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Bioware, now would be the perfect time to bring back killing companions.

STAR WARS: The Old Republic > English > General Discussion
Bioware, now would be the perfect time to bring back killing companions.

Inflicktion's Avatar


Inflicktion
08.10.2013 , 10:06 AM | #51
How is this a bad idea? If you go down a certain conversational path with Kaliyo the two of you basically end up making death threats towards each other. I'm stupid or sadistic for wanting that story to play out? Give me a break, some of you trolls will say anything.

Edit- The first question was rhetorical, I understand how it would affect crafters, I don't need a rant. If you're saying that's not an easy fix though you're just being difficult. Also, it's not like it'd be something anyone would be forced to do.

branmakmuffin's Avatar


branmakmuffin
08.10.2013 , 10:15 AM | #52
Quote: Originally Posted by Callaron View Post
It's the "Dur... I'm an evil character. Watch me kill everything" crowd that wants this the most.
There you go. The more wannbe bad-a** someone is in a game, the more small and insignificant they feel IRL. Being a bad-a** in a game gives them a sense of power and control, which they feel they lack IRL. That's why I said the desire to kill companions "just because" is juvenile.

Trevormortis's Avatar


Trevormortis
08.10.2013 , 10:50 AM | #53
Quote: Originally Posted by branmakmuffin View Post
There you go. The more wannbe bad-a** someone is in a game, the more small and insignificant they feel IRL. Being a bad-a** in a game gives them a sense of power and control, which they feel they lack IRL. That's why I said the desire to kill companions "just because" is juvenile.

Pretty sure the majority of posters gave reasons why they wanted to kill certain companions...it's not "just because".

I'd like to kill Quinn, Skadge and a few others for storyline reasons (not going to put up all the reasons why in spoilers, if you played the story you would know why). It has nothing to do with RL reasons... its a game.

Saying that people want this because they can't be mean and powerful in RL is not even close to correct for the majority. You are simply demonizing people that disagree with your opinion.

Maybe your point is valid for a small few, but should that impact others doing it who have actual reasons why they want to no longer have a certain companion.

Some people actually care about story arcs, especially people that came from the originall KOTOR games (guilty as charged). Keeping crew members around that fundementally disagree with your characters premise and perspective takes away from the story, plain and simple. And some people don't like that. That is all.
Wormjunta - 55 Assassin /Wormalicious - 55 - Shadow
Wormsauce - 55 - Sorcerer / Wormwoodman - 55 - Marauder
Wormjunter - 50 - Powertech / TK420 - 55 - Operative
Wormtastic - 55 Guardian / Theworm - 55 Commando

Jacen_Starsolo's Avatar


Jacen_Starsolo
08.10.2013 , 11:01 AM | #54
Quote: Originally Posted by astrobearx View Post
INDEED ALLOW US TO KILL THE TRAITOROUS ***** *** ***** **** **** OF A MOTHER****ER QUINN RITE NAO


*ahem*

please bioware?
I didn't need his heals anyhow in this game. He was expendable and should have died. And also killing the ewok too. Even better would be the ewok pet is auto-flagged for PvP so others can kill it too.

Morgani's Avatar


Morgani
08.10.2013 , 11:02 AM | #55
Killing Kaliyo makes just as much sense as killing Quinn does.

Spoiler


Killing companions willy nilly doesn't really make sense, but there are some that NOT being able to kill them is what doesn't make sense. For them, bringing this feature back would be great.
Be to her Virtues
very Kind.
Be to her Faults
a little Blind.

Eillack's Avatar


Eillack
08.10.2013 , 11:15 AM | #56
Quote: Originally Posted by branmakmuffin View Post
There you go. The more wannbe bad-a** someone is in a game, the more small and insignificant they feel IRL. Being a bad-a** in a game gives them a sense of power and control, which they feel they lack IRL. That's why I said the desire to kill companions "just because" is juvenile.
Not sure what thread you're reading; I dig where you're coming from...but I think the reasons why this was in the game isn't registering with you. Not sure where all this negativity and GTA kids comments are coming from.

Some people want the story to matter...you know, like older games used to have instead of everyone wins a gold star, lets hold hands happy ending games. I think you are making "I wish X companion was killable" into something it's not.

