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Alternate weapons unlock.


Tweaked's Avatar


Tweaked
06.27.2013 , 01:22 PM | #1
This idea comes in two forms, both with the same goal.
Many people have complained about item restrictions "why can't my Jedi guardian use a saberstaff?"
These two idea's are an attempt to address this request. Both ideas work under the assumption that animations will be "recycled" from other classes. Don't waste resources making new animations, just decide what already in use animation works best with what weapon per class.

Idea one: Purchasable unlock.
Cartel item that allows Melee classes to purchase:
Single saber
Dual wield saber
Saberstaff

Cartel Item that allows ranged classes to wield:
Pistol
Dual pistols
Rifle
Sniper rifle
assault cannon

Example of how this works: Commando buy "assault rifle unlock" Assault rifles would then have the same damage range as assault cannons and they'd be able to use moves that require assault cannons with rifles equipped.

The second idea, that i arguably dont like as much because its more restricted, is to sell on the CM weapons that have the appearance of one class, but function as another.
Example: a saberstaff that's classified as a lightsaber.

Kash_Onasi's Avatar


Kash_Onasi
07.02.2013 , 10:00 PM | #2
/signed
i love this idea i hate how i cant have a jedi knight with a double bladed lightsaber.
which is ironic because a jedi consular who is better with force than a lightsaber uses a double bladed saber which is very hard to manage
Kasshh -Jedi Sentinel
Zareek -Sith Assassin
Kosimise - Mercenary

auroroavalor's Avatar


auroroavalor
07.03.2013 , 08:41 AM | #3
I get where you're coming from but it would create some issues in pvp, attacking a tank vanguard and a heals commando is a very different fight, but you'd be surprised how many people see a trooper with a blaster rifle in a WZ and go in for and easy kill only for the "Vanguard" to heal through all the damage. if you're a gunslinger, the way you fight a sith assassin and a juggernaut are very different, seeing a sith with a double saber won't make you immediately drop cover exposing you to the "Assassins" leap.

great idea would love to see it

but won't work with pvp from where I sit

Myst's Avatar


Myst
07.03.2013 , 08:54 AM | #4
Maybe there's a way to restrict these weapons to PvE only?

Either way, I definitely like this idea. The only issue is certain skills have animations centered around their specific weapon. For example, if a marauder was using a single saber and used dual saber throw, it would look a bit strange.
..

frennky's Avatar


frennky
07.03.2013 , 10:13 AM | #5
I actually don't like this idea. The classes should be unique in appearance and not just abilities. I would go so far and even put some restrictions like restrict force users to not be able to have body type 4. I mean it's ridiculous to see a body type 4 Jedi Force Leap and move unnaturally fast. I'm not that lore-wise, but as far as I know there are no fat Jedi.

You can customize face, race and armor as much as you like to make your char look unique, but in a fight there should be no question what class you are.

adamqd's Avatar


adamqd
07.07.2013 , 04:02 AM | #6
/signed!!!!!

This is why I won't play a Sentinel or a Shadow, I think they are more interesting classes, but I HATE anything other than a single saber (Mainly because its been designed in a way that it looks Goofy to me, and I don't think Jedi should use saberstaffs IMO) So I roll Sage's and Guardian's but I really wanna play a Sentinel Class-wise. The same goes for Trooper, Love Commando, hate the 12 ft hand cannon.

community/member.php?u=495
Need more inter-faction interaction! Come on, its an MMO!

Tweaked's Avatar


Tweaked
07.08.2013 , 12:27 AM | #7
Quote: Originally Posted by auroroavalor View Post
I get where you're coming from but it would create some issues in pvp, attacking a tank vanguard and a heals commando is a very different fight, but you'd be surprised how many people see a trooper with a blaster rifle in a WZ and go in for and easy kill only for the "Vanguard" to heal through all the damage. if you're a gunslinger, the way you fight a sith assassin and a juggernaut are very different, seeing a sith with a double saber won't make you immediately drop cover exposing you to the "Assassins" leap.

great idea would love to see it

but won't work with pvp from where I sit
I think this added challenge would actually ADD to the game in PVP. Less predictability adds to more challenge.

SithKoriandr's Avatar


SithKoriandr
07.09.2013 , 12:32 AM | #8
Quote: Originally Posted by auroroavalor View Post
I get where you're coming from but it would create some issues in pvp, attacking a tank vanguard and a heals commando is a very different fight, but you'd be surprised how many people see a trooper with a blaster rifle in a WZ and go in for and easy kill only for the "Vanguard" to heal through all the damage. if you're a gunslinger, the way you fight a sith assassin and a juggernaut are very different, seeing a sith with a double saber won't make you immediately drop cover exposing you to the "Assassins" leap.

great idea would love to see it

but won't work with pvp from where I sit
I see no reason why it wouldn't work in PvP. What it would mean is, instead of seeing a weapon in hand and going after them for the easy kill (or whatever your reason) you'd have to find another tell...or you know...risk it.
"It's now very common to hear people say, 'I'm rather offended by that.' As if that gives them certain rights. It's actually nothing more...than a whine. 'I find that offensive.' It has no meaning; it has no purpose; it has no reason to be respected as a phrase. 'I am offended by that.' Well, so *********** what." - Stephen Fry

SithKoriandr's Avatar


SithKoriandr
07.09.2013 , 12:34 AM | #9
Quote: Originally Posted by frennky View Post
I actually don't like this idea. The classes should be unique in appearance and not just abilities. I would go so far and even put some restrictions like restrict force users to not be able to have body type 4. I mean it's ridiculous to see a body type 4 Jedi Force Leap and move unnaturally fast. I'm not that lore-wise, but as far as I know there are no fat Jedi.

You can customize face, race and armor as much as you like to make your char look unique, but in a fight there should be no question what class you are.
You mean, how my Arsenal Spec Bounty Hunter and Gunslinger Spec Smuggler can look exactly the same and you wouldn't realize which was which until one ducked behind the shield while the other fired off some missiles?
"It's now very common to hear people say, 'I'm rather offended by that.' As if that gives them certain rights. It's actually nothing more...than a whine. 'I find that offensive.' It has no meaning; it has no purpose; it has no reason to be respected as a phrase. 'I am offended by that.' Well, so *********** what." - Stephen Fry

Tersiel's Avatar


Tersiel
07.09.2013 , 09:10 AM | #10
I would absolutely pay for this kind of unlock. Provided its a purely cosmetic unlock I don't see how giving people more cosmetic choices can possibly hurt the game. More people can use more weapons = more demand for different weapons = more in-game trade too.

A "rifle" unlock could let Troopers and Operatives use either sniper or blaster rifles for all their class powers: a "blaster" could let Smugglers use blaster rifles and Operatives use blaster pistols; and so on.

I personally hate that my choice of class (largely) restricts my primary weapon choice. To me the Vanguard should be carrying the giant assault cannon, catching attention across the battlefield while the Commando strikes light and fast with the "lighter" assault/blaster rifle. I hate that my "operative" lugs around a rifle instead of the pistols spies we're used to seeing spies carry.

I would even be happy if this was a Legacy unlock.

Confusing for PvP? Maybe, but doesn't that just make add to the challenge? People will soon recognize signature attacks/powers but if its that big a deal, enforce the default weapons for class powers that stands now while in PvP scenarios.