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Why are some people so incompetent in flashpoints?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Why are some people so incompetent in flashpoints?

shyroman's Avatar


shyroman
06.09.2013 , 09:16 AM | #1
The other day, I was doing hammer station (normal) on my merc healer. I started off by asking if everyone has done this before, and everyone said yes. On the first major pull, the sorc in the group cc'd one of the elite droids (only because I asked him too), and the tank immediately attacks the cc'd target, the 2 dps attack separate elites and I'm left with every other mob attacking me. We end up not wiping (because I'm level 21) and I explain to them all not to attack cc'd targets and what the kill order is. First boss comes, and about one minute in, I see the sorc next to the boss hitting him with his light saber (no, he wasn't out of force). The only other major pull (the one near the elevator) comes along, and everyone starts attacking the big droid only and I'm left with all of the other mobs. I almost leave then, but I only had enough time to finish one flashpoint and not enough to start another one, so I stayed. Everything else goes fine until the final boss, where the 2 dps decide to stack up on the tank and the get hit with the boss's sweeping blasters,. The sorc then proceeds to be knocked down to his death. Neither dps attacked the adds, and I had to knock them off each time. We end up killing him, but again, it was only because I was overleveled that I could keep them alive. If anyone has read this far, I applaud you for reading through my rant.
/end rant

Vegabond's Avatar


Vegabond
06.09.2013 , 09:23 AM | #2
Welcome to Pugs.

chimex's Avatar


chimex
06.09.2013 , 09:40 AM | #3
Oddly enough, Hammer Station seems to be the one which shows the inexperience of players the most. 9/10, it's the last boss, or the first fight (the one with the two large droids) which causes inexperienced (or, experienced but not very good) people to drop the ball.
The Progenitor (RP): Shazmi:<Crimson Moon>

AlixMV's Avatar


AlixMV
06.10.2013 , 10:50 AM | #4
Quote: Originally Posted by chimex View Post
Oddly enough, Hammer Station seems to be the one which shows the inexperience of players the most. 9/10, it's the last boss, or the first fight (the one with the two large droids) which causes inexperienced (or, experienced but not very good) people to drop the ball.
I remember having a conversation about this several months ago, and the consensus explanation for this is that Hammer Station is such a huge skill jump from the only other Flashpoints lowbie characters might've accessed, Esseles/Black Talon.

I didn't start doing the low level SM FPs until I was starting my second round of characters, and even though I was experienced with the Level 50 HMs, I found Hammer Station to be a crapshoot in terms of getting through it. It's rated level 15-19, but there is such a power difference between even level 15 and level 16. IIRC, some tanks don't even get their Taunt until level 17.

Combine these, if you get some inexperienced players and/or running at the lower end of the level requirement, and it takes a herculean effort to clear it.
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chuixupu's Avatar


chuixupu
06.10.2013 , 12:19 PM | #5
I agree that Hammer Station is definitely a rude awakening for people who may have only ever done Black Talon previously. where you can just take one person and your companions and blow through it without a second thought. It can be easy, but getting into a group full of complete newbies can be messy.
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drgjed's Avatar


drgjed
06.10.2013 , 09:24 PM | #6
Hammer Station is the welcome to actually having to use a kill order mindset and not a everyone focus on the tanks mob mindset. It's the crash course of DPS having to know what to CC and when. To start off by killing little mobs and work your way to the big ones that the Tank is slowly killing. It's the training ground for Tanks to begin their basic skill set for holding and agro. Who needs to be shielded and when. How to use that brand new taunt skill. It's the Healers first big push to actually have to learn to heal and conserve/manage there "Force/Energy/Heat/Manna for lack of a better term".

It's the big HOLY CRAP WHAT I LEARNED IN WOW DOES NOT WORK HERE!!! time. Some people learn this before they get through MR. Some don't. I still to this day see Juggs and Guardians Force leaping turrets in HM Cad. With time one can only hope that people will learn the required fight placements and kill orders that are unique to each FP and Ops. But it always boils down to one quote that a wise man said a long time ago. "A person is smart. People are dumb as friggen rocks."
Quote: Originally Posted by BunnyMage View Post
"Dear MMO maker. I have found that something in the game is still somewhat challenging. Please nerf it."

I really hate the mainstream sometimes.

Lord_Erman's Avatar


Lord_Erman
06.10.2013 , 11:59 PM | #7
Hammer Station is hard. As a matter of fact it's hard AND confusing. After Esseles/BT, Hammer Station feels like a punch in the face. Most new players in this game are also new to MMO's. They don't know terms like "CC" or "adds" etc... Most DPS players don't know what a tank is; as a matter of fact, even some tanks don't know what a tank is, either.

I even believe that Athiss is actually easier than Hammer Station even though it's for level 21 and Hammer Station is for 17 (recommended levels). Also healing in Hammer Station is incredibly hard; especially the last boss even with everyone knowing what they're doing. The fight is long and there are tons of damage going around and keeping everyone alive with your limited healing abilities and your horrible resource management is almost impossible. The first droid boss is also not easy.

Oh and the infamous first pull with those 2 big droids... what a pain that is.

The best thing is to ask if everyone did this before and then start. But then again, it's not always the solution because especially on my server where people are from tons of different countries, language can be a huge barrier to understand tactics.

So enter the place at your own risk and just hope things will go smooth. Sadly that's the "wisest" advice I can give.
Errtai - Jedi Sentinel
<Twin Suns Squadron> - The Red Eclipse

psandak's Avatar


psandak
06.11.2013 , 08:19 AM | #8
It's funny, I had a similar encounter in HS SM. A DPS JK Sent was jumping into every fight as if he were the tank. The rest of the group asked nicely and then forcefully for him not to do that. As the healer, I eventually warned him, "do that again and you are not getting healed." He did it again, and I did not heal him from that point on. He still did not get the message. Then one pull, he again jumped in before the tank and the rest of us just sat there and watched him die. We kicked him after that.

As someone else said, welcome to PuGs. The good news is that in most cases, if you have three good players one playing a class with healing ability (even if not heal specced) and one healer companion among the three you can usually 3-man any SM FP up to the mid to late 30s. Point is that even if you have to kick the tank or the healer, you do not necessarily have to wait for another to fill that role - I once did Colicoid War Game with a tank and two DPS, me being one of the DPS with healing ability (BH merc, pyro specced).

ThaigonRocha's Avatar


ThaigonRocha
06.11.2013 , 09:30 AM | #9
Hello, I'm new to SWtOR but an old WoW Healer, experienced on MMOs, already did the changes to improve my healing with my Jedi Sage(Like changing bindings for a faster reaction)...

I've done Hammer Station twice, both of them my tank died at that pull with the 2 big droids, first one was my fault, I was not expecting such a huge load and started the heavy heal too late, the second, my tank didn't aggro the trasses and they we're attacking everyone at the same time, my DPS didn't CC, everyone was attacking a different mob... it was hard.

HS has a hard pull, indeed, its a surprise for who is not expecting it

iEuthanasia's Avatar


iEuthanasia
06.11.2013 , 11:44 PM | #10
Quote: Originally Posted by chimex View Post
Oddly enough, Hammer Station seems to be the one which shows the inexperience of players the most. 9/10, it's the last boss, or the first fight (the one with the two large droids) which causes inexperienced (or, experienced but not very good) people to drop the ball.
Hammer Station is the Gnomeregan of SWTOR.