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Regardless of who the class representative for this round will be

STAR WARS: The Old Republic > English > Classes > Imperial Agent > Sniper
Regardless of who the class representative for this round will be
First BioWare Post First BioWare Post

hesfalcon's Avatar


hesfalcon
07.26.2013 , 09:43 AM | #51
Very specific question. At the end of a roll, I seem rooted in cover for too long. When I just crouch, i can jump right up out of cover immediately. After a roll, I'm stuck there for what seems an eternity. I know, I'm in cover, which is a good thing, but if I need to keep running, I lose my advantage waiting for the ability to let me get up and run again. Was this intended? If not, can it be fixed.

paowee's Avatar


paowee
07.26.2013 , 01:11 PM | #52
Snipers get their questions first.

Friday 8/2 Sniper
Spoiler


As always if you have any questions feel free to post them in this thread. I will be in touch with individual Reps as they are selected next week. Remember, polling will close on Monday, July 29th.

-eric


Maybe they put us in the top of the line coz we already started XD lol. We can start now.. or wait for Monday when the polling ends.
Republic < Intrepid > The Harbinger slinger sage vanguard dps
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paowee's Avatar


paowee
07.26.2013 , 04:15 PM | #53
Quote: Originally Posted by hesfalcon View Post
Very specific question. At the end of a roll, I seem rooted in cover for too long. When I just crouch, i can jump right up out of cover immediately. After a roll, I'm stuck there for what seems an eternity. I know, I'm in cover, which is a good thing, but if I need to keep running, I lose my advantage waiting for the ability to let me get up and run again. Was this intended? If not, can it be fixed.
This is a constant question and i think is suited more as a bug report. Trust me you are not the only one who gets this >_<
Republic < Intrepid > The Harbinger slinger sage vanguard dps
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paowee's Avatar


paowee
07.26.2013 , 04:15 PM | #54
Quote: Originally Posted by rverghes View Post
Another couple of small annoyances:

2. This may have been covered, but killing a mob with Series of Shots disrupts your rotation since Followthrough doesn't come off cooldown. You can work around it, but it is jarring, and even feels like the game is punishing you for killing the mob. Suggestion: Add killing a mob to the list of things that completes the cooldown for Followthrough.
This is a known "feature" of series of shots - ft. they know this and hopefully it can get fixed soon (possible bug report).
Republic < Intrepid > The Harbinger slinger sage vanguard dps
swtorboard.org dps blog.class guides.end-game stuff
16 man | 8 man DPS leaderboards | Galactic Starfighter Records