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Cartel Market Idea: Instant Level Cap Granted

STAR WARS: The Old Republic > English > General Discussion
Cartel Market Idea: Instant Level Cap Granted

Quething's Avatar


Quething
06.19.2013 , 04:55 AM | #51
Tell the truth, OP: This is a cleverly veiled snark against double XP weekends, isn't it.

That said, with modifications (sufficiently high Legacy level required, or a per-AC system where you can only use it if you have a sufficiently leveled member of the class or its mirror, or whatever) this could be a great way to mend the rift between "uh, leveling is the actual game" types and the "wait this is a PvE game?" and "yay double XP" types such that they never have to interfere with each other at all.

Hyfy's Avatar


Hyfy
06.19.2013 , 04:58 AM | #52
Quote: Originally Posted by MrJurgens View Post
Lol I'm not even going to start with you PvE carebears.

And thereit is, it only took you 3 pages. What took so long. And you wonder why people react to you like they do, here ya go. You are rude and condescending and quite frankly a dolt and when called on it you resort to name calling and epithets. I wonder why people would act that way to you...
US. ARMY Military Police Corps

Sarcasm, a body's natural defense against stupid

MrJurgens's Avatar


MrJurgens
06.19.2013 , 05:43 AM | #53
Quote: Originally Posted by Hyfy View Post
And thereit is, it only took you 3 pages. What took so long. And you wonder why people react to you like they do, here ya go. You are rude and condescending and quite frankly a dolt and when called on it you resort to name calling and epithets. I wonder why people would act that way to you...
"You are rude and condescending..."
"quite frankly a dolt"

Because the Biodrones sure aren't...



LordArtemis's Avatar


LordArtemis
06.19.2013 , 05:55 AM | #54
I'm not completely against the idea as long as someone levels the class they want to level up at least once. Then perhaps they could have an unlock to create another leveled class.

But I think that double XP serves the purpose well enough. This is not something that I think the game needs.

Darevsool's Avatar


Darevsool
06.19.2013 , 07:00 AM | #55
I'm not completely against the idea either. The price the OP came up with is also fair in my mind.

I would place different restrictions however.

1. You need to finish each class story you want to insta-level an alt on. Meaning you have to go through the BH story in order to unlock a BH alt.

2. It would be server specific. Not legacy specific (which eventually will be transferable across servers).
2a. A mechanism would need to be in place that if a player transferred an insta level toon to another server, the legacy unlock for this wouldn't transfer to the new server.

3. It would cap at lvl 50, so people who don't have the expansion could make use of it.


This game was marketed on the strength of its story, and it has pretty decent class stories. However, doing them multiple times on alts gets really, really, tedious....at least for me. I'm certainly worried about wearing my spacebar out.
<Dead Wookiee Storage> Imp - StarForge/Satele Shan
<Babyslaughter> Pub - Star Forge
<SluisVanShipyards> Pub - Satele Shan
....and who doesn't like laughing babies?

SithKoriandr's Avatar


SithKoriandr
06.19.2013 , 07:08 AM | #56
Quote: Originally Posted by LordArtemis View Post
I'm not completely against the idea as long as someone levels the class they want to level up at least once. Then perhaps they could have an unlock to create another leveled class.

But I think that double XP serves the purpose well enough. This is not something that I think the game needs.
Needs? No.

BW could make quite a bit of money on by charging 15-20k Cartel Coins? Yes!
"It's now very common to hear people say, 'I'm rather offended by that.' As if that gives them certain rights. It's actually nothing more...than a whine. 'I find that offensive.' It has no meaning; it has no purpose; it has no reason to be respected as a phrase. 'I am offended by that.' Well, so *********** what." - Stephen Fry

Amrahs's Avatar


Amrahs
06.19.2013 , 07:09 AM | #57
Stupid idea. First of all, this is an MMO. Don't like leveling? Don't play. Then there's the fact that we already see "new" players and bad players at the later levels of 35-45 so allowing them to instalevel characters to max level will increase the amount of bad players at max level. All around bad idea.
Amrahs

Zunayson's Avatar


Zunayson
06.19.2013 , 07:10 AM | #58
Make it require legacy 50 so I get something the lower class citizens don't get.




/sarcasm
Quote: Originally Posted by Uber_the_Goober View Post
Bioware couldn't balance a sheet of plywood if it were laying [sic] on the ground.
Quote: Originally Posted by Aragost View Post
Make sure you take 3/3 in the "knowing how to play" box

SithKoriandr's Avatar


SithKoriandr
06.19.2013 , 07:14 AM | #59
Quote: Originally Posted by Amrahs View Post
Stupid idea. First of all, this is an MMO. Don't like leveling? Don't play. Then there's the fact that we already see "new" players and bad players at the later levels of 35-45 so allowing them to instalevel characters to max level will increase the amount of bad players at max level. All around bad idea.
I agree with the sentiment of it's an MMO. But think of the money that could be made by BW if they made it an option one buys at 15-20k CC!

That would cost a player roughly 120-160 dollars. They would've just sold an item to a player for what amounts to a years sub time.
"It's now very common to hear people say, 'I'm rather offended by that.' As if that gives them certain rights. It's actually nothing more...than a whine. 'I find that offensive.' It has no meaning; it has no purpose; it has no reason to be respected as a phrase. 'I am offended by that.' Well, so *********** what." - Stephen Fry

Amrahs's Avatar


Amrahs
06.19.2013 , 07:31 AM | #60
Quote: Originally Posted by SithKoriandr View Post
I agree with the sentiment of it's an MMO. But think of the money that could be made by BW if they made it an option one buys at 15-20k CC!

That would cost a player roughly 120-160 dollars. They would've just sold an item to a player for what amounts to a years sub time.
There are much better things that would generate a lot more revenue that EA/BW should focus on implementing. Everybody likes new content and cool looking gear. Spend time and resources on that, release something every 3 months, sell for somewhere in the 1000-2000 range.

I can't see a lot of people spending $120-$160 to level ONE character to 55 since the general consensus from the "GIVE ME A LEGACY TRANSFER" crowd is that transferring 12 characters at $15/character ($180, which is money a lot better spent since you're getting 12 characters that you've most likely spent time on rather than end game with a single character you just create) is too much money.

EDIT: I could maybe bypass my belief about this being an MMO and leveling is a necessity if the option was granted to people with a high legacy level (maybe 40-50).
Amrahs