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8/2 - PVP Sniper/Gunslinger community questions

STAR WARS: The Old Republic > English > Classes > Imperial Agent > Sniper
8/2 - PVP Sniper/Gunslinger community questions

Synavix's Avatar


Synavix
07.30.2013 , 10:01 AM | #31
Quote: Originally Posted by EnzoForMe View Post
Will roll into cover ever work as intended?

It's a key mechanic and 3/4 times you will simply roll in place rather than roll to the object with the green outline of yourself as the intended destination.
I'm secretly hoping that when they fix roll-in-place this will get fixed with it, since they're similar issues. Wishful thinking, though :P

paowee's Avatar


paowee
07.30.2013 , 10:46 AM | #32
Quote: Originally Posted by EnzoForMe View Post
Will roll into cover ever work as intended?

It's a key mechanic and 3/4 times you will simply roll in place rather than roll to the object with the green outline of yourself as the intended destination.
i've added it as part of PVP 11. From eric's sample of questions, it looks like we are able to submit multiple questions as long as they are similar to the issue we want answered. In this case, Covered Escape/Hightail It.
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GalnarDegana's Avatar


GalnarDegana
07.30.2013 , 01:30 PM | #33
I would really like to emphasize the Cover bugs with question 10. Even some little random edges can cause the "Unable to take cover" bug. It is such a crucial part of GS/Sniper gameplay.

I would also like to know what the devs think our purpose is in ranked PvP. Are we healer killers? Then question 6. Are we supposed to be general focus targets? Then why do we have a cooldown on Flourish Shot/Shatter Shot. It could be changed to have a lower or no cooldown and only be able to be on one target at a time like Shock Charge/Interrogation Probe.

Paowee, are we going to do an official "poll" or just have votes in-post?

paowee's Avatar


paowee
07.30.2013 , 01:36 PM | #34
delete
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paowee's Avatar


paowee
07.30.2013 , 01:38 PM | #35
What we have so far: PVP

It seems like a popular topic for PVP snipers/slingers according to the various (few) posts in both threads is about

1) Our offensive cooldowns. They are too "passive." The question for this is PVP 3. It also has an "offshoot" in the form of the Laze Target question in PVE 6 with a more detailed post abotu offensive cooldown ideas by Angelsfluttersky outside.

2) Other issue is about the QoL buff that Full Lethality got (in the form of spammable CG) and in some people's eyes seemed to have "dumbed down" the spec.

3) Another hot topic is on Engineering (both in the PVP and PVE sheets). PVE Engineers are asking the question, is this how BW intended us to play? PVP Engineers mention how they can potentially deal up to 25k damage using (a soon to be fixed) roll in place. Both PVP and PVE snipers have the question in mind "Are you guys planning on letting us keep the roll as it is or will we be seeing a nerf? If roll does get changed will anything be added to compensate for it? Also any fix on the bugs to covered escape?"

Quote: Originally Posted by GalnarDegana View Post
I would really like to emphasize the Cover bugs with question 10. Even some little random edges can cause the "Unable to take cover" bug. It is such a crucial part of GS/Sniper gameplay.

I would also like to know what the devs think our purpose is in ranked PvP. Are we healer killers? Then question 6. Are we supposed to be general focus targets? Then why do we have a cooldown on Flourish Shot/Shatter Shot. It could be changed to have a lower or no cooldown and only be able to be on one target at a time like Shock Charge/Interrogation Probe.

Paowee, are we going to do an official "poll" or just have votes in-post?
Galnar do you have a gmail account so i can give you permission to edit the google doc? Is it possible for us to set up a poll in this forum? o_O

EDIT: Regarding cover bug. The thing with asking a specific question about a potential bug in one ability is.....

well you see what i did there. i don't think we should burn a question on ONE specific question asking if/when/how/why/what they are going to do about one ability bugging out and asking for it to be fixed. i think that should be in the bug report forum instead.

e.g. covered escape buggy, cover buggy, sos - add dies - ft does not proc "bug"
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GalnarDegana's Avatar


GalnarDegana
07.30.2013 , 03:35 PM | #36
Quote: Originally Posted by paowee View Post
Galnar do you have a gmail account so i can give you permission to edit the google doc? Is it possible for us to set up a poll in this forum? o_O
yes, it is thefanaticalswordsman@gmail.com. And, I must have been thinking of another forum, because shockingly, that feature is missing from this one. How annoying.

Quote: Originally Posted by paowee View Post
EDIT: Regarding cover bug. The thing with asking a specific question about a potential bug in one ability is.....

well you see what i did there. i don't think we should burn a question on ONE specific question asking if/when/how/why/what they are going to do about one ability bugging out and asking for it to be fixed. i think that should be in the bug report forum instead.

e.g. covered escape buggy, cover buggy, sos - add dies - ft does not proc "bug"
True, I was thinking of phrasing it more in the manner of "what specifically are you doing to improve the cover-using experience?" That is still rather specific. You may be right on that one...

I think you are right. The major questions are with Hightail It/Covered Escape and its design, the place in Ranked PvP that we are expected to play, and the intention behind all three of our specs. I feel that SS/MM got weaker against healers in 2.0, was already weaker against tanks, and so we are left with sniping other DPS, which is fine, but seems odd. We have a good balance of utility and burst DPS with Sab/Eng, but DF/Leth is really weak against healers due to cleanses. I really want to know our place with regards to curbing rampant healing.

EDIT: I should say that I actually believe we are in a pretty good place with PvP at the moment. I am more worried about nerfs than about getting the right buff at this point lol.

MarkXXIV's Avatar


MarkXXIV
07.30.2013 , 06:34 PM | #37
Be careful what you wish for. Don't get corrosive grenade nerfed.(don't let them nerf sniper -__-)
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paowee's Avatar


paowee
07.31.2013 , 12:19 AM | #38
Any more votes from the pvpers?
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diadox's Avatar


diadox
07.31.2013 , 05:49 AM | #39
This question isn't really sniper exclusive, but it is something I've noticed more on my gunslinger than any other class (prolly because that's the toon I'm on more than any other ):

At times when trying roll away in pvp I will "rubberband" back to where I started my roll, leaving me in the exact spot I started and with my roll on cooldown. This link from BaineOs shows the issue perfectly.
Quote: Originally Posted by BaineOs View Post
This seems to happen - while not every time - when rolling after certain stuns/roots (whether they were cleansed by cc-breaker/evasion or just ran out) or when rolling just as a root is applied. Like I said, this is not a sniper only issue and I've had it happen when on my sage and merc as well (with Egress specced Force Speed and Hydraulic Overrides, respectively).

To keep it short, I guess the exact phrasing of my question would be something like:

"Using escape abilities shortly after/just before being affected by some controlling effects seems to sometimes cause the player to "rubberband" back to his original position multiple times, effectively making the escape ability (or part of it) wasted. Is this issue something you're aware of and if so, how high a priority is it to fix?"

I realize there are reasons why this shouldn't qualify as a sniper question (it not being an exclusively sniper issue for one, it being a bug fix rather than about the actual class for another), so if it's left out I understand. It is the only urgent issue I have with the class, though, so I thought I'd at least throw it out there.

I also realize it's probably too late for this question to get enough votes even if people are interested, but I give one vote to it anyway.

My other votes go to pvp 4 and pve 8.
Rhuarc


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paowee's Avatar


paowee
07.31.2013 , 10:32 AM | #40
This happened to me last night in a warzone rhuarc Bug needs to be fixed. XD
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