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Developer Update: Color Palette Upgrade in Game Update 2.3

STAR WARS: The Old Republic > English > General Discussion
Developer Update: Color Palette Upgrade in Game Update 2.3
First BioWare Post First BioWare Post

CourtneyWoods's Avatar

08.08.2013 , 12:49 PM | #1 This is the last staff post in this thread.  
Several months ago, our engineers added a new feature to our game engine that gives the artists complete control over the final color output of our renderer. The technology is very similar to digital color grading – which is a technique that directors in the motion picture industry use to add style and emotional impact to each shot in their films. You’ve all seen this effect in action in all of the most recent summer block-buster films. In our game, this new feature allows us to apply unique color effects to each area for each Planet, Flashpoint, Warzone, Operation, etc.

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LetoAtreidesII's Avatar

08.08.2013 , 01:15 PM | #2
This change has appealed to many, but many don't even notice a change and many more still absolutely hate it. The change also looks very different under different systems and setups. On my system, the feature doesn't look like the official screenshots but looks oversaturated with painfully high contrast.

Fortunately, you guys had the wisdom to put an option in to enable/disable this feature at will, but it is not well advertised. Simply edit your client_settings file (go to your SWTOR settings folder by pressing the Windows Key and clicking run, and entering: %localappdata%/swtor/swtor/settings ). Add the following line under [Renderer] if it doesn't already exist:

AllowColorRemapping = false

If it's there already, simply edit the existing line.

Screamenko's Avatar

08.08.2013 , 01:26 PM | #3
I like the changes.

Is it possible to apply the filters or effects that you showed us in the article (black/white, sepia etc.) in the game?

hitmanixi's Avatar

08.08.2013 , 01:34 PM | #4
Changes look great to me. I noticed the changes right away and love the bright colors. Keep up the good work.

Basreia's Avatar

08.08.2013 , 01:38 PM | #5
Looks A LOT better and makes the game really pop more. Everything seems more detailed and it's the way it should be without the nasty gray "fog" look and the old drab colors.

I love it! Keep up the little changes like this. Every person I have talked to in game absolutely loves it. So just a minority it seems on the forums don't like it. If you don't like it, don't complain to have the new shiny change reverted, simply just revert it yourself.

Be aware though, your game won't look all spic and span. I'm sure you are just used to the old way and got used to that. Anyway, looks a TON BETTER!
Use the force

Arlon_Nabarlly's Avatar

08.08.2013 , 01:42 PM | #6

So basically this is just Instagram for SWTOR.
I'd tell you the technology we used for colors in 2.3, but you've probably never heard of it.

RedRangerABC's Avatar

08.08.2013 , 01:44 PM | #7
Well actually I prefer the original. Looks like you just cranked up saturation. When I look out of my window I don't see blinding primary colors everywhere.

kezzin's Avatar

08.08.2013 , 01:45 PM | #8
I think it looks spiffy. Great work.

sandisrd's Avatar

08.08.2013 , 01:45 PM | #9

Changes are incredible it looks really stunning and it is a great addition to already great game!...

Best regards!.
Collector's edition owner
''I do not believe in the false stories of the evils of the Sith Empire, they're nothing compared to the oppression and stagnation that the Republic represents at it's core!''

BernRod's Avatar

08.08.2013 , 02:00 PM | #10
I notice the color change too. Looks nicer, thx. Reading this article makes me feel Bioware is also struggling with Gamma color space as many other film studios do.
"Yo ho ho Joe"