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Tanking with Darkness - A PvE Guide to Darkness Assassins

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
Tanking with Darkness - A PvE Guide to Darkness Assassins

insaneric's Avatar


insaneric
07.10.2013 , 03:54 PM | #1
A PvE Guide to Darkness Assassins
Tanking with Darkness
By Fuyri

Introduction
Spoiler

Skill Tree
Spoiler

Gearing and Stats
Spoiler

Abilites
Spoiler

Rotations
Spoiler
Darkness Tank Assassin Madness DPS
The Fuyri Legacy

insaneric's Avatar


insaneric
07.10.2013 , 03:55 PM | #2
Reserved
Darkness Tank Assassin Madness DPS
The Fuyri Legacy

Glorksnaf's Avatar


Glorksnaf
07.11.2013 , 03:17 AM | #3
Personally speaking I've found a lot more success using the Exotech armor adrenal rather than the new absorb one, it's a slightly worse version of overcharge saber, which helps mitigate those huge spike periods we experience so often. Secondly, for AOE threat when dealing with a large amount of adds you need to hold agro on (Warrior phase in EC comes to mind) two lacerates will generate about as much threat as a single ability so on 3+ targets it tends to be worth it to spam between wither and discharge cd's. Other than that, very solid guide. Something to consider adding is use of cd's for those new to tanking/assassins, force shroud works on a lot of things people won't expect.

Mynden's Avatar


Mynden
07.11.2013 , 09:07 AM | #4
Do those ephemeral relics proc off our self heals? I just came back after some time away and am about to buy a new relic. Thanks
Use the link for free stuff (including a server transfer)
http://www.swtor.com/r/DMvJV3

insaneric's Avatar


insaneric
07.11.2013 , 11:13 AM | #5
Quote: Originally Posted by Glorksnaf View Post
Personally speaking I've found a lot more success using the Exotech armor adrenal rather than the new absorb one, it's a slightly worse version of overcharge saber, which helps mitigate those huge spike periods we experience so often. Secondly, for AOE threat when dealing with a large amount of adds you need to hold agro on (Warrior phase in EC comes to mind) two lacerates will generate about as much threat as a single ability so on 3+ targets it tends to be worth it to spam between wither and discharge cd's. Other than that, very solid guide. Something to consider adding is use of cd's for those new to tanking/assassins, force shroud works on a lot of things people won't expect.
Both adrenals are reasonable depending on the situation. The new absorb one has higher average mitigation whereas the old armor one is a flat damage reduction. I'll use the new one 99% of the time but if there's a mechanic like "NiM Operation's Chief - Terminate" that can just about 1 shot assassin tanks then the armor one's a better choice.

I'm going to test out lacerate when I get a chance and will come back to you on that.

My plan for my next guide will be a general tanking guide which will include some boss analysis of what attacks are which type and when you should use cooldowns for greatest effect. So i'm going to just leave it as what type of damage is mitigated for each cooldown as I think listing all the situations it's useful in would be a lot of clutter.

Thanks for the feedback.
Darkness Tank Assassin Madness DPS
The Fuyri Legacy

insaneric's Avatar


insaneric
07.11.2013 , 11:23 AM | #6
Quote: Originally Posted by Mynden View Post
Do those ephemeral relics proc off our self heals? I just came back after some time away and am about to buy a new relic. Thanks
Yes it does work off your self heals. However I would recommend the Relic of the Fortunate Redoubt for your first relic and then if you're comfortable with a clicky relic take the Relic of Imperiling Serenity else go with the Relic of Shield Amplification.
Darkness Tank Assassin Madness DPS
The Fuyri Legacy

XantosCledwin's Avatar


XantosCledwin
07.11.2013 , 01:41 PM | #7
about the adrenals, I am currently using the Artifice Crew Skill set up on my Assassin (I know, probably not the best crew skill to use on an Assassin, but it gets me the Hilts and Enhancements for a lot cheaper than if I had to buy them). So I was wondering, is it possible to get the adrenals you mentioned without having to have Biochem as a trained crew skill?
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insaneric's Avatar


insaneric
07.11.2013 , 02:02 PM | #8
Quote: Originally Posted by XantosCledwin View Post
about the adrenals, I am currently using the Artifice Crew Skill set up on my Assassin (I know, probably not the best crew skill to use on an Assassin, but it gets me the Hilts and Enhancements for a lot cheaper than if I had to buy them). So I was wondering, is it possible to get the adrenals you mentioned without having to have Biochem as a trained crew skill?
Yes, the Prototype Nano-Infused Fortitude Stim listed in the guide is the non-reusable, non-biochem requiring stim that is made by a biochemist but can be traded, mailed or sold on the GTN.
There is also a version of the old armor adrenal that doesn't require biochem.
Check your GTN, ask a friend, post a WTB in gen chat or level an alt with biochem to obtain them.
Darkness Tank Assassin Madness DPS
The Fuyri Legacy

mastirkal's Avatar


mastirkal
07.11.2013 , 02:21 PM | #9
I believe KBN did the numbers on the exotech to nano adrenals. Here it is http://www.swtor.com/community/showthread.php?t=650014

I'll have to look at those numbers as far as mitigation goes, it's not inline with what I have seen from keyboard or dip's posts on the subject. but those are only subject for SV.

Other than that both seem to be pretty damn accurate. Rotation is slightly different from myself, but everything else is spot on, good job ^ ^

Oh and If I could suggest how are you getting to those mitigation numbers via gearing kell dragon? askmrrobot would be a big help in the gearing section.

http://swtor.askmrrobot.com/characte...6-9db75c3eb687 was the cloest I could get to those target numbers. 13 absorb and 1 redoubt augments and one bastion enhancement to replace the accuracy/defense in the gloves.

or this http://swtor.askmrrobot.com/characte...3-dc0590f61c71 13 absorb and 1 redoubt with a need for an extra reinforced mod and a bulwark enhancmeent.

insaneric's Avatar


insaneric
07.11.2013 , 03:35 PM | #10
Quote: Originally Posted by mastirkal View Post
I believe KBN did the numbers on the exotech to nano adrenals. Here it is http://www.swtor.com/community/showthread.php?t=650014

I'll have to look at those numbers as far as mitigation goes, it's not inline with what I have seen from keyboard or dip's posts on the subject. but those are only subject for SV.

Other than that both seem to be pretty damn accurate. Rotation is slightly different from myself, but everything else is spot on, good job ^ ^

Oh and If I could suggest how are you getting to those mitigation numbers via gearing kell dragon? askmrrobot would be a big help in the gearing section.

http://swtor.askmrrobot.com/characte...6-9db75c3eb687 was the cloest I could get to those target numbers. 13 absorb and 1 redoubt augments and one bastion enhancement to replace the accuracy/defense in the gloves.

or this http://swtor.askmrrobot.com/characte...3-dc0590f61c71 13 absorb and 1 redoubt with a need for an extra reinforced mod and a bulwark enhancmeent.
Thanks for the post.

I looked over the numbers just and agree with KeyboardNinja's post about adrenals. I'll update my guide.

I also had the wrong mod listed /facepalm it should be the 33B versions that are my choice for BiS.

Here's a list to my askmrrobot BiS character - http://swtor.askmrrobot.com/characte...8-20cae0ad3f70

Will probably have it updated by tomorrow, can't do it straight away as I'm about to raid.
Darkness Tank Assassin Madness DPS
The Fuyri Legacy