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BioWare, you're TORParse's only hope...

STAR WARS: The Old Republic > English > General Discussion
BioWare, you're TORParse's only hope...
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Ocho-Quatro's Avatar


Ocho-Quatro
07.17.2013 , 10:50 AM | #51
Quote: Originally Posted by Docmal View Post
The biggest challenge I foresee is finding a cost neutral way to host the large amounts of data needed to store logs and statistics. If anyone has any ideas on this issue please PM me!
Kickstarter.

I'd back that one with a fiver or 10-spot for sure.
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ImpactHound's Avatar


ImpactHound
07.17.2013 , 10:54 AM | #52
Quote: Originally Posted by Superman_AZ View Post

So, only 20K unique users ever took advantage of the service. This would show me the # of visitors =/= the number of users. Plus, this would mean only 0.75% of SWTOR players are even using a parser from this group. But, as Andryah showed earlier, another .Net developer is making their own Parser as we speak, so this topic is no longer a concern as someone else is already taking matters into their own hands
Those numbers speak volumes about the raiding population of the game.

Superman_AZ's Avatar


Superman_AZ
07.17.2013 , 10:57 AM | #53
Quote: Originally Posted by ImpactHound View Post
Those numbers speak volumes about the raiding population of the game.

Not so much about the population of raiders, but rather the amount of raiders who even bother to use this tool.
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy

Andryah's Avatar


Andryah
07.17.2013 , 11:06 AM | #54
Quote: Originally Posted by Superman_AZ View Post

So, only 20K unique users ever took advantage of the service. This would show me the # of visitors =/= the number of users. Plus, this would mean only 0.75% of SWTOR players are even using a parser from this group.
Quote: Originally Posted by Superman_AZ View Post

Not so much about the population of raiders, but rather the amount of raiders who even bother to use this tool.
Generally speaking... for every person that installs a parser, at least 10 other players directly benefit from it. Guilds and play teams will use one to tune a team.. but that usually means one or two players have it loaded and are doing the analysis and report back for everyone else. There is no reason for everyone to have one in use, in fact it tends to be disruptive since some people are not capable of reading the results objectively.

Plus.. since there is no easy way for people to log and parse anyone around them in this MMO.. there is much less compelling need for parsers_by_all because it does not server the pug_weenies who spend more time rubbing dps performance in other peoples faces then actually running the encounter.

So the 20K is no more a valid measure then the 600K unique visitors IMO.
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ImpactHound's Avatar


ImpactHound
07.17.2013 , 11:09 AM | #55
Quote: Originally Posted by Superman_AZ View Post

Not so much about the population of raiders, but rather the amount of raiders who even bother to use this tool.
well, even if you generously gave the same amount of numbers to the other two popular parsers, it's still a single digit number for people that both raid and seriously track their performance while doing so. It's fair to assume these two qualities go hand-in-hand. In comparison, there's 200k distinct downloads for a DPS modfor Rift, which has similar sub number, and the game is marketed specifically towards raiders:

http://nosygamer.blogspot.com/2011/0...s-on-rift.html
http://www.curse.com/addons/rift

TL;DR TOR hobbles along on Story modes because combat logs hurt feelings.

ImpactHound's Avatar


ImpactHound
07.17.2013 , 11:12 AM | #56
Quote: Originally Posted by Andryah View Post
Generally speaking... for every person that installs a parser, at least 10 other players directly benefit from it. Guilds and play teams will use one to tune a team.. but that usually means one or two players have it loaded and are doing the analysis and report back for everyone else. There is no reason for everyone to have one in use, in fact it tends to be disruptive since some people are not capable of reading the results objectively.

Plus.. since there is no easy way for people to log and parse anyone around them in this MMO.. there is much less compelling need for parsers_by_all because it does not server the pug_weenies who spend more time rubbing dps performance in other peoples faces then actually running the encounter.

