number on it (stupid i know).
3-Use GUARD on that guy getting focused. You know how much damage they do to a target that is guarded and they are taunted? Yeah not that much..
4-Don't all stand in 1 place... Obviously right?
5-Use CC's and snares. Obviously right?

I asure you a team of 2 ops healers + 2 tanks + 4 random DPS (fully geared and with skill) are going to ANIHILATE the team you said up there. In case you don't get what this last sentence is about... Its about the fact that aprently you think nobody can defened vs those 6 nasty smash monkeys jumping at you...

You got clearly outplayed. Simple as that.
....




No healer, no matter how geared, out heals 3 coordinated smashers, much less 3 smashers plus a couple of slingers. If all 3 smashers land at the same time, that is roughly 10k each on up to 3 targets in about 1 gcd. I don't know what spell your healers got that can heal 90k in 1gcd, but I want it.
YardstickAronhernandezM'argarita
StringcheeseBibi'fet

Laforet's Avatar


Laforet
08.27.2013 , 06:48 AM | #12
Quote: Originally Posted by OpeningToEndgame View Post
My first match of the day and what do I get 6 fully geared Smash monkies and 2 Slingers. It's absurd. No matter how geared and good you are. You can't defend 6 people leaping in and smashing all at once. Plus being rooted in place by Slingers. I'm not saying Smash is OP. I'm saying SIX smashes at once is. There needs to be more balance in the force Bioware.
Smash isnt more powerful than any other spec in the game, ESPECIALLY pyro pts.

The problem is that smash players have already mastered their class, so the assumption that the class is better is just a perception problem.

Also note that the only thing THE MARAUDER can do is DPS, because they arent a ranged class like the vanguard and its a know fact that they cannot heal to full.
Believer - Seer - Fatman - RETIRED

OpeningToEndgame's Avatar


OpeningToEndgame
08.27.2013 , 07:00 AM | #13
Quote: Originally Posted by Laforet View Post

The problem is that smash players have already mastered their class, so the assumption that the class is better is just a perception problem.
I didn't know there was anything to "master".

Savej's Avatar


Savej
08.27.2013 , 07:03 AM | #14
Quote: Originally Posted by BigDumbViking View Post
....




No healer, no matter how geared, out heals 3 coordinated smashers, much less 3 smashers plus a couple of slingers. If all 3 smashers land at the same time, that is roughly 10k each on up to 3 targets in about 1 gcd. I don't know what spell your healers got that can heal 90k in 1gcd, but I want it.
Yes, if it's 5v1, the team with 5 wins. Do you have a point? And no, they aren't all hitting for roughly 10k. I don't think you know what you're talking about.

Brunner_Venda's Avatar


Brunner_Venda
08.27.2013 , 07:53 AM | #15
Quote: Originally Posted by Laforet View Post
Smash isnt more powerful than any other spec in the game, ESPECIALLY pyro pts.

The problem is that smash players have already mastered their class, so the assumption that the class is better is just a perception problem.

Also note that the only thing THE MARAUDER can do is DPS, because they arent a ranged class like the vanguard and its a know fact that they cannot heal to full.
I play a pyro PT. Can I please have some undying rage? How about force camo? Saber ward? Obfuscate?

I'll trade you for my defensive cool-downs: shield and the terrible kolto overload heal - the one that leaves me in execute range.

I know! Maybe I'm just stupid and I have a perception problem. Derp derp derp!

Xanas's Avatar


Xanas
08.27.2013 , 07:55 AM | #16
Quote: Originally Posted by BigDumbViking View Post
....




No healer, no matter how geared, out heals 3 coordinated smashers, much less 3 smashers plus a couple of slingers. If all 3 smashers land at the same time, that is roughly 10k each on up to 3 targets in about 1 gcd. I don't know what spell your healers got that can heal 90k in 1gcd, but I want it.
Are you serious? The only way this would work is if the rest of your team are just sitting there... Again taunt, guard, mez, intervene, split off... Then guess what happends after the first wave? Yeah they go down as there is no way this guys can take down a team with healers (assuming equal skill and gear) and some gurd on said healers... Then people to peel off said smashers and this is going really fast really bad for said team...

Now imagine those 3 smashers (the ones from your post) are leaping to another guardian (focus probably...) as he is up in front and most people do that... That guardian is going to have defensive CD's on him, getting healed and the rest of the team taunting those 3 smashers... All i can say is GL with it.

Thing is smash is easy to play but assuming the other team are good enough they CAN counter them... The only curent problem with them is having 2 smash mara + ops healer + tank in arena... But the given scenario from OP? No way.

Quote: Originally Posted by Brunner_Venda View Post
I play a pyro PT. Can I please have some undying rage? How about force camo? Saber ward? Obfuscate?

I'll trade you for my defensive cool-downs: shield and the terrible kolto overload heal - the one that leaves me in execute range.

I know! Maybe I'm just stupid and I have a perception problem. Derp derp derp!
You don't really need all of those things... Just revert the stupid change from 2.0.

Brunner_Venda's Avatar


Brunner_Venda
08.27.2013 , 08:29 AM | #17
Pyro doesn't need any buffs, we can heal ourselves from 30 to 40 something percent! That's if a marauder has a lobotomy and forgets to hit his execute button.

Buy hey, that's almost half as good as healing ourselves to full. Then we can make you pay.

Briljin's Avatar


Briljin
08.27.2013 , 08:46 AM | #18
Just join them, apparently they will be safe from class adjustments for the next couple of months anyways. It is only a week or two to reach 55 and you can get the first tier PvP gear quickly enough. Maybe when the vast majority of their player base is made up of the same archtypes, Bioware will take notice.

Cretinus's Avatar


Cretinus
08.27.2013 , 09:44 AM | #19
Quote: Originally Posted by OpeningToEndgame View Post
My first match of the day and what do I get 6 fully geared Smash monkies and 2 Slingers. It's absurd. No matter how geared and good you are. You can't defend 6 people leaping in and smashing all at once. Plus being rooted in place by Slingers. I'm not saying Smash is OP. I'm saying SIX smashes at once is. There needs to be more balance in the force Bioware.
Why don't you heal2full and make them pay?
Nerf operatives.

JestersRevenge's Avatar


JestersRevenge
08.27.2013 , 10:41 AM | #20
Quote: Originally Posted by OpeningToEndgame View Post
I didn't know there was anything to "master".
/sigh/giggle

Go to the Sorc class Q&A thread and read BW's responses to the class questions. Then go the Vanguard forums and read those. THEN come back here and re-read the fella you just quoted.

Queue teh !