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Why the lack of underwater content?

STAR WARS: The Old Republic > English > General Discussion
Why the lack of underwater content?

Hockaday's Avatar


Hockaday
07.12.2013 , 03:24 AM | #51
Quote: Originally Posted by StreaMRoLLeR View Post
Hero Engine capable of Swimming and underwater mechanics so they CAN add it.
Is this confirmed? They don't use the stock hero engine.
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CommanderKeeva's Avatar


CommanderKeeva
07.12.2013 , 03:28 AM | #52
Underwater exploration would be cool to see, but it cannot be implemented in the same way as ground combat. In addition to moving along the X and Y axis, they would have to add in a Z axis as well, essentially revamping the movement system to support 3D movement. If they're going to do that, I'd much rather see 3D space than 3D swimming.

Also, there's that techical difficulty that blasters and lightsabers don't work underwater. More traditional weapons like Vibroswords and Vibrostaves are ineffective as well, since you can't slash or hack underwater (resistance prevents you from swinging a weapon effectively) only cut and stab. The only weapon that would be effective underwater is the Agent's offhand Vibroknife but no class can wield that as a main hand weapon. So the developers would have to invent a whole new series of underwater weapons like wieldable Vibroknives, Laser Weapons, Particle Beam Weapons, Missile Launchers, Harpoon Guns etc.

TL; DR: It's a lot of work for marginal benefits.
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Never_Hesitate's Avatar


Never_Hesitate
07.12.2013 , 03:32 AM | #53
I loved manaan with its underwater content in Kotor I, it had nothing to do with swimming or firing a blaster underwater ^^
But the combat type wouldn't really work as well in a multiplayer game
waiting for ...

Hockaday's Avatar


Hockaday
07.12.2013 , 03:36 AM | #54
Quote: Originally Posted by CommanderKeeva View Post

Also, there's that techical difficulty that blasters and lightsabers don't work underwater. .
Lightsabres do work underwater. Some, anyway.
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Machine-Elf's Avatar


Machine-Elf
07.12.2013 , 03:36 AM | #55
Quote: Originally Posted by JPryde View Post
uh oh... better brace yourself.

While I personally come from a roleplayer perspective and am perfectly okay with not killing anything for a week (except wookiee. I need at least one dead wookiee per day), I heard a lot of complaining both in game and on these forums about quests involving super-marioesque style.
I have done the bino-endquest a dozen times by now and would love if it were repeatable, but other totally hated the puzzle and jumping aspects of it. Many will argue that the IP reads StarWars not StarJumps or similar.
And as good as the bioncular and seed endquests are, they are "one shot" missions, you do them once and then they are over. Such content is faster consumed than produced and as such will create a lot of complaints rather than soothen some.
Of course it will piss off a few people in these forums, what doesn't? But having this kind of diversity in the game is essential, especially in its early stages, as it's exactly the kind of thing that helps attract and retain new players.

Hockaday's Avatar


Hockaday
07.12.2013 , 03:39 AM | #56
Quote: Originally Posted by Machine-Elf View Post
Of course it will piss off a few people in these forums, what doesn't? But having this kind of diversity in the game is essential, especially in its early stages, as it's exactly the kind of thing that helps attract and retain new players.
The early datacrons are very platformer. They realized their physics suck and stopped doing them like that. You can do those over and over though.
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CommanderKeeva's Avatar


CommanderKeeva
07.12.2013 , 03:40 AM | #57
Quote: Originally Posted by Hockaday View Post
Lightsabres do work underwater. Some, anyway.
Didn't Obi-Wan's lighsaber in Episode 1 short out when he submerged it in water? They also disappeared in Jedi Outcast and Jedi Academy when you swam. I'm sure a reason could be invented why lightsabers might work underwater in certain circumstances, I just feel that the dev's efforts should be focused elsewhere.
BEING A GOOD SOLDIER COMES DOWN TO ONE THING, ONE SINGLE QUESTION:
WHAT ARE YOU PREPARED TO SACRIFICE?

Hockaday's Avatar


Hockaday
07.12.2013 , 03:42 AM | #58
Quote: Originally Posted by CommanderKeeva View Post
Didn't Obi-Wan's lighsaber in Episode 1 short out when he submerged it in water? They also disappeared in Jedi Outcast and Jedi Academy when you swam. I'm sure a reason could be invented why lightsabers might work underwater in certain circumstances, I just feel that the dev's efforts should be focused elsewhere.
All lightsabers, unless specially made,[34] would short out when they were submerged in water, due to rapid chain reactions and the instant overpowering of water on the blade. In rain, a lightsaber would steam up, but not short out.[35] Some Jedi, specifically those of aquatic species, designed special lightsabers that could activate underwater.

http://starwars.wikia.com/wiki/Bifur...ignition_pulse

http://starwars.wikia.com/wiki/Lightsaber
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AlrikFassbauer's Avatar


AlrikFassbauer
07.12.2013 , 04:08 AM | #59
Quote: Originally Posted by chuixupu View Post
Because underwater content is the absolute most horrible thing to ever exist in video games?
Not to me. In DDO they did it in an imho great way.
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MahneWarrior's Avatar


MahneWarrior
07.12.2013 , 04:22 AM | #60
If I can pull and CC people into vast bodies of water watching them drown, then go for it!