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Jedi Sentinel - Force Jump Bug

STAR WARS: The Old Republic > English > Customer Service
Jedi Sentinel - Force Jump Bug
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AmberGreen's Avatar


AmberGreen
07.17.2013 , 08:42 AM | #11 This is the last staff post in this thread.  
Hey there folks,

Keep the reports coming (and if possible, video examples like above are great!). It sounds like something we've been investigating that's already in the Bug Report forum, but for now I'll not combine the threads. Eventually, we'll go with only one thread to collect data.

Thanks for your posts! Bring on the details.
Amber Green | Live Services Specialist
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Glower's Avatar


Glower
07.17.2013 , 08:53 AM | #12
There is another version of this bug::
Quote:
Any other leapers falling short of their destination? http://www.swtor.com/community/showthread.php?t=647263
(15 pages, 1.5 month old ) ?
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KarethRiker's Avatar


KarethRiker
07.17.2013 , 08:55 AM | #13
Probably a separate bug, but our sentinels are having a really bad time on NiM Dash'roode in Darvannis. When his knockback hits us mid-leap it makes us stuck and unable to do moves or leap. The only thing that seems to work is the Sage pull to unstuck us. Can't move, can't do abilities, but still take damage.

Don't think it's related and I filed a bug in game but thought I would post all the same.
Kareth Kalzeth Kairieth Karzeth Karyeth
Kelschuz Staccia Karjeth Karxeth
The Last Centurions - The Harbinger

Nibbon's Avatar


Nibbon
07.17.2013 , 08:56 AM | #14
Quote: Originally Posted by sphyg View Post
http://www.twitch.tv/sphyg04/b/431083054



@41:01 you will see me activate my force leap, but not go anywhere
@41:18 I run into imaginary walls
@~41:25 I type /stuck which puts me where i should have landed when i originally leaped.
looks like your target vanished the same instance you hit leap - causing the bug. Interestingly you seemed to be bound to (when you /stuck) to the spot he reappeared and not where he initially vanished/where you intended to jump to.

KarathAnno's Avatar


KarathAnno
07.17.2013 , 08:58 AM | #15
I have encountered this bug many times. It occurs most often when I am CCed or knocked back immediately upon Leaping. As the OP said I'll become trapped in an invisible box or animation locked in one place till I either /stuck or log out and back in.

Burtlebe's Avatar


Burtlebe
07.17.2013 , 09:14 AM | #16
I noticed last night when doing TFB that several times when jumping to mobs that sometimes I would just jump up and land in the same spot and then have to run to the mob.

The desync situation has always randomly occurred in pvp esp huttball. By desync I mean I am on top near fire trap and someone exits the opponent's respawn point and I run off the side like I was falling into the pit then force leap to person while in mid air. it almost always shows me landing in the pit first then warping to the endzone. I am not sure that this is the same thing as what was occurring last night.
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skotish's Avatar


skotish
07.17.2013 , 02:19 PM | #17
Quote: Originally Posted by Burtlebe View Post
I noticed last night when doing TFB that several times when jumping to mobs that sometimes I would just jump up and land in the same spot and then have to run to the mob.

The desync situation has always randomly occurred in pvp esp huttball. By desync I mean I am on top near fire trap and someone exits the opponent's respawn point and I run off the side like I was falling into the pit then force leap to person while in mid air. it almost always shows me landing in the pit first then warping to the endzone. I am not sure that this is the same thing as what was occurring last night.
Having the same issues on tofn server whilst in war-zones asked in gen chat if anyone had issues only to be told off the trolls it was my net oh well glad its not just me cheers
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AlrikFassbauer's Avatar


AlrikFassbauer
07.18.2013 , 04:56 AM | #18
I tried to play with my Sentinal in War Zones recently.

Horrible. Every third Force Jump just didn't take place. I just stood there, the cooldown was seemingly still on, I had to run towards my enemies, and thus got slaugheted even more easily.

My character was at level 26.

Could it be that this rather happens at lower levels ? Because if it would happen at higher levels, then the sheer number of reports would surely be higher ?
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Hoshino's Avatar


Hoshino
07.18.2013 , 05:23 AM | #19
Glad to know I'm not alone. I'll try and get a video of this as well.

LaynaTan's Avatar


LaynaTan
07.18.2013 , 11:07 AM | #20
This has begun to crop up for me as well... I "jump", and stay in position, or end up somewhere between my starting-point and the enemy I targeted... annoying, really.