PaniMauser's Avatar


PaniMauser
08.10.2013 , 01:15 PM | #57
Quote: Originally Posted by Callaron View Post
It's the "Dur... I'm an evil character. Watch me kill everything" crowd that wants this the most.
You'll probably find a few of the avid "Let us kill Satele Shan!" posters on this thread too.
Some people should just play some GTA if that's what makes them happy.
Mind you, some have valid reasons for wanting certain companions dead - but it's still hardly worth the hassle for the devs.
Oh yeah, hurr durr evil players! Of course, nothing else!

*SPOILER WARNING* just in case. Though the game is almost two years old, what spoilers are you talking about? Everyone who _really_ cared, played all stories already.

You want to say that having traitors like Quinn and Kalyo on warrior and agent ships makes total sense? Or having maniac Scadge on ship full of kids (Mako is 19 and Torian is 18, also Blizz might be not a child but still a small creature)? Or letting Guss, who set you up three(!!!) times in the course of one planetary quest, to board your ship?And insult to the injury, Guss keeps saying "I'm surprised you put up with me for that long". As if we are given a choice >.< Are our characters that idiotic? Don't know about you, but I do not RP my chars as idiots.

Where's the option to send them rot in prison forever or kick their sorry asses from your ship?

Attacking a sith IS a crime punished by death in empire, it's not a hurr-durr-evil, it's the law . Go do that little quest on Dromund Kaas. Why Quinn is the exception? Kalyo always betrays agent, no matter how good you treat her. So why she cannot stay in prison? Because ex-Minister of Intelligence has a hard-on for her? So let HIM keep her. I understand keeping her if player chooses defection path, but why loyal imperials should put up with her?

Scadge has no place at neutral/light-sided Bounty Hunter ship. And, honestly, killing him would be one of the most light-sided acts in the game, since one less raving maniac is roaming free. As one scientist saliarian said " Lots of ways to help people. Sometimes heal patients; sometimes execute dangerous people. Either way helps."

Though you can still wear your tin-foiled hat and pretend all proponents of this thread are just hurr-durr-evil.

ShyNyny's Avatar


ShyNyny
08.10.2013 , 01:22 PM | #58
I would really like to read your thread, OP, but spoilers. I do agree with the sentiment in the OP, but I am not sure why they removed it in the first place, so I'm not sure if they'll even think about adding it back.

It would seem that there are a fair amount of "this particular companion is needed for this quest in your storyline" plots going on, so if they were to re-implement the killing of companions, it wouldn't be possible until after those types of quests are completed, I'd think.

I don't understand your seemingly irrational hatred of Mako. I suppose I've missed something?

I would NOT be opposed to killing Theran Cedrax; however, he is the most annoying, slimy little weasel.

Quinn is a traitor? I'm just now leveling my Sith Warrior, don't say these things!
I suppose I should have gone with flirting with the Lieutenant, when I ad the chance? Ugh.
Not that he's really much of a romance option, anyway.

Callaron's Avatar


Callaron
08.10.2013 , 01:29 PM | #59
Quote: Originally Posted by PaniMauser View Post
Oh yeah, hurr durr evil players! Of course, nothing else!
Despite the fact that you quoted my post, you seem to have chosen to ignore the last line completely.
So I'll repeat it; some have valid reasons.
Quinn being the one that immediately comes to mind, Kaliyo is up there as well.

The rest of the post was pretty much devoted to people like the one who said "I wanna kill my whole crew! Except for the obviously psychotic droid so we can go grind babies into dust and fieldkick puppies! YAY!" (slight paraphrasing there, I know) and other similar posts to that.

As for the original point, I sincerely doubt it's ever going to happen - they decided it was a bad idea back when they actually HAD a fully functional support team rather than the skeleton crew they have now.
Do you really think they are ever going to reopen that can of worms?
Thanks for showing us you listen to our feedback, Bioware!
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Suggestion for letting us add certain story characters to our Strongholds.

QuevvenXiltyn's Avatar


QuevvenXiltyn
08.10.2013 , 01:36 PM | #60
Well, my DS Warrior for one, intends to keep Quinn around for extended torture sessions... and since he is also the only romanceable for her in the game...