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An Update on the Summer of SWTOR

STAR WARS: The Old Republic > English > General Discussion
An Update on the Summer of SWTOR
First BioWare Post First BioWare Post

BurnedRemains's Avatar


BurnedRemains
06.18.2013 , 12:34 PM | #51

chuuuuucky's Avatar


chuuuuucky
06.18.2013 , 12:35 PM | #52
Quote:
August 6th is still our target date for Game Update 2.3. *Watch for lots more details on the features below in upcoming blogs, mailers, and community meet and greets!* Some of the bigger parts of this update are:

New Flashpoints
New Daily Area
Game-wide color vibrancy improvement
New Recurring Event: Bounty Contract Week
So english ist not my first language. What does that mean? I mean new color palettes are not graphical improvements as they are part of the art style and help making the world feel consistent and real.
So is this a phrase for something else or does it really mean that colors are adjusted in some way?

CrazyOldMystic's Avatar


CrazyOldMystic
06.18.2013 , 12:35 PM | #53
I appreciate the update on what they are working on but I dont see anything that says yay. Pvp update built around ranked. Yea thats really going to help the game. More fps and dailies yea lets follow the path of wow even more. A bounty week, umm the reason why bhs want bounties is to hunt people, not npcs. I saw nothing in that list that will help open up the star wars universe. So what I am seeing here is please watch another year go by, well we add nothing great to the game.

Devs I know you got a job to do but if you keep following wows example, eventually your going to loose your star wars fan base here, and eventually the game will die. Wow has four REAL FULL expansions plus several years on you, you can not compete with that in the mmo market. The only hope this game has is to focus on the ip, not some strange weirdness like the cathar. I find that one just funny as all get out everyone jumped on board saying how great it would be funny thing is I see maybe one or two player cathars at most. Stick to what made star wars great.

Kilora's Avatar


Kilora
06.18.2013 , 12:39 PM | #54
Quote: Originally Posted by CrazyOldMystic View Post
I appreciate the update on what they are working on but I dont see anything that says yay. Pvp update built around ranked. Yea thats really going to help the game. More fps and dailies yea lets follow the path of wow even more. A bounty week, umm the reason why bhs want bounties is to hunt people, not npcs. I saw nothing in that list that will help open up the star wars universe. So what I am seeing here is please watch another year go by, well we add nothing great to the game.

Devs I know you got a job to do but if you keep following wows example, eventually your going to loose your star wars fan base here, and eventually the game will die. Wow has four REAL FULL expansions plus several years on you, you can not compete with that in the mmo market. The only hope this game has is to focus on the ip, not some strange weirdness like the cathar. I find that one just funny as all get out everyone jumped on board saying how great it would be funny thing is I see maybe one or two player cathars at most. Stick to what made star wars great.
1.) Cathar are part of the IP. I'm surprised you've seen one or two. I've seen dozens on at a time, and significantly more since they were released. Just because YOU don't like it, doesn't mean it shouldn't be ingame.

2.) They are adding things the playerbase wants. If you are looking for a sandbox, quit this game and go play a sandbox. This will never be SWG.

3.) "Nothing great" ? Really? I disagree. See how wonderful it is for the Devs to try and please the majority of people? Nevermind pleasing everyone -- as that is impossible -- but if they please the majority, I say keep doing it.

Laurreth's Avatar


Laurreth
06.18.2013 , 12:53 PM | #55
Quote: Originally Posted by TheBBP View Post
They did. It was reported that it was said the there would be no more open-world PVP areas.
And, frankly, that's something we shouldn't be too sad about. Open PvP is very hard to get right (IMO DAoC is so far still the only "traditional" MMO to get it at least somewhat right), and the risk of failure is huge; so instead of focusing on something that might well turn out to be a fool's errant, I'd rather see BW work on the warzone system and the focused "incidental" PvP areas like the one on Ilum during the event.
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PlayLoud's Avatar


PlayLoud
06.18.2013 , 12:56 PM | #56
Quote: Originally Posted by Laurreth View Post
I was tickled by the original idea of great, big graphics improvement, but the term "vibrancy improvement" makes my eyes itch. Please tell me it's not going to be a bloomy candyland with oversaturated colours. I was rather hoping for a touch-up like finally fixing the grass textures and some other ugly tiling stuff (nagnagnag!), improving AA, that kind of thing.

Would be nice to have a developer/artist blog teaser on that sometime soonish, like the one about the foliage shader improvements, with a few before/after shots
My thoughts exactly. This description makes it sound like there will be added bloom, which I hope isn't the case. I would really like some texture improvements, or AA improvements, like you said.
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Elboc's Avatar


Elboc
06.18.2013 , 01:00 PM | #57
Whoever thought it was a good idea to post future plans for the game... Was a genius. The whole secrecy thing always annoyed me. People are going to whine and complain if a patch is released on time or five minutes late. The rest of us really enjoy seeing what's coming and personally it helps me keep my sub. Can't wait for 2.4!