So the 20K is no more a valid measure then the 600K unique visitors IMO.
Actually TORParse only shows you your DPS/HPS, not other people's unless they run it themselves and share a friend name with you thru the site. You can't rub numbers in people's faces when they're random and bad in a flashpoint on the fly. Which ironicly would be good for the community so they shape up and do their role.

Aelrail's Avatar


Aelrail
07.17.2013 , 11:12 AM | #57
The game client was created on April 2013, so as of July 10 2013 it has been working for less than 3 months, a growth of over 5,000 new users of the application per month is a VERY good growth pace.

Do a little extrapolation of the numbers and then talk about the "small portion or hardly anyone" sector that uses it.


And the over 600,000 visitors numbers refers to UNIQUE VISITS, this are tracked by IP and other factors.



Please be informed before stating your "facts"
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Superman_AZ's Avatar


Superman_AZ
07.17.2013 , 11:15 AM | #58
Quote: Originally Posted by Andryah View Post
Generally speaking... for every person that installs a parser, at least 10 other players directly benefit from it.
So the 20K is no more a valid measure then the 600K unique visitors IMO.

By my math, if 20k people download, and 10 others benefit from it, giving your hypothesis the benefit of the doubt, this would encompass 200k raiders, not 600k. But, mox nix. Someone else is making a parser and people will have another useful tool soon enough. But, in 10 days... TORparse is done.
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy

curtkram's Avatar


curtkram
07.17.2013 , 11:15 AM | #59
Quote: Originally Posted by Superman_AZ View Post

Not so much about the population of raiders, but rather the amount of raiders who even bother to use this tool.
there are different ways to play this game. it would not be right to say one way is better than another. someone who only wants to log in to buy stuff from the cartel market is an exception, since that is not playing a game at all; that is shopping.

if what you're doing is just a very basic sort of "hit stuff" and running through planets 3 or 5 levels ahead of the content and such, or pugging warzones and flashpoints without actually knowing what abilities your class has and what they do, that's fine. i don't think it's right for someone else to tell you that you aren't playing the game right. that's the right game for you, and all i would ask is try to communicate with your pug group the best you can.

sometimes the content can actually be fairly difficult if you aren't overleveled or overgeared. that aspect of the game appeals to other people, and that is just as acceptable. for these people, they want to get every bit of damage they can (or know how to mitigate damage, heal, ect.) so they know which attack can give you a proc, and what order to hit buttons is best, and things like that. for these people, it's important to have a tool that provides feedback on what their attacks are doing. i'm not elite, or even particularly good, but the game i enjoy is to challenge myself the best i can and having a tool that provides feedback is necessary for that. otherwise, i'm just guessing. the point is, pretty much all raiders use this tool, or mox, or something similar.

this thread isn't really here for people who don't like tools that provide feedback based on what attacks you do. this thread is for the people that do like these tools and are upset they are losing a valuable tool. your posts dismissing them and saying they are a small minority that doesn't matter is not helpful.

the guy that said he was developing a .net tool also said he was not able to release it to the public because he didn't have a storage option available. maybe that will be worked out, but suggesting the problem has been solved and done is not accurate.

Superman_AZ's Avatar


Superman_AZ
07.17.2013 , 11:18 AM | #60
Quote: Originally Posted by Aelrail View Post
The game client was created on April 2013, so as of July 10 2013 it has been working for less than 3 months, a growth of over 5,000 new users of the application per month is a VERY good growth pace.

Do a little extrapolation of the numbers and then talk about the "small portion or hardly anyone" sector that uses it.
And the over 600,000 visitors numbers refers to UNIQUE VISITS, this are tracked by IP and other factors.
Please be informed before stating your "facts"

His statement page does not state 600k+ "unique" visitors. It does, however make reference to 20K unique downloads.

I am not the one doing the "extraploitation" of numbers and putting words in the mouth of the TORparse dev. I take his writing at face value and make educated assessments based on what he wrote... not just "how I read it in my head".
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy