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2.2 Tank Builds


Berjiz's Avatar


Berjiz
08.28.2013 , 03:15 PM | #131
Since assasins/shadow have so much self healing that doesn't scale vgs and guardians are going to catch up with mean migation with higher dmg right? How much incoming dps is needed for that to happen?

dipstik's Avatar


dipstik
08.28.2013 , 04:11 PM | #132
here is the pre absorb/heals squish for each in KD with the next number the self heals/absorb (not including relic), for SnV HM weights:

vg: 0.270527491
jugg: 0.313554082 120.83
shadow: 0.306057064 318

shadow has better pre heals/absorb mitigation for SnV numbers, so it wont catch up. for VG:

shadow-vg: (0.306057064-0.270527491)*dps=318 gives 8950

Berjiz's Avatar


Berjiz
08.29.2013 , 02:37 PM | #133
Quote: Originally Posted by dipstik View Post
here is the pre absorb/heals squish for each in KD with the next number the self heals/absorb (not including relic), for SnV HM weights:

vg: 0.270527491
jugg: 0.313554082 120.83
shadow: 0.306057064 318

shadow has better pre heals/absorb mitigation for SnV numbers, so it wont catch up. for VG:

shadow-vg: (0.306057064-0.270527491)*dps=318 gives 8950
Thanks So jugg-shadow is (318-120.83)/(0.313554082-0.306057064)? Which is about 26k.

Razzberry's Avatar


Razzberry
09.05.2013 , 03:53 PM | #134
Out of curiosity, how are people determining the ratio of attack damage type (e.g. M/R vs F/T)? That information doesn't seem to be readily available in TorParse or Mox by default.

EDIT: Ah, I see. Some of that information is on uploaded logs.

dipstik's Avatar


dipstik
09.13.2013 , 12:51 PM | #135
updated with TFB NiM weights at bottom, thanks to Thok-Zeus

haksilence's Avatar


haksilence
09.15.2013 , 09:26 AM | #136
So shadows are suposed to assume 0 defence rating? Respite the high levels of M/R?
That seems off to me.

Is you were to assume a shield amplification relic how would that adjust these stats? I would assume roughly 60-100 more shield rating to correspond?
10/10 NiM Dread Ops
Archon Jaberse, Captain Morgan Spice'rum, Gatecrasher Kithide Ameranthine
<Aisthesis> and <Postmortem>
Quote: Originally Posted by Ardarell_Solo View Post
Mr. Captain Morgan Roll/Rummaster ^^

Darth_Dreselus's Avatar


Darth_Dreselus
09.15.2013 , 11:46 AM | #137
What's the general 'threshold' for mit/end tradeoff I am trying to decide whether I Should take KD implants/earpiece over my Veracity or wait for DF gear. This is specifically for VG but also applies to guard, shadows probably jut take the default for end anyway. I am also not taking MS into account as threat is not an issue.

Veracity
203 mit, 145 end, 348 total, 1/0.71 ratio

KD
187 mit, 217 end, 404 total, 1/1.16 ratio

DF (PTS numbers)
PTS is currently down, will update when it comes back up
The Last Centurions Derpyn - Sage / Toughen - Vanguard / Bluffin - Scoundrel / Roughen - Sentinel
Filthy-rich - Juggernaut / Timberwulf - Sniper / Ironwill - Mercenary / Ahuizotl - Assassin

BiS Relics for Healers PvE/PvP

dipstik's Avatar


dipstik
09.15.2013 , 02:54 PM | #138
the cutoff for 4500 dps was 2.5:1 for endurance to mitigatiojn. for higher ioncoming dps, then you would want closer to 3:1.

Elzen's Avatar


Elzen
09.15.2013 , 03:41 PM | #139
Quote: Originally Posted by Darth_Dreselus View Post
Veracity
203 mit, 145 end, 348 total, 1/0.71 ratio

KD
187 mit, 217 end, 404 total, 1/1.16 ratio

DF (PTS numbers)
PTS is currently down, will update when it comes back up
It's not a question of the ratio of the endurance to mitigation on the piece; it's a question of the difference between two pieces. For your example you lose 16 mitigation and gain 72 endurance. That's a 72:16 or a 4.5:1 ratio, so for shadows as dipstik said, it's a good deal all around.
Quote: Originally Posted by Grumpftard View Post
The secret to tanking is to play like a crappy DPS. Play it like that DPS in the GF that always makes you say "*** is this guy doing?"

Darth_Dreselus's Avatar


Darth_Dreselus
09.15.2013 , 03:47 PM | #140
Cool thanks. From a haler PoV I am happy with around 35000 HP on tank non-shadow tank, it's more than sufficient buffer.
The Last Centurions Derpyn - Sage / Toughen - Vanguard / Bluffin - Scoundrel / Roughen - Sentinel
Filthy-rich - Juggernaut / Timberwulf - Sniper / Ironwill - Mercenary / Ahuizotl - Assassin

BiS Relics for Healers PvE/PvP