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Advance Class Change: Good or Bad idea?

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Advance Class Change: Good or Bad idea?

PeterTLJr's Avatar


PeterTLJr
06.14.2013 , 09:28 AM | #251
Quote: Originally Posted by LordArtemis View Post
That pro and con list at the end of the post was actually the pros and cons that I found incredulous and ridiculous. They were not meant to be supported or sensible pros and cons...they were examples of what folks should NOT put forward as reasons for or against. I clarified the post to make sure folks understand that.
Pros:
-It can be done without breaking the invisible rule of "no class changing" in mmos.
-It doesnt affect anyone but yourself.
-It doesnt alter anything you have done leading up to that point.
-This one could be used as a con too but I look at it as a pro, there has been multiple cases where people dont level up a certain AC because its too hard so they do the other one, we could potentially see more ACs such as Scoundrel or Operative (those are the 2 that people seem to have the most difficult leveling) at end game because people level as the other AC because it seems easier.
-Less people complaining about their AC, if you dont like yours, switch, if you have already switched and you cant again because they put restrictions on it, too bad.
-Bioware/EA makes money, even people who are against it have said they would take advantage of it.

Cons:
-You said this shouldnt be a con or a pro, but it is, PEOPLE MIGHT QUIT, I dont see many people quitting over it, there has only a dozen people who seem so against it that they would, but we cannot overlook a feature like this just because theres a few people against it.
-FOTM and P2W, they need to handle this properly if they decide to put in this feature, restrictions will be needed otherwise this game will completely destroy itself.
-People who have rerolled already might start throwing a fit.
-Flashpoints and Operation loot, more complaining about people taking stuff they cant use for their current AC but claim they need it for their other AC, this is unavoidable and not BW/EAs fault. People know the risk when they go into Group Finder, and Operations will always have a different set of loot rules depending on what the operation leader wants them to be.

Feel free to add more to the list
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Ratajack's Avatar


Ratajack
06.14.2013 , 01:34 PM | #252
Quote: Originally Posted by PeterTLJr View Post
Pros:
-It can be done without breaking the invisible rule of "no class changing" in mmos. No it cannot. A class change is a class change.
-It doesnt affect anyone but yourself.It affects everyone and that has been explained many times.
-It doesnt alter anything you have done leading up to that point.It alters the class you chose.
-This one could be used as a con too but I look at it as a pro, there has been multiple cases where people dont level up a certain AC because its too hard so they do the other one, we could potentially see more ACs such as Scoundrel or Operative (those are the 2 that people seem to have the most difficult leveling) at end game because people level as the other AC because it seems easier.So, the "I want to level easy mode and switch to the class I want at end game" is a pro, now?
-Less people complaining about their AC, if you dont like yours, switch, if you have already switched and you cant again because they put restrictions on it, too bad.We have restrictions on class changes now. If you can't change your class because they already put restrictions on it, too bad.
-Bioware/EA makes money, even people who are against it have said they would take advantage of it. EA stands to lose money as well in lost subs as many WILL leave this game if they allow class changes, whether you want to acknowledge that or not.

Cons:
-You said this shouldnt be a con or a pro, but it is, PEOPLE MIGHT QUIT, I dont see many people quitting over it, there has only a dozen people who seem so against it that they would, but we cannot overlook a feature like this just because theres a few people against it.Many people will quit. I believe more will quit than will come back.
-FOTM and P2W, they need to handle this properly if they decide to put in this feature, restrictions will be needed otherwise this game will completely destroy itself.You say handle this properly? How? By putting restrictions on changing class? We already have restrictions on changing class and you and many others are here trying to get those restrictions lifted or changed.
-People who have rerolled already might start throwing a fit. I would not put it that way, but it would be a disservice to those that recognize that class changes should not happen and have re-rolled.
-Flashpoints and Operation loot, more complaining about people taking stuff they cant use for their current AC but claim they need it for their other AC, this is unavoidable and not BW/EAs fault. People know the risk when they go into Group Finder, and Operations will always have a different set of loot rules depending on what the operation leader wants them to be. This will definitely happen and the loot drama will escalate. We may deal with loot drama now, but allowing class changes will increase the problem, llikely in geometric progression.

Feel free to add more to the list
You yourself said if a large portion of this game would be against allowing class changes, then the devs should not allow it. I showed you with mathematical evidence(the only evidence we currently have) that approximately 50% of this game's population would be against allowing class changes. Yet here you are still trying to get the devs to allow you to change your class, when by your own words they should not allow it. Very hypocritical.

Hizoka's Avatar


Hizoka
06.14.2013 , 02:20 PM | #253
Quote: Originally Posted by PeterTLJr View Post
Pros:
-It can be done without breaking the invisible rule of "no class changing" in mmos.
-It doesnt affect anyone but yourself.
-It doesnt alter anything you have done leading up to that point.
-This one could be used as a con too but I look at it as a pro, there has been multiple cases where people dont level up a certain AC because its too hard so they do the other one, we could potentially see more ACs such as Scoundrel or Operative (those are the 2 that people seem to have the most difficult leveling) at end game because people level as the other AC because it seems easier.
-Less people complaining about their AC, if you dont like yours, switch, if you have already switched and you cant again because they put restrictions on it, too bad.
-Bioware/EA makes money, even people who are against it have said they would take advantage of it.

Cons:
-You said this shouldnt be a con or a pro, but it is, PEOPLE MIGHT QUIT, I dont see many people quitting over it, there has only a dozen people who seem so against it that they would, but we cannot overlook a feature like this just because theres a few people against it.
-FOTM and P2W, they need to handle this properly if they decide to put in this feature, restrictions will be needed otherwise this game will completely destroy itself.
-People who have rerolled already might start throwing a fit.
-Flashpoints and Operation loot, more complaining about people taking stuff they cant use for their current AC but claim they need it for their other AC, this is unavoidable and not BW/EAs fault. People know the risk when they go into Group Finder, and Operations will always have a different set of loot rules depending on what the operation leader wants them to be.

Feel free to add more to the list
you do really simply ignore EVERYTHING that isn't in support of your twisted and incorrect point of view don't you.

TangledDruid's Avatar


TangledDruid
06.14.2013 , 06:15 PM | #254
I can't help it, I am going to feed the troll.

This whole discussion (and in the other thread)

blah blah blah semantic nitpick whine whine

Bottom line - Any game that you only have to level one character to play every class.... would suck.

And if you think it is somehow different to switch from vanguard to commando than it would be to switch from sage to guardian... I just cant respond to you.

me fail, troll wins

respwn's Avatar


respwn
06.14.2013 , 06:28 PM | #255
I think its a bad idea because the whole point of leveling is to get to know your class and skills. a trooper can be heals, tank or dps, i think that if you had the option to play any of the three you would not learn how to do any one well. The first 10 levels are a throw away to get you use to the game, in which point you evolve and decide what path you want to take. If you're going to allow advanced class changes then you should just allow complete class changes because its the same gosh darn thing. You are something but you dont want to be that something so you wana be something else now.

Class changes are bad news because it only encourages badies to keep being badies instead of trying to learn the game through practice. You'll never get good at anything if you dont practice at it. Plus bioware has made it so damn easy to level an alt its sick so just level a gosh darn alt already so you can raid in 2 guilds instead of one.
HAN SHOT FIRST

PeterTLJr's Avatar


PeterTLJr
06.14.2013 , 06:43 PM | #256
Quote: Originally Posted by respwn View Post
I think its a bad idea because the whole point of leveling is to get to know your class and skills. a trooper can be heals, tank or dps, i think that if you had the option to play any of the three you would not learn how to do any one well. The first 10 levels are a throw away to get you use to the game, in which point you evolve and decide what path you want to take. If you're going to allow advanced class changes then you should just allow complete class changes because its the same gosh darn thing. You are something but you dont want to be that something so you wana be something else now.

Class changes are bad news because it only encourages badies to keep being badies instead of trying to learn the game through practice. You'll never get good at anything if you dont practice at it. Plus bioware has made it so damn easy to level an alt its sick so just level a gosh darn alt already so you can raid in 2 guilds instead of one.
I have to agree that leveling is easy, but that shouldnt be the reason why this should be not an option. Its really hard when picking an AC, you get no feel for it before hand, just descriptions, you dont know if you like it till later, they should atleast allow 1 or 2 changes, thats it, not a change whenever you want.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Ratajack's Avatar


Ratajack
06.14.2013 , 08:10 PM | #257
Quote: Originally Posted by PeterTLJr View Post
I have to agree that leveling is easy, but that shouldnt be the reason why this should be not an option. Its really hard when picking an AC, you get no feel for it before hand, just descriptions, you dont know if you like it till later, they should atleast allow 1 or 2 changes, thats it, not a change whenever you want.
You keep talking about putting restrictions on class changes. We ALREADY have restrictions on allowing class changes. It doesn't happen.

What makes your restrictions better than those set by the devs? What makes your restrictions any better than any of the other suggestions from those in favor of allowing class changes?

Hizoka's Avatar


Hizoka
06.14.2013 , 08:26 PM | #258
Quote: Originally Posted by Ratajack View Post
You keep talking about putting restrictions on class changes. We ALREADY have restrictions on allowing class changes. It doesn't happen.

What makes your restrictions better than those set by the devs? What makes your restrictions any better than any of the other suggestions from those in favor of allowing class changes?
because then he would have the inch so he could beg for the mile.

PeterTLJr's Avatar


PeterTLJr
06.14.2013 , 08:32 PM | #259
Quote: Originally Posted by Ratajack View Post
You keep talking about putting restrictions on class changes. We ALREADY have restrictions on allowing class changes. It doesn't happen.

What makes your restrictions better than those set by the devs? What makes your restrictions any better than any of the other suggestions from those in favor of allowing class changes?
Because you never change your class in the first place, you pick your AC, and this whole thing has been about AC changing not class changing.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

PeterTLJr's Avatar


PeterTLJr
06.14.2013 , 08:33 PM | #260
Quote: Originally Posted by Hizoka View Post
because then he would have the inch so he could beg for the mile.
Atleast Ratajack is willing to discuss, you just go for peoples throats, please leave me alone.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.