If this are gets arenas and does it right I will be subbing for a long time. I hope there is 2v2.
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TheBBP's Avatar


TheBBP
06.18.2013 , 01:00 PM | #58
Quote: Originally Posted by Laurreth View Post
And, frankly, that's something we shouldn't be too sad about. Open PvP is very hard to get right (IMO DAoC is so far still the only "traditional" MMO to get it at least somewhat right), and the risk of failure is huge; so instead of focusing on something that might well turn out to be a fool's errant, I'd rather see BW work on the warzone system and the focused "incidental" PvP areas like the one on Ilum during the event.
I am not sad. PVPers can flag and PVP anywhere. I am tired of PVE quests running into zones like the Outlaw's Den. I am glad PVP folks are getting new warzones though.

Glzmo's Avatar


Glzmo
06.18.2013 , 01:07 PM | #59
Quote: Originally Posted by BruceMaclean View Post
Hello everyone!

Here is a fresh update on where we are at in terms of hitting our schedules for the Summer of SWTOR, and a recap of all the exciting things we have in the works for the months ahead. All of the below dates are the dates the teams are shooting for. As you saw with Game Update 2.2 which had to be moved back by one day, its entirely possible these will move!

Double XP Weekends! Wed like to help you stay cool in the heat of the summer with three sessions of double XP, beginning with this weekend:
Double XP Weekend 1:
  • Start: June 21st @6pm GMT
  • End: June 24th @7am GMT
Double XP Weekend 2:
  • Start: June 28th @6pm GMT
  • End: July 1st @7am GMT
Double XP Weekend 3:
  • Start: July 4th @11am GMT
  • End: July 8th @7am GMT

On July 9th we will launch Nightmare Mode Scum and Villainy as a part of Game Update 2.2.2! This Nightmare Mode Operation is currently up on Public Test Server!

On July 23rd look for a return of the Relics of the Gree Event for a nice two week long run:
  • Per community request the event will scale up to level 55 on this next run, including better loot rewards, commendations, and achievements
  • Possible drops include a new Sphere Transport Enclosure vehicle

August 6th is still our target date for Game Update 2.3. *Watch for lots more details on the features below in upcoming blogs, mailers, and community meet and greets!* Some of the bigger parts of this update are:
  • New Flashpoints
  • New Daily Area
  • Game-wide color vibrancy improvement
  • New Recurring Event: Bounty Contract Week

Even though its part of Game Update 2.3 we are planning to start the Bounty Contract Week on August 13th. Bounty Contract Week is a monthly event, so if you miss it the first time, dont worry it will return next month! The event above was actually teased in our Community Meet & Greet last week and well be sharing more details soon. Here is a snippet for now:

Bounty Contract Week provides new missions with full voice-over that will take you on a hunt for high-value bounty targets across the galaxy. Each bounty contract scales to your level, from 15 to 55, providing experience, credits, Commendations, and Reputation with the Bounty Brokers Association.

Game Update 2.4 is also in the pipe and being worked on for an October release. Even though our mantra is smaller more frequent patches this particular update is shaping up to be very big, with tons of new content and big PvP updates especially targeting Ranked play. Well start sharing details next month. If you absolutely *have* to glimpse the potential future, enter a Force trance and focus on these key phrases. Oricon. Warzone Arenas. Dread Masters.

This isnt an exhaustive list, and we are also working on some longer term stuff. As we get closer well have a lot more juicy details on whats above. Keep your eyes peeled to the forums and SWTOR.com for more information!
It's wonderful that you are finally posting plans now and how communication has improved. There is still some way to go, but it's much better than what it was before. At least now we can see where we are at.

But Bruce, why aren't chat bubbles mentioned anywhere in these plans?
It truly is high time that you finally add them! We've been promised this essential feature over for launch and then "shortly after launch" and then "soon" over again, yet you can't even give us a target patch for them? Are they still coming? What's the deal with them? Can't you simply re-enable the chat bubbles option we had in beta (like you re-enabled dynamic shadows and other things from beta in the past) so people that want to use it can? Sure it wasn't ideal, but it's still much, much better than having nothing until you find the time to implement them more elaborately (if you're even willing or capable enough to make that happen...I somehow doubt it due to your history)!

It's highly frustrating and often quite infuriating to see that all Bioware cares about are PVEers and PVPers (which is alright, but all playstyles should be supported equally, not just those two groups!) and not the people that made them (Bioware) - the roleplayers and the people that are the staple, heart and soul of any MMORPG - the socializers and anything good coming for roleplayers and socializers so far has come only because you could rip them off with cartel coin payments (appearance designer kiosk that can only be used by paying cartel coins even as loyal subscriber, apparel, chairs - that one can only sit on for 15 seconds which is a travesty all by itself - and other things that require real-money gambling via cartel market boxes just to name a few).

Arlon_Nabarlly's Avatar


Arlon_Nabarlly
06.18.2013 , 01:10 PM | #60
Quote: Originally Posted by Glzmo View Post
Bruce, why are chat bubbles not mentioned in these plans?!
I'm gonna take a while guess and say cause it's not in any of the patches they talked about there.

Quote: Originally Posted by Glzmo View Post
the roleplayers and the people that are the staple of any MMORPG,
You should do stand-up.